#include "..\skype.h" #include "conversation.h" #include "..\skype_chat.h" CConversation::CConversation(unsigned int oid, SERootObject* root) : Conversation(oid, root) { this->room = NULL; } void CConversation::SetChatRoom(ChatRoom *room) { this->room = room; } void CConversation::OnChange(int prop) { if (this->room != NULL) this->room->OnChange(this->ref(), prop); }