/* * xfirelib - C++ Library for the xfire protocol. * Copyright (C) 2006 by * Beat Wolf / http://gfire.sf.net * Herbert Poul / http://goim.us * http://xfirelib.sphene.net * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef __BUDDYLISTGAMESPACKET_H #define __BUDDYLISTGAMESPACKET_H #define XFIRE_BUDDYS_GAMES_ID 135 #include #include #include "xfirerecvpacketcontent.h" #include "variablevalue.h" namespace xfirelib { using namespace std; class BuddyListGamesPacket : public XFireRecvPacketContent { public: BuddyListGamesPacket(); virtual ~BuddyListGamesPacket(); XFirePacketContent* newPacket() { return new BuddyListGamesPacket(); } virtual int getPacketId() { return XFIRE_BUDDYS_GAMES_ID; } int getPacketContent(char *buf) { return 0; } int getPacketAttributeCount() { return 0; }; int getPacketSize() { return 1024; }; virtual void parseContent(char *buf, int length, int numberOfAtts); vector *ips; vector *ports; vector *gameids; vector *gameids2; vector *sids; int type; }; }; #endif