#include "common.h" /* MAIN FUNCTIONS */ Tox *tox_new(Tox_Options *options) { return CreateFunction(__FUNCTION__)(options); } void tox_kill(Tox *tox) { CreateFunction(__FUNCTION__)(tox); tox = NULL; } void tox_get_address(const Tox *tox, uint8_t *address) { CreateFunction(__FUNCTION__)(tox, address); } int32_t tox_add_friend(Tox *tox,const uint8_t *address, const uint8_t *data, uint16_t length) { return CreateFunction(__FUNCTION__)(tox, address, data, length); } int32_t tox_add_friend_norequest(Tox *tox, const uint8_t *client_id) { return CreateFunction(__FUNCTION__)(tox, client_id); } int32_t tox_get_friend_number(const Tox *tox, const uint8_t *client_id) { return CreateFunction(__FUNCTION__)(tox, client_id); } int tox_get_client_id(const Tox *tox, int32_t friendnumber, uint8_t *client_id) { return CreateFunction(__FUNCTION__)(tox, friendnumber, client_id); } int tox_del_friend(Tox *tox, int32_t friendnumber) { return CreateFunction(__FUNCTION__)(tox, friendnumber); } int tox_get_friend_connection_status(const Tox *tox, int32_t friendnumber) { return CreateFunction(__FUNCTION__)(tox, friendnumber); } int tox_friend_exists(const Tox *tox, int32_t friendnumber) { return CreateFunction(__FUNCTION__)(tox, friendnumber); } uint32_t tox_send_message(Tox *tox, int32_t friendnumber, const uint8_t *message, uint32_t length) { return CreateFunction(__FUNCTION__)(tox, friendnumber, message, length); } uint32_t tox_send_action(Tox *tox, int32_t friendnumber, const uint8_t *action, uint32_t length) { return CreateFunction(__FUNCTION__)(tox, friendnumber, action, length); } int tox_set_name(Tox *tox, const uint8_t *name, uint16_t length) { return CreateFunction(__FUNCTION__ )(tox, name, length); } uint16_t tox_get_self_name(const Tox *tox, uint8_t *name) { return CreateFunction(__FUNCTION__)(tox, name); } int tox_get_name(const Tox *tox, int32_t friendnumber, uint8_t *name) { return CreateFunction(__FUNCTION__)(tox, friendnumber, name); } int tox_get_name_size(const Tox *tox, int32_t friendnumber) { return CreateFunction(__FUNCTION__)(tox, friendnumber); } int tox_get_self_name_size(const Tox *tox) { return CreateFunction(__FUNCTION__)(tox); } int tox_set_status_message(Tox *tox, const uint8_t *status, uint16_t length) { return CreateFunction(__FUNCTION__)(tox, status, length); } int tox_set_user_status(Tox *tox, uint8_t userstatus) { return CreateFunction(__FUNCTION__)(tox, userstatus); } int tox_get_status_message_size(const Tox *tox, int32_t friendnumber) { return CreateFunction(__FUNCTION__)(tox, friendnumber); } int tox_get_self_status_message_size(const Tox *tox) { return CreateFunction(__FUNCTION__)(tox); } int tox_get_status_message(const Tox *tox, int32_t friendnumber, uint8_t *buf, uint32_t maxlen) { return CreateFunction(__FUNCTION__)(tox, friendnumber, buf, maxlen); } int tox_get_self_status_message(const Tox *tox, uint8_t *buf, uint32_t maxlen) { return CreateFunction(__FUNCTION__)(tox, buf, maxlen); } uint8_t tox_get_user_status(const Tox *tox, int32_t friendnumber) { return CreateFunction(__FUNCTION__)(tox, friendnumber); } uint8_t tox_get_self_user_status(const Tox *tox) { return CreateFunction(__FUNCTION__)(tox); } uint64_t tox_get_last_online(const Tox *tox, int32_t friendnumber) { return CreateFunction(__FUNCTION__)(tox, friendnumber); } int tox_set_user_is_typing(Tox *tox, int32_t friendnumber, uint8_t is_typing) { return CreateFunction(__FUNCTION__)(tox, friendnumber, is_typing); } uint8_t tox_get_is_typing(const Tox *tox, int32_t friendnumber) { return CreateFunction(__FUNCTION__)(tox, friendnumber); } uint32_t tox_count_friendlist(const Tox *tox) { return CreateFunction(__FUNCTION__)(tox); } uint32_t tox_get_num_online_friends(const Tox *tox) { return CreateFunction(__FUNCTION__)(tox); } uint32_t tox_get_friendlist(const Tox *tox, int32_t *out_list, uint32_t list_size) { return CreateFunction(__FUNCTION__)(tox, out_list, list_size); } void tox_callback_friend_request(Tox *tox, void(*function)(Tox *tox, const uint8_t *, const uint8_t *, uint16_t, void *), void *userdata) { CreateFunction(__FUNCTION__)(tox, function, userdata); } void tox_callback_friend_message(Tox *tox, void(*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *), void *userdata) { CreateFunction(__FUNCTION__)(tox, function, userdata); } void tox_callback_friend_action(Tox *tox, void(*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *), void *userdata) { CreateFunction(__FUNCTION__)(tox, function, userdata); } void tox_callback_name_change(Tox *tox, void(*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *), void *userdata) { CreateFunction(__FUNCTION__)(tox, function, userdata); } void tox_callback_status_message(Tox *tox, void(*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *), void *userdata) { CreateFunction(__FUNCTION__)(tox, function, userdata); } void tox_callback_user_status(Tox *tox, void(*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata) { CreateFunction(__FUNCTION__)(tox, function, userdata); } void tox_callback_typing_change(Tox *tox, void(*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata) { CreateFunction(__FUNCTION__)(tox, function, userdata); } void tox_callback_read_receipt(Tox *tox, void(*function)(Tox *tox, int32_t, uint32_t, void *), void *userdata) { CreateFunction(__FUNCTION__)(tox, function, userdata); } void tox_callback_connection_status(Tox *tox, void(*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata) { CreateFunction(__FUNCTION__)(tox, function, userdata); } /* SAVING AND LOADING FUNCTIONS */ uint32_t tox_size(const Tox *tox) { return CreateFunction(__FUNCTION__)(tox); } void tox_save(const Tox *tox, uint8_t *data) { CreateFunction(__FUNCTION__)(tox, data); } int tox_load(Tox *tox, const uint8_t *data, uint32_t length) { return CreateFunction(__FUNCTION__)(tox, data, length); } /* ADVANCED FUNCTIONS (If you don't know what they do you can safely ignore them.) */ /* uint32_t tox_get_nospam(const Tox *tox) { } void tox_set_nospam(Tox *tox, uint32_t nospam) { } void tox_get_keys(Tox *tox, uint8_t *public_key, uint8_t *secret_key) { } int tox_lossy_packet_registerhandler(Tox *tox, int32_t friendnumber, uint8_t byte, int(*packet_handler_callback)(Tox *tox, int32_t friendnumber, const uint8_t *data, uint32_t len, void *object), void *object) { } int tox_send_lossy_packet(const Tox *tox, int32_t friendnumber, const uint8_t *data, uint32_t length) { } int tox_lossless_packet_registerhandler(Tox *tox, int32_t friendnumber, uint8_t byte, int(*packet_handler_callback)(Tox *tox, int32_t friendnumber, const uint8_t *data, uint32_t len, void *object), void *object) { } int tox_send_lossless_packet(const Tox *tox, int32_t friendnumber, const uint8_t *data, uint32_t length) { } */