#include "stdafx.h" CSteamProto::CSteamProto(const char* protoName, const wchar_t* userName) : PROTO(protoName, userName), hAuthProcess(1), hMessageProcess(1) { CreateProtoService(PS_CREATEACCMGRUI, &CSteamProto::OnAccountManagerInit); m_idleTS = 0; m_lastMessageTS = 0; isLoginAgain = false; m_hQueueThread = NULL; m_pollingConnection = NULL; m_hPollingThread = NULL; // icons wchar_t filePath[MAX_PATH]; GetModuleFileName(g_hInstance, filePath, MAX_PATH); wchar_t sectionName[100]; mir_snwprintf(sectionName, L"%s/%s", LPGENW("Protocols"), _A2W(MODULE)); char settingName[100]; mir_snprintf(settingName, "%s_%s", MODULE, "main"); SKINICONDESC sid = { 0 }; sid.flags = SIDF_ALL_UNICODE; sid.defaultFile.w = filePath; sid.pszName = settingName; sid.section.w = sectionName; sid.description.w = LPGENW("Protocol icon"); sid.iDefaultIndex = -IDI_STEAM; IcoLib_AddIcon(&sid); mir_snprintf(settingName, "%s_%s", MODULE, "gaming"); sid.description.w = LPGENW("Gaming icon"); sid.iDefaultIndex = -IDI_GAMING; IcoLib_AddIcon(&sid); // temporary DB settings db_set_resident(m_szModuleName, "XStatusId"); db_set_resident(m_szModuleName, "XStatusName"); db_set_resident(m_szModuleName, "XStatusMsg"); db_set_resident(m_szModuleName, "IdleTS"); db_set_resident(m_szModuleName, "GameID"); db_set_resident(m_szModuleName, "ServerIP"); db_set_resident(m_szModuleName, "ServerID"); SetAllContactsStatus(ID_STATUS_OFFLINE); // services CreateServiceFunction(MODULE"/MenuChoose", CSteamProto::MenuChooseService); // avatar API CreateProtoService(PS_GETAVATARINFO, &CSteamProto::GetAvatarInfo); CreateProtoService(PS_GETAVATARCAPS, &CSteamProto::GetAvatarCaps); CreateProtoService(PS_GETMYAVATAR, &CSteamProto::GetMyAvatar); // custom status API CreateProtoService(PS_GETCUSTOMSTATUSEX, &CSteamProto::OnGetXStatusEx); CreateProtoService(PS_GETCUSTOMSTATUSICON, &CSteamProto::OnGetXStatusIcon); CreateProtoService(PS_GETADVANCEDSTATUSICON, &CSteamProto::OnRequestAdvStatusIconIdx); // custom db events API CreateProtoService(STEAM_DB_GETEVENTTEXT_CHATSTATES, &CSteamProto::OnGetEventTextChatStates); // netlib support wchar_t name[128]; mir_snwprintf(name, TranslateT("%s connection"), m_tszUserName); NETLIBUSER nlu = {}; nlu.flags = NUF_INCOMING | NUF_OUTGOING | NUF_HTTPCONNS | NUF_UNICODE; nlu.szDescriptiveName.w = name; nlu.szSettingsModule = m_szModuleName; m_hNetlibUser = Netlib_RegisterUser(&nlu); requestQueue = new RequestQueue(m_hNetlibUser); } CSteamProto::~CSteamProto() { delete requestQueue; } MCONTACT CSteamProto::AddToList(int, PROTOSEARCHRESULT* psr) { MCONTACT hContact = NULL; ptrA steamId(mir_u2a(psr->id.w)); if (psr->cbSize == sizeof(PROTOSEARCHRESULT)) { if (!FindContact(steamId)) { //hContact = AddContact(steamId, true); //ForkThread(&CSteamProto::UpdateContactsThread, (void*)mir_strdup(steamId)); ptrA token(getStringA("TokenSecret")); PushRequest( new GetUserSummariesRequest(token, steamId), &CSteamProto::OnGotUserSummaries); } } else if (psr->cbSize == sizeof(STEAM_SEARCH_RESULT)) { STEAM_SEARCH_RESULT *ssr = (STEAM_SEARCH_RESULT*)psr; hContact = AddContact(steamId, true); UpdateContact(hContact, ssr->data); } return hContact; } int CSteamProto::Authorize(MEVENT hDbEvent) { if (IsOnline() && hDbEvent) { MCONTACT hContact = GetContactFromAuthEvent(hDbEvent); if (hContact == INVALID_CONTACT_ID) return 1; //ForkThread(&CSteamProto::AuthAllowThread, (void*)hContact); ptrA token(getStringA("TokenSecret")); ptrA sessionId(getStringA("SessionID")); ptrA steamId(getStringA("SteamID")); char *who = getStringA(hContact, "SteamID"); PushRequest( new ApprovePendingRequest(token, sessionId, steamId, who), &CSteamProto::OnPendingApproved, who, MirFreeArg); return 0; } return 1; } int CSteamProto::AuthDeny(MEVENT hDbEvent, const wchar_t*) { if (IsOnline() && hDbEvent) { MCONTACT hContact = GetContactFromAuthEvent(hDbEvent); if (hContact == INVALID_CONTACT_ID) return 1; //ForkThread(&CSteamProto::AuthDenyThread, (void*)hContact); ptrA token(getStringA("TokenSecret")); ptrA sessionId(getStringA("SessionID")); ptrA steamId(getStringA("SteamID")); char *who = getStringA(hContact, "SteamID"); PushRequest( new IgnorePendingRequest(token, sessionId, steamId, who), &CSteamProto::OnPendingIgnoreded, who, MirFreeArg); return 0; } return 1; } int CSteamProto::AuthRequest(MCONTACT hContact, const wchar_t*) { if (IsOnline() && hContact) { UINT hAuth = InterlockedIncrement(&hAuthProcess); SendAuthParam *param = (SendAuthParam*)mir_calloc(sizeof(SendAuthParam)); param->hContact = hContact; param->hAuth = (HANDLE)hAuth; //ForkThread(&CSteamProto::AddContactThread, param); ptrA token(getStringA("TokenSecret")); ptrA sessionId(getStringA("SessionID")); ptrA steamId(getStringA("SteamID")); ptrA who(getStringA(hContact, "SteamID")); /* posilame: (kdyz my zadame) sessionID MjYzNDM4NDgw steamid 76561198166125402 accept_invite 0 pri uspesnem pozadavku vrati: {"invited":["76561198166125402"],"success":1} kdyz nas ignoruje: {"failed_invites":["76561198166125402"],"failed_invites_result":[41],"success":1} */ PushRequest( new AddFriendRequest(token, sessionId, steamId, who), &CSteamProto::OnFriendAdded, param); return hAuth; } return 1; } DWORD_PTR CSteamProto:: GetCaps(int type, MCONTACT) { switch(type) { case PFLAGNUM_1: return PF1_IM | PF1_BASICSEARCH | PF1_SEARCHBYNAME | PF1_AUTHREQ | PF1_SERVERCLIST | PF1_ADDSEARCHRES | PF1_MODEMSGRECV; case PFLAGNUM_2: return PF2_ONLINE | PF2_SHORTAWAY | PF2_LONGAWAY | PF2_HEAVYDND | PF2_OUTTOLUNCH | PF2_FREECHAT; case PFLAGNUM_4: return PF4_AVATARS | PF4_NOCUSTOMAUTH | PF4_NOAUTHDENYREASON | PF4_FORCEAUTH | PF4_FORCEADDED | PF4_SUPPORTIDLE | PF4_SUPPORTTYPING;// | PF4_IMSENDOFFLINE; case PFLAGNUM_5: return PF2_HEAVYDND | PF2_OUTTOLUNCH | PF2_FREECHAT; case PFLAG_UNIQUEIDTEXT: return (DWORD_PTR)Translate("SteamID"); case PFLAG_UNIQUEIDSETTING: return (DWORD_PTR)"SteamID"; default: return 0; } } HANDLE CSteamProto::SearchBasic(const wchar_t* id) { if (!this->IsOnline()) return 0; ptrA token(getStringA("TokenSecret")); ptrA steamId(mir_u2a(id)); PushRequest( new GetUserSummariesRequest(token, steamId), &CSteamProto::OnSearchResults, (HANDLE)STEAM_SEARCH_BYID); return (HANDLE)STEAM_SEARCH_BYID; } HANDLE CSteamProto::SearchByName(const wchar_t* nick, const wchar_t* firstName, const wchar_t* lastName) { if (!this->IsOnline()) return 0; // Combine all fields to single text wchar_t keywordsT[200]; mir_snwprintf(keywordsT, L"%s %s %s", nick, firstName, lastName); ptrA token(getStringA("TokenSecret")); ptrA keywords(mir_utf8encodeW(keywordsT)); PushRequest( new SearchRequest(token, keywords), &CSteamProto::OnSearchByNameStarted, (HANDLE)STEAM_SEARCH_BYNAME); return (HANDLE)STEAM_SEARCH_BYNAME; } int CSteamProto::SendMsg(MCONTACT hContact, int, const char *message) { if (!IsOnline()) { ProtoBroadcastAck(hContact, ACKTYPE_MESSAGE, ACKRESULT_FAILED, NULL, (LPARAM)Translate("You cannot send messages when you are offline.")); return 0; } return OnSendMessage(hContact, message); } int CSteamProto::SetStatus(int new_status) { mir_cslock lock(set_status_lock); // Routing statuses not supported by