#include "stdafx.h" /* * Plugin of miranda IM(ICQ) for Communicating with users of the XFire Network. * * Copyright (C) 2010 by * dufte * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * * Based on J. Lawler - BaseProtocol * Herbert Poul/Beat Wolf - xfirelib * * Miranda ICQ: the free icq client for MS Windows * Copyright (C) 2000-2008 Richard Hughes, Roland Rabien & Tristan Van de Vreede * */ //xfire stuff #include "client.h" #include "xfirepacket.h" #include "loginfailedpacket.h" #include "otherloginpacket.h" #include "loginsuccesspacket.h" #include "messagepacket.h" #include "sendstatusmessagepacket.h" #include "sendmessagepacket.h" #include "invitebuddypacket.h" #include "sendacceptinvitationpacket.h" #include "senddenyinvitationpacket.h" #include "sendremovebuddypacket.h" #include "sendnickchangepacket.h" #include "sendgamestatuspacket.h" #include "sendgamestatus2packet.h" #include "dummyxfiregameresolver.h" #include "sendgameserverpacket.h" #include "recvstatusmessagepacket.h" #include "recvoldversionpacket.h" #include "packetlistener.h" #include "inviterequestpacket.h" #include "buddylistgames2packet.h" #include "dummyxfiregameresolver.h" #include "sendtypingpacket.h" #include "xfireclanpacket.h" #include "recvremovebuddypacket.h" #include "gameinfopacket.h" #include "claninvitationpacket.h" #include "xfireprefpacket.h" #include "searchbuddy.h" #include "xfirefoundbuddys.h" #include "getbuddyinfo.h" #include "buddyinfo.h" #include "variables.h" #include "passworddialog.h" #include "setnickname.h" #include "all_statusmsg.h" #include "processbuddyinfo.h" #include "recvprefspacket.h" #include "sendsidpacket.h" #include "friendsoffriendlist.h" #include "recvbuddychangednick.h" //miranda stuff #include "baseProtocol.h" #include "Xfire_gamelist.h" #include "Xfire_proxy.h" #include "Xfire_avatar_loader.h" #include "Xfire_voicechat.h" #include "variables.h" #include "version.h" #include #include Xfire_gamelist xgamelist; Xfire_voicechat voicechat; HANDLE hLogEvent; int bpStatus = ID_STATUS_OFFLINE; int previousMode; int OptInit(WPARAM wParam, LPARAM lParam); int OnDetailsInit(WPARAM wParam, LPARAM lParam); HANDLE hFillListEvent = 0; CONTACT user; HINSTANCE hinstance = NULL; int hLangpack; HANDLE hExtraIcon1, hExtraIcon2; HANDLE heventXStatusIconChanged; HGENMENU copyipport, gotoclansite, vipport, joingame, startthisgame, removefriend, blockfriend; int foundgames = 0; Gdiplus::GdiplusStartupInput gdiplusStartupInput; ULONG_PTR gdiplusToken; //xfire preferences, wichtige variablen xfire_prefitem xfireconfig[XFIRE_RECVPREFSPACKET_MAXCONFIGS]; extern xfireconfigitem xfireconfigitems[XFIRE_RECVPREFSPACKET_SUPPORTEDONFIGS]; CRITICAL_SECTION modeMsgsMutex; CRITICAL_SECTION avatarMutex; CRITICAL_SECTION connectingMutex; DWORD pid = NULL; //processid des gefunden spiels DWORD ts2pid = NULL; // processid vom teamspeak/ventrilo HANDLE XFireAvatarFolder = NULL; HANDLE XFireWorkingFolder = NULL; HANDLE XFireIconFolder = NULL; HANDLE hookgamestart = NULL; char statusmessage[2][1024]; BOOL sendonrecieve = FALSE; HANDLE hNetlib = NULL; extern LPtsrGetServerInfo tsrGetServerInfo; //eventhandles HANDLE hGameDetection = CreateEvent(NULL, FALSE, FALSE, NULL); HANDLE hConnectionClose = CreateEvent(NULL, TRUE, FALSE, NULL); PLUGININFOEX pluginInfo = { sizeof(PLUGININFOEX), __PLUGIN_NAME, PLUGIN_MAKE_VERSION(__MAJOR_VERSION, __MINOR_VERSION, __RELEASE_NUM, __BUILD_NUM), __DESCRIPTION, __AUTHOR, __AUTHOREMAIL, __COPYRIGHT, __AUTHORWEB, UNICODE_AWARE, // {9B8E1735-970D-4ce0-930C-A561956BDCA2} { 0x9b8e1735, 0x970d, 0x4ce0, { 0x93, 0xc, 0xa5, 0x61, 0x95, 0x6b, 0xdc, 0xa2 } } }; static IconItem icon = { LPGEN("Protocol icon"), "XFIRE_main", IDI_TM }; INT_PTR RecvMessage(WPARAM wParam, LPARAM lParam); INT_PTR SendMessage(WPARAM wParam, LPARAM lParam); int FillList(WPARAM wParam, LPARAM lParam); MCONTACT CList_AddContact(XFireContact xfc, bool InList, bool SetOnline, int clan); MCONTACT CList_FindContact(int uid); void CList_MakeAllOffline(); static INT_PTR UserIsTyping(WPARAM wParam, LPARAM lParam); HANDLE LoadGameIcon(char* g, int id, HICON* ico, BOOL onyico = FALSE, char * gamename = NULL, int*uu = NULL); BOOL GetAvatar(char* username, XFireAvatar* av); //void SetAvatar(MCONTACT hContact, char* username); static void SetAvatar(LPVOID lparam); static INT_PTR GetIPPort(WPARAM /*wParam*/, LPARAM lParam); static INT_PTR GetVIPPort(WPARAM /*wParam*/, LPARAM lParam); int RebuildContactMenu(WPARAM wParam, LPARAM lParam); int doneQuery(WPARAM wParam, LPARAM lParam); static INT_PTR GotoProfile(WPARAM wParam, LPARAM lParam); static INT_PTR GotoProfileAct(WPARAM wParam, LPARAM lParam); static INT_PTR GotoXFireClanSite(WPARAM wParam, LPARAM lParam); static INT_PTR ReScanMyGames(WPARAM wParam, LPARAM lParam); static INT_PTR SetNickDlg(WPARAM wParam, LPARAM lParam); static INT_PTR CustomGameSetup(WPARAM wParam, LPARAM lParam); #ifndef NO_PTHREAD void *gamedetectiont(void *ptr); void *inigamedetectiont(void *ptr); pthread_t gamedetection; #else void inigamedetectiont(LPVOID lParam); void gamedetectiont(LPVOID lparam); #endif INT_PTR AddtoList(WPARAM wParam, LPARAM lParam); INT_PTR BasicSearch(WPARAM wParam, LPARAM lParam); INT_PTR GetAvatarInfo(WPARAM wParam, LPARAM lParam); //GAIR_NOAVATAR INT_PTR SearchAddtoList(WPARAM wParam, LPARAM lParam); INT_PTR SendPrefs(WPARAM wparam, LPARAM lparam); INT_PTR SetAwayMsg(WPARAM wParam, LPARAM lParam); //INT_PTR GetAwayMsg(WPARAM wParam, LPARAM lParam); INT_PTR GetXStatusIcon(WPARAM wParam, LPARAM lParam); static INT_PTR GotoProfile2(WPARAM wParam, LPARAM lParam); MCONTACT handlingBuddys(BuddyListEntry *entry, int clan = 0, char* group = NULL, BOOL dontscan = FALSE); int StatusIcon(WPARAM wParam, LPARAM lParam); void CreateGroup(char*grpn, char*field); //void CreateGroup(char*grp); int ContactDeleted(WPARAM wParam, LPARAM /*lParam*/); INT_PTR JoinGame(WPARAM wParam, LPARAM lParam); extern void Scan4Games(LPVOID lparam); INT_PTR RemoveFriend(WPARAM wParam, LPARAM lParam); INT_PTR BlockFriend(WPARAM wParam, LPARAM lParam); INT_PTR StartThisGame(WPARAM wParam, LPARAM lParam); int IconLibChanged(WPARAM wParam, LPARAM lParam); void SetAvatar2(LPVOID lparam); int ExtraListRebuild(WPARAM wparam, LPARAM lparam); //XFire Stuff using namespace xfirelib; class XFireClient : public PacketListener { public: Client* client; Xfire_avatar_loader* avatarloader; XFireClient(string username, string password, char protover, int useproxy = 0, string proxyip = "", int proxyport = 0); ~XFireClient(); void run(); void Status(string s); void receivedPacket(XFirePacket *packet); void getBuddyList(); void sendmsg(char*usr, char*msg); void setNick(char*nnick); void handlingBuddy(MCONTACT handle); void CheckAvatar(BuddyListEntry* entry); private: vector explodeString(string s, string e); string joinString(vector