#ifndef _COMMON_H_ #define _COMMON_H_ #include <windows.h> #include <commctrl.h> #include <malloc.h> #include <time.h> #include <newpluginapi.h> #include <m_database.h> #include <m_langpack.h> #include <m_message.h> #include <m_netlib.h> #include <m_options.h> #include <m_popup.h> #include <m_json.h> #include <m_avatars.h> #include <m_icolib.h> #include <m_skin.h> #include <m_clist.h> #include <m_genmenu.h> #include <m_string.h> #include <m_freeimage.h> #include <m_imgsrvc.h> #include <m_protocols.h> #include <m_protomod.h> #include <m_protosvc.h> #include <m_protoint.h> #include <m_idle.h> #include <m_xstatus.h> #include <m_extraicons.h> #include <m_gui.h> #include <map> #include <vector> #include <string> #include <algorithm> #include "resource.h" #include "version.h" #define MODULE "Steam" #define STEAM_API_TIMEOUT 30 #define STEAM_API_IDLEOUT_AWAY 600 #define STEAM_API_IDLEOUT_SNOOZE 8000 class CSteamProto; extern HINSTANCE g_hInstance; extern HANDLE hExtraXStatus; #include "Steam\steam.h" #include "steam_dialogs.h" #include "steam_proto.h" #endif //_COMMON_H_