Steam switch (new_status) { case ID_STATUS_OFFLINE: case ID_STATUS_AWAY: case ID_STATUS_NA: break; case ID_STATUS_DND: case ID_STATUS_OCCUPIED: case ID_STATUS_ONTHEPHONE: case ID_STATUS_OUTTOLUNCH: new_status = ID_STATUS_NA; break; default: new_status = ID_STATUS_ONLINE; break; } if (new_status == m_iDesiredStatus) return 0; debugLogW(L"CSteamProto::SetStatus: changing status from %i to %i", m_iStatus, new_status); int old_status = m_iStatus; m_iDesiredStatus = new_status; if (new_status == ID_STATUS_OFFLINE) { // Reset relogin flag isLoginAgain = false; m_iStatus = m_iDesiredStatus = ID_STATUS_OFFLINE; ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)old_status, m_iStatus); ptrA token(getStringA("TokenSecret")); ptrA umqid(getStringA("UMQID")); SendRequest(new LogoffRequest(token, umqid)); requestQueue->Stop(); if (!Miranda_IsTerminated()) SetAllContactsStatus(ID_STATUS_OFFLINE); } else if (old_status == ID_STATUS_OFFLINE) { // Load last message timestamp for correct loading of messages history m_lastMessageTS = getDword("LastMessageTS", 0); m_iStatus = ID_STATUS_CONNECTING; ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)old_status, m_iStatus); requestQueue->Start(); ptrA token(getStringA("TokenSecret")); ptrA sessionId(getStringA("SessionID")); if (mir_strlen(token) > 0 && mir_strlen(sessionId) > 0) { PushRequest( new LogonRequest(token), &CSteamProto::OnLoggedOn); } else { ptrA username(mir_urlEncode(ptrA(mir_utf8encodeW(getWStringA("Username"))))); if (username == NULL || username[0] == '\0') { m_iStatus = m_iDesiredStatus = ID_STATUS_OFFLINE; ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)ID_STATUS_CONNECTING, m_iStatus); return 0; } PushRequest( new GetRsaKeyRequest(username), &CSteamProto::OnGotRsaKey); } } else { m_iStatus = new_status; ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)old_status, m_iStatus); } return 0; } void __cdecl CSteamProto::GetAwayMsgThread(void *arg) { // Maybe not needed, but better to be sure that this won't happen faster than core handling return value of GetAwayMsg() Sleep(50); MCONTACT hContact = (UINT_PTR)arg; CMStringW message(db_get_wsa(hContact, "CList", "StatusMsg")); // if contact has no status message, get xstatus message if (message.IsEmpty()) { ptrW xStatusName(getWStringA(hContact, "XStatusName")); ptrW xStatusMsg(getWStringA(hContact, "XStatusMsg")); if (xStatusName) message.AppendFormat(L"%s: %s", xStatusName, xStatusMsg); else message.Append(xStatusMsg); } ProtoBroadcastAck(hContact, ACKTYPE_AWAYMSG, ACKRESULT_SUCCESS, (HANDLE)1, (LPARAM)message.c_str()); } HANDLE __cdecl CSteamProto::GetAwayMsg(MCONTACT hContact) { ForkThread(&CSteamProto::GetAwayMsgThread, (void*)hContact); return (HANDLE)1; } int __cdecl CSteamProto::OnEvent(PROTOEVENTTYPE eventType, WPARAM wParam, LPARAM lParam) { switch (eventType) { case EV_PROTO_ONLOAD: return this->OnModulesLoaded(wParam, lParam); /*case EV_PROTO_ONOPTIONS: return this->OnOptionsInit(wParam, lParam);*/ case EV_PROTO_ONCONTACTDELETED: if (IsOnline()) { MCONTACT hContact = (MCONTACT)wParam; ptrA token(getStringA("TokenSecret")); ptrA sessionId(getStringA("SessionID")); ptrA steamId(getStringA("SteamID")); ptrA who(getStringA(hContact, "SteamID")); // Don't request delete contact from server when we're not friends anyway if (getByte(hContact, "Auth", 0) != 0) return 0; PushRequest( new RemoveFriendRequest(token, sessionId, steamId, who), &CSteamProto::OnFriendRemoved, (void*)hContact); } return 0; case EV_PROTO_ONMENU: this->OnInitStatusMenu(); break; } return 1; }