/* * xfirelib - C++ Library for the xfire protocol. * Copyright (C) 2006 by * Beat Wolf / http://gfire.sf.net * Herbert Poul / http://goim.us * http://xfirelib.sphene.net * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "stdafx.h" #include "buddylistgames2packet.h" #include "xdebug.h" namespace xfirelib { BuddyListGames2Packet::BuddyListGames2Packet() : BuddyListGamesPacket() { } void BuddyListGames2Packet::parseContent(char *buf, int length, int numberOfAtts) { XDEBUG( "....Parsing Packet Content of game 2 ??\n" ) this->BuddyListGamesPacket::parseContent(buf,length,numberOfAtts); XDEBUG2( "Parsed Packet Content of game 2 ??? ( %ld )\n", gameids->at(0) ) } };