#include "stdafx.h" CMPlugin g_plugin; int &hLangpack(g_plugin.m_hLang); HANDLE hExtraXStatus; ///////////////////////////////////////////////////////////////////////////////////////// PLUGININFOEX pluginInfoEx = { sizeof(PLUGININFOEX), __PLUGIN_NAME, PLUGIN_MAKE_VERSION(__MAJOR_VERSION, __MINOR_VERSION, __RELEASE_NUM, __BUILD_NUM), __DESCRIPTION, __AUTHOR, __COPYRIGHT, __AUTHORWEB, UNICODE_AWARE, // {68F5A030-BA32-48EC-9507-5C2FBDEA5217} { 0x68f5a030, 0xba32, 0x48ec, { 0x95, 0x7, 0x5c, 0x2f, 0xbd, 0xea, 0x52, 0x17 }} }; CMPlugin::CMPlugin() : ACCPROTOPLUGIN("STEAM", pluginInfoEx) { SetUniqueId("SteamID"); } extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD) { return &pluginInfoEx; } ///////////////////////////////////////////////////////////////////////////////////////// extern "C" __declspec(dllexport) const MUUID MirandaInterfaces[] = { MIID_PROTOCOL, MIID_LAST }; ///////////////////////////////////////////////////////////////////////////////////////// extern "C" int __declspec(dllexport) Load(void) { char iconName[100]; mir_snprintf(iconName, "%s_%s", MODULE, "gaming"); // extra statuses HookEvent(ME_SKIN2_ICONSCHANGED, OnReloadIcons); hExtraXStatus = ExtraIcon_RegisterIcolib("steam_game", LPGEN("Steam game"), iconName); CSteamProto::InitMenus(); return 0; } ///////////////////////////////////////////////////////////////////////////////////////// extern "C" int __declspec(dllexport) Unload(void) { return 0; }