#include "stdafx.h" int CSteamProto::UserIsTyping(MCONTACT hContact, int type) { // NOTE: Steam doesn't support sending "user stopped typing" so we're sending only positive info if (type == PROTOTYPE_SELFTYPING_OFF) return 0; ptrA steamId(getStringA(hContact, DBKEY_STEAM_ID)); //SendRequest(new SendTypingRequest(m_szAccessToken, m_szUmqId, steamId)); return 0; }