s, int startindex, int endindex = -1, string delimiter = " "); void BuddyList(); string *lastInviteRequest; string username; string password; string proxyip; int useproxy; int proxyport; BOOL connected; unsigned int myuid; }; XFireClient* myClient = NULL; void XFireClient::CheckAvatar(BuddyListEntry* entry) { //kein entry, zurück if (!entry) return; //keine avatars? if (db_get_b(NULL, protocolname, "noavatars", -1) == 0) { //avatar gelocked? if (db_get_b(entry->hcontact, "ContactPhoto", "Locked", -1) != 1) { //avatar lade auftrag übergeben this->avatarloader->loadAvatar(entry->hcontact, (char*)entry->username.c_str(), entry->userid); } } } void XFireClient::handlingBuddy(MCONTACT handle) { vector *entries = client->getBuddyList()->getEntries(); for (uint i = 0; i < entries->size(); i++) { BuddyListEntry *entry = entries->at(i); if (entry->hcontact == handle) { handlingBuddys(entry, 0, NULL); break; } } //mir_forkthread( } void XFireClient::setNick(char*nnick) { /*if (strlen(nnick)==0) return;*/ SendNickChangePacket nick; nick.nick = nnick; client->send(&nick); } void XFireClient::sendmsg(char*usr, char*cmsg) { SendMessagePacket msg; // if (strlen(cmsg)>255) // *(cmsg+255)=0; msg.init(client, usr, cmsg); client->send(&msg); } XFireClient::XFireClient(string username_, string password_, char protover, int useproxy, string proxyip, int proxyport) : username(username_), password(password_) { client = new Client(); client->setGameResolver(new DummyXFireGameResolver()); client->protocolVersion = protover; avatarloader = new Xfire_avatar_loader(client); this->useproxy = useproxy; this->proxyip = proxyip; this->proxyport = proxyport; avatarloader = new Xfire_avatar_loader(client); lastInviteRequest = NULL; connected = FALSE; } XFireClient::~XFireClient() { if (client != NULL) { client->disconnect(); delete client; } if (avatarloader) { delete avatarloader; avatarloader = NULL; } if (lastInviteRequest != NULL) delete lastInviteRequest; } void XFireClient::run() { client->connect(username, password, useproxy, proxyip, proxyport); client->addPacketListener(this); } void XFireClient::Status(string s) { //da bei xfire statusmsg nur 100bytes länge unterstützt werden, wird gecutted if (!client->gotBudduyList) return; s = s.substr(0, 100); SendStatusMessagePacket *packet = new SendStatusMessagePacket(); packet->awaymsg = ptrA(mir_utf8encode(s.c_str())); client->send(packet); delete packet; } void XFireClient::receivedPacket(XFirePacket *packet) { XFirePacketContent *content = packet->getContent(); switch (content->getPacketId()) { /*case XFIRE_RECVBUDDYCHANGEDNICK: { RecvBuddyChangedNick *changednick = (RecvBuddyChangedNick*)content; if (changednick) { handlingBuddys((BuddyListEntry*)changednick->entry,0,NULL); } break; }*/ //Konfigpacket empfangen case XFIRE_RECVPREFSPACKET: { //Konfigarray leeren memset(&xfireconfig, 0, sizeof(xfire_prefitem)*XFIRE_RECVPREFSPACKET_MAXCONFIGS); RecvPrefsPacket *config = (RecvPrefsPacket*)content; //konfigs in array speichern if (config != NULL) { //ins preferenes array sichern for (int i = 0; i < XFIRE_RECVPREFSPACKET_MAXCONFIGS; i++) { xfireconfig[i] = config->config[i]; } //datenbank einträge durchführen for (int i = 0; i < XFIRE_RECVPREFSPACKET_SUPPORTEDONFIGS; i++) { char temp = 1; if (xfireconfig[xfireconfigitems[i].xfireconfigid].wasset == 1) { temp = 0; } db_set_b(NULL, protocolname, xfireconfigitems[i].dbentry, temp); } } break; } case XFIRE_FOUNDBUDDYS_ID: { PROTOSEARCHRESULT psr; memset(&psr, 0, sizeof(psr)); psr.cbSize = sizeof(psr); psr.flags = PSR_TCHAR; XFireFoundBuddys *fb = (XFireFoundBuddys*)content; for (uint i = 0; i < fb->usernames->size(); i++) { if ((char*)fb->usernames->at(i).c_str() != NULL) psr.nick = _A2T((char*)fb->usernames->at(i).c_str()); if ((char*)fb->fname->at(i).c_str() != NULL) psr.firstName = _A2T((char*)fb->fname->at(i).c_str()); if ((char*)fb->lname->at(i).c_str() != NULL) psr.lastName = _A2T((char*)fb->lname->at(i).c_str()); ProtoBroadcastAck(protocolname, NULL, ACKTYPE_SEARCH, ACKRESULT_DATA, (HANDLE)1, (LPARAM)& psr); } ProtoBroadcastAck(protocolname, NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, (HANDLE)1, 0); break; } case XFIRE_BUDDYINFO: { BuddyInfoPacket *buddyinfo = (BuddyInfoPacket*)content; BuddyListEntry *entry = client->getBuddyList()->getBuddyById(buddyinfo->userid); //wenn die uid die gleiche wie die eigene ist, dann avatar auch selbst zuweisen if (buddyinfo->userid == this->myuid) { ProcessBuddyInfo(buddyinfo, NULL, "myxfireavatar"); } if (entry) ProcessBuddyInfo(buddyinfo, entry->hcontact, (char*)entry->username.c_str()); break; } case XFIRE_CLANINVITATION_ID: { ClanInvitationPacket *claninv = (ClanInvitationPacket*)content; for (int i = 0; i < claninv->numberOfInv; i++) { char msg[XFIRE_MAX_STATIC_STRING_LEN]; mir_snprintf(msg, SIZEOF(msg), Translate("%s (Nickname: %s) has invited you to join the %s clan. Message: %s%sPlease go to the XFire clan site to accept the Invitation."), claninv->invitefromusername[i].c_str(), claninv->invitefrom[i].c_str(), claninv->clanname[i].c_str(), claninv->invitemsg[i].c_str(), "\n"); MSGBOX(msg); } break; } case XFIRE_GAMEINFO_ID: { GameInfoPacket *gameinfo = (GameInfoPacket*)content; for (uint i = 0; i < gameinfo->sids->size(); i++) { BuddyListEntry *entry = client->getBuddyList()->getBuddyBySid(gameinfo->sids->at(i)); if (entry){ entry->gameinfo = gameinfo->gameinfo->at(i); handlingBuddys(entry, 0, NULL); } } break; } case XFIRE_RECVREMOVEBUDDYPACKET: { RecvRemoveBuddyPacket *remove = (RecvRemoveBuddyPacket*)content; CallService(MS_DB_CONTACT_DELETE, (WPARAM)remove->handle, 1); break; } case XFIRE_BUDDYS_NAMES_ID: { //status nachricht nach der buddylist senden client->gotBudduyList = TRUE; if (sendonrecieve) { if (myClient != NULL) { if (myClient->client->connected) { // if (bpStatus == ID_STATUS_AWAY) myClient->Status(statusmessage[1]); else myClient->Status(statusmessage[0]); } } sendonrecieve = FALSE; } sendonrecieve = FALSE; /* GetBuddyInfo buddyinfo; vector *entries = client->getBuddyList()->getEntries(); for(uint i = 0 ; i < entries->size() ; i ++) { BuddyListEntry *entry = entries->at(i); handlingBuddys(entry,0,NULL); }*/ break; } /* case XFIRE_CLAN_BUDDYS_NAMES_ID: { vector *entries = client->getBuddyList()->getEntriesClan(); char temp[255]; char * dummy; ClanBuddyListNamesPacket *clan = (ClanBuddyListNamesPacket*)content; mir_snprintf(temp, SIZEOF(temp), "Clan_%d", clan->clanid); DBVARIANT dbv; if (!db_get(NULL,protocolname,temp,&dbv)) { dummy=dbv.pszVal; } else dummy=NULL; for(uint i = 0 ; i < entries->size() ; i ++) { BuddyListEntry *entry = entries->at(i); if (entry->clanid==clan->clanid) { handlingBuddys(entry,clan->clanid,dummy); } } break; }*/ case XFIRE_FRIENDS_BUDDYS_NAMES_ID: { for (uint i = 0; i < ((FriendsBuddyListNamesPacket*)content)->userids->size(); i++) { BuddyListEntry *entry = client->getBuddyList()->getBuddyById(((FriendsBuddyListNamesPacket*)content)->userids->at(i)); if (entry) { char fofname[128] = LPGEN("Friends of Friends Playing"); DBVARIANT dbv; //gruppennamen überladen if (!db_get(NULL, protocolname, "overload_fofgroupname", &dbv)) { strcpy_s(fofname, 128, dbv.pszVal); db_free(&dbv); } CreateGroup(Translate(fofname), "fofgroup"); MCONTACT hc = handlingBuddys(entry, -1, Translate(fofname)); if (hc) { CheckAvatar(entry); db_set_b(hc, protocolname, "friendoffriend", 1); } } } break; } /*case XFIRE_BUDDYS_ONLINE_ID: { for(uint i = 0 ; i < ((BuddyListOnlinePacket*)content)->userids->size() ; i++) { BuddyListEntry *entry = client->getBuddyList()->getBuddyById( ((BuddyListOnlinePacket*)content)->userids->at(i) ); if (entry){ handlingBuddys(entry,0,NULL); } } break; }*/ /*case XFIRE_RECV_STATUSMESSAGE_PACKET_ID: { for(uint i=0;i<((RecvStatusMessagePacket*)content)->sids->size();i++) { BuddyListEntry *entry = this->client->getBuddyList()->getBuddyBySid( ((RecvStatusMessagePacket*)content)->sids->at(i) ); if (entry) //crashbug entfernt setBuddyStatusMsg(entry); //auf eine funktion reduziert, verringert cpuauslastung und beseitigt das //das problem der fehlenden statusmsg //handlingBuddys(entry,0,NULL); } break; }*/ case XFIRE_BUDDYS_GAMES_ID: { vector *sids = NULL; //dieses array dient zu zwischensicherung von unbekannten sids for (uint i = 0; i < ((BuddyListGamesPacket*)content)->sids->size(); i++) { BuddyListEntry *entry = this->client->getBuddyList()->getBuddyBySid(((BuddyListGamesPacket*)content)->sids->at(i)); if (entry != NULL) { //wir haben einen unbekannten user if (entry->username.length() == 0) { //sid array ist noch nicht init if (sids == NULL) { sids = new vector < char * > ; } //kopie der sid anlegen char *sid = new char[16]; memcpy(sid, ((BuddyListGamesPacket*)content)->sids->at(i), 16); //ab ins array damit sids->push_back(sid); } else { if (entry->game == 0 && entry->hcontact != 0 && db_get_b(entry->hcontact, protocolname, "friendoffriend", 0) == 1) db_set_w(entry->hcontact, protocolname, "Status", ID_STATUS_OFFLINE); else handlingBuddys(entry, 0, NULL); } } } //sid anfragen nur senden, wenn das sids array init wurde if (sids) { SendSidPacket sp; sp.sids = sids; client->send(&sp); delete sids; } break; } case XFIRE_BUDDYS_GAMES2_ID: { for (uint i = 0; i < ((BuddyListGames2Packet*)content)->sids->size(); i++) { BuddyListEntry *entry = this->client->getBuddyList()->getBuddyBySid(((BuddyListGames2Packet*)content)->sids->at(i)); if (entry != NULL) handlingBuddys(entry, 0, NULL); } break; } case XFIRE_PACKET_INVITE_REQUEST_PACKET: //friend request { InviteRequestPacket *invite = (InviteRequestPacket*)content; //nur nich blockierte buddy's durchlassen if (!db_get_b(NULL, "XFireBlock", (char*)invite->name.c_str(), 0)) { XFireContact xfire_newc; xfire_newc.username = (char*)invite->name.c_str(); xfire_newc.nick = (char*)invite->nick.c_str(); xfire_newc.id = 0; MCONTACT handle = CList_AddContact(xfire_newc, TRUE, TRUE, 0); if (handle) { // invite nachricht mitsenden string str = (char*)invite->msg.c_str(); PROTORECVEVENT pre; pre.flags = 0; pre.timestamp = time(NULL); pre.szMessage = (char*)mir_utf8decode((char*)str.c_str(), NULL); //invite nachricht konnte nicht zugewiesen werden?!?!?! if (!pre.szMessage) pre.szMessage = (char*)str.c_str(); pre.lParam = 0; ProtoChