#include "..\skype.h" #include "participant.h" #include "..\skype_chat.h" CParticipant::CParticipant(unsigned int oid, SERootObject* root) : Participant(oid, root) { this->room = NULL; } //void CParticipant::SetOnChangedCallback(OnChanged callback, ChatRoom *room) //{ // this->room = room; // this->callback = callback; //} void CParticipant::SetChatRoom(ChatRoom *room) { this->room = room; } void CParticipant::OnChange(int prop) { if (this->room != NULL) this->room->OnParticipantChanged(this->ref(), prop); //(room->*callback)(this->ref(), prop); }