#ifndef _ADDGAME_H #define _ADDGAME_H #include "baseProtocol.h" #include "Xfire_gamelist.h" //dialog funktion INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam ); INT_PTR CALLBACK DlgAddGameProcMain (HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam ); //struct für den cache struct lbInicache { char name[255]; unsigned int gameid; }; void AddGameDialog(HWND hwndDlg,Xfire_game* game=NULL); #endif