<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{13E796AD-BEA4-4213-A1B8-E18E2397E544}</ProjectGuid> <ProjectName>WhatsApp</ProjectName> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v120_xp</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v120_xp</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v120_xp</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v120_xp</PlatformToolset> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir> <IgnoreImportLibrary>true</IgnoreImportLibrary> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <PrecompiledHeader>Use</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories> <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <RandomizedBaseAddress>false</RandomizedBaseAddress> </Link> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <PrecompiledHeader>Use</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories> <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <RandomizedBaseAddress>false</RandomizedBaseAddress> </Link> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <PrecompiledHeader>Use</PrecompiledHeader> <Optimization>Full</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories> <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <RandomizedBaseAddress>false</RandomizedBaseAddress> </Link> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <PrecompiledHeader>Use</PrecompiledHeader> <Optimization>Full</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories> <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <RandomizedBaseAddress>false</RandomizedBaseAddress> </Link> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="src\avatars.cpp" /> <ClCompile Include="src\chat.cpp" /> <ClCompile Include="src\connection.cpp" /> <ClCompile Include="src\contacts.cpp" /> <ClCompile Include="src\dialogs.cpp" /> <ClCompile Include="src\main.cpp" /> <ClCompile Include="src\messages.cpp" /> <ClCompile Include="src\OpenSSL\digest.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="src\OpenSSL\evp_lib.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="src\OpenSSL\hmac.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="src\OpenSSL\m_sha1.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="src\OpenSSL\p5_crpt2.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="src\OpenSSL\rc4_enc.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="src\OpenSSL\rc4_skey.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="src\OpenSSL\rsa_sign.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="src\proto.cpp" /> <ClCompile Include="src\stdafx.cpp"> <PrecompiledHeader>Create</PrecompiledHeader> </ClCompile> <ClCompile Include="src\theme.cpp" /> <ClCompile Include="src\utils.cpp" /> <ClCompile Include="src\WASocketConnection.cpp" /> <ClCompile Include="src\WhatsAPI++\BinTreeNodeReader.cpp"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> <ClCompile Include="src\WhatsAPI++\BinTreeNodeWriter.cpp"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> <ClCompile Include="src\WhatsAPI++\ByteArray.cpp"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> <ClCompile Include="src\WhatsAPI++\FMessage.cpp"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> <ClCompile Include="src\WhatsAPI++\KeyStream.cpp"> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> <ClCompile Include="src\WhatsAPI++\PhoneNumber.cpp"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> <ClCompile Include="src\WhatsAPI++\ProtocolTreeNode.cpp"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> <ClCompile Include="src\WhatsAPI++\utilities.cpp"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> <ClCompile Include="src\WhatsAPI++\WAConnection.cpp"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> <ClCompile Include="src\WhatsAPI++\WALogin.cpp"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> <ClCompile Include="src\WhatsAPI++\WARegister.cpp"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../common.h</PrecompiledHeaderFile> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../common.h</PrecompiledHeaderFile> </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="src\common.h" /> <ClInclude Include="src\constants.h" /> <ClInclude Include="src\db.h" /> <ClInclude Include="src\definitions.h" /> <ClInclude Include="src\dialogs.h" /> <ClInclude Include="src\entities.h" /> <ClInclude Include="src\OpenSSL\hmac.h" /> <ClInclude Include="src\OpenSSL\rc4.h" /> <ClInclude Include="src\proto.h" /> <ClInclude Include="src\resource.h" /> <ClInclude Include="src\theme.h" /> <ClInclude Include="src\utils.h" /> <ClInclude Include="src\WASocketConnection.h" /> <ClInclude Include="src\WhatsAPI++\BinTreeNodeReader.h" /> <ClInclude Include="src\WhatsAPI++\BinTreeNodeWriter.h" /> <ClInclude Include="src\WhatsAPI++\ByteArray.h" /> <ClInclude Include="src\WhatsAPI++\FMessage.h" /> <ClInclude Include="src\WhatsAPI++\IMutex.h" /> <ClInclude Include="src\WhatsAPI++\ISocketConnection.h" /> <ClInclude Include="src\WhatsAPI++\PhoneNumber.h" /> <ClInclude Include="src\WhatsAPI++\ProtocolTreeNode.h" /> <ClInclude Include="src\WhatsAPI++\targetver.h" /> <ClInclude Include="src\WhatsAPI++\utilities.h" /> <ClInclude Include="src\WhatsAPI++\WAConnection.h" /> <ClInclude Include="src\WhatsAPI++\WAException.h" /> <ClInclude Include="src\WhatsAPI++\WALogin.h" /> <ClInclude Include="src\WhatsAPI++\WARegister.h" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="res\version.rc" /> <ResourceCompile Include="res\whatsapp.rc" /> </ItemGroup> <ItemGroup> <Image Include="res\add-group.ico" /> <Image Include="res\whatsapp.ico" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>