/*
Copyright (C) 2012-25 Miranda NG team (https://miranda-ng.org)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation version 2
of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include "stdafx.h"
void CSteamProto::OnGotNotification(const CSteamNotificationNotificationsReceivedNotification &reply, const CMsgProtoBufHeader &hdr)
{
if (hdr.eresult != 1)
return;
debugLogA("got %d notifications", reply.n_notifications);
for (int i = 0; i < reply.n_notifications; i++) {
auto *N = reply.notifications[i];
debugLogA("notification type %d: %s", N->notification_type, N->body_data);
}
}
/////////////////////////////////////////////////////////////////////////////////////////
void CSteamProto::SendAppInfoRequest(uint32_t appId)
{
CMsgClientPICSProductInfoRequest__AppInfo appInfo;
appInfo.appid = appId; appInfo.has_appid = true;
auto *pInfo = &appInfo;
CMsgClientPICSProductInfoRequest request;
request.n_apps = 1;
request.apps = &pInfo;
WSSend(EMsg::ClientPICSProductInfoRequest, request);
}
void CSteamProto::OnGotAppInfo(const CMsgClientPICSProductInfoResponse &reply, const CMsgProtoBufHeader &)
{
for (int i = 0; i < reply.n_apps; i++) {
auto *pApp = reply.apps[i];
if (pApp->buffer.len) {
std::regex regex("\"name\"\\s*\"(.+?)\"");
std::smatch match;
std::string content((char *)pApp->buffer.data, pApp->buffer.len);
if (std::regex_search(content, match, regex)) {
std::string szName = match[1];
CMStringA szSetting(FORMAT, "AppInfo_%d", pApp->appid);
g_plugin.setUString(szSetting, szName.c_str());
for (auto &cc : AccContacts()) {
if (getDword(cc, "XStatusId") == pApp->appid) {
setWString(cc, "XStatusName", TranslateT("Playing"));
setUString(cc, "XStatusMsg", szName.c_str());
} } } } } }
void CSteamProto::SendDeleteMessageRequest()
{
if (m_deletedContact == INVALID_CONTACT_ID)
return;
m_impl.m_deleteMsg.Stop();
MCONTACT hContact;
OBJLIST msgs((int)m_deletedMessages.size());
{
mir_cslock lck(m_csChats);
for (auto &it : m_deletedMessages) {
CChatRoomDeleteChatMessagesRequest__Message msg;
msg.has_server_timestamp = true; msg.server_timestamp = it;
msgs.insert(new CChatRoomDeleteChatMessagesRequest__Message(msg));
}
hContact = m_deletedContact;
m_deletedContact = INVALID_CONTACT_ID;
m_deletedMessages.clear();
}
CChatRoomDeleteChatMessagesRequest request;
request.chat_group_id = GetId(hContact, DBKEY_STEAM_ID); request.has_chat_group_id = true;
request.chat_id = getDword(hContact, "ChatId"); request.has_chat_id = true;
request.messages = msgs.getArray();
request.n_messages = msgs.getCount();
WSSendService(DeleteChatMessage, request);
}
/////////////////////////////////////////////////////////////////////////////////////////
void CSteamProto::SendDeviceListRequest()
{
CDeviceAuthGetOwnAuthorizedDevicesRequest request;
request.steamid = m_iSteamId; request.has_steamid = true;
WSSendService(GetOwnAuthorizedDevices, request);
}
void CSteamProto::OnGotDeviceList(const CDeviceAuthGetOwnAuthorizedDevicesResponse &, const CMsgProtoBufHeader &)
{
}
/////////////////////////////////////////////////////////////////////////////////////////
void CSteamProto::SendFriendActiveSessions()
{
CFriendsMessagesGetActiveMessageSessionsRequest request;
request.has_lastmessage_since = true;
request.has_only_sessions_with_messages = false; request.only_sessions_with_messages = true;
WSSendService(FriendGetActiveSessions, request);
}
/////////////////////////////////////////////////////////////////////////////////////////
void CSteamProto::SendPersonaStatus(int status)
{
CMsgClientChangeStatus request;
request.persona_state = (int)MirandaToSteamState(status); request.has_persona_state = true;
WSSend(EMsg::ClientChangeStatus, request);
}
/////////////////////////////////////////////////////////////////////////////////////////
void CSteamProto::SendUserInfoRequest(uint64_t id)
{
std::vector ids;
ids.push_back(id & 0xFFFFFFFFll);
SendUserInfoRequest(ids);
}
void CSteamProto::SendUserInfoRequest(const std::vector &ids)
{
CMsgClientRequestFriendData request;
request.persona_state_requested = -1; request.has_persona_state_requested = true;
request.n_friends = ids.size();
request.friends = (uint64_t*)&*ids.begin();
WSSend(EMsg::ClientRequestFriendData, request);
}
/////////////////////////////////////////////////////////////////////////////////////////
void CSteamProto::SendUserAddRequest(uint64_t id)
{
CMsgClientAddFriend request;
request.has_steamid_to_add = true; request.steamid_to_add = id;
WSSend(EMsg::ClientAddFriend, request);
}
void CSteamProto::SendUserRemoveRequest(MCONTACT hContact)
{
CMsgClientRemoveFriend request;
request.has_friendid = true; request.friendid = SteamIdToAccountId(GetId(hContact, DBKEY_STEAM_ID));
WSSend(EMsg::ClientRemoveFriend, request);
}
void CSteamProto::SendUserIgnoreRequest(MCONTACT hContact, bool bIgnore)
{
MBinBuffer payload;
payload << m_iSteamId << SteamIdToAccountId(GetId(hContact, DBKEY_STEAM_ID)) << uint8_t(bIgnore);
WSSendRaw(EMsg::ClientSetIgnoreFriend, payload);
}
/////////////////////////////////////////////////////////////////////////////////////////
void CSteamProto::SendHeartBeat()
{
CMsgClientHeartBeat packet;
packet.has_send_reply = true; packet.send_reply = false;
WSSend(EMsg::ClientHeartBeat, packet);
}
void CSteamProto::SendLogout()
{
CMsgClientLogOff packet;
WSSend(EMsg::ClientLogOff, packet);
}