#ifndef _STEAM_DIALOGS_H_ #define _STEAM_DIALOGS_H_ typedef CProtoDlgBase CSteamDlgBase; ///////////////////////////////////////////////////////////////////////////////// class CSteamPasswordEditor : public CSteamDlgBase { private: CCtrlEdit m_password; CCtrlCheck m_savePermanently; CCtrlButton m_ok; protected: void OnInitDialog(); void OnOk(CCtrlButton*); void OnClose(); public: CSteamPasswordEditor(CSteamProto *proto); }; ///////////////////////////////////////////////////////////////////////////////// class CSteamGuardDialog : public CSteamDlgBase { private: char m_domain[32]; char m_guardCode[6]; CCtrlEdit m_text; CCtrlButton m_ok; CCtrlHyperlink m_link; protected: void OnInitDialog(); void OnOk(CCtrlButton*); void OnClose(); public: CSteamGuardDialog(CSteamProto *proto, const char *domain); const char *GetGuardCode(); }; ///////////////////////////////////////////////////////////////////////////////// class CSteamCaptchaDialog : public CSteamDlgBase { private: char m_captchaText[7]; BYTE *m_captchaImage; int m_captchaImageSize; CCtrlEdit m_text; CCtrlButton m_ok; protected: void OnInitDialog(); void OnOk(CCtrlButton*); void OnClose(); INT_PTR DlgProc(UINT msg, WPARAM wParam, LPARAM lParam); public: CSteamCaptchaDialog(CSteamProto *proto, BYTE *captchaImage, int captchaImageSize); ~CSteamCaptchaDialog(); const char *GetCaptchaText(); }; #endif //_STEAM_DIALOGS_H_