#include "common.h" void CSteamProto::SendMessageThread(void *arg) { SendMessageParam *param = (SendMessageParam*)arg; ptrA token(getStringA("TokenSecret")); ptrA umqId(getStringA("UMQID")); ptrA steamId(getStringA(param->hContact, "SteamID")); SteamWebApi::MessageApi::SendResult sendResult; debugLogA("CSteamProto::SendMessageThread: call SteamWebApi::PollApi::SteamWebApi::MessageApi::SendMessage"); SteamWebApi::MessageApi::SendMessage(m_hNetlibUser, token, umqId, steamId, param->text, &sendResult); ProtoBroadcastAck( param->hContact, ACKTYPE_MESSAGE, sendResult.IsSuccess() ? ACKRESULT_SUCCESS : ACKRESULT_FAILED, param->hMessage, 0); mir_free((void*)param->text); mir_free(param); } void CSteamProto::SendTypingThread(void *arg) { MCONTACT hContact = (MCONTACT)arg; ptrA token(getStringA("TokenSecret")); ptrA umqId(getStringA("UMQID")); ptrA steamId(getStringA(hContact, "SteamID")); SteamWebApi::MessageApi::SendResult sendResult; debugLogA("CSteamProto::SendTypingThread: call SteamWebApi::PollApi::SteamWebApi::MessageApi::SendMessage"); SteamWebApi::MessageApi::SendTyping(m_hNetlibUser, token, umqId, steamId, &sendResult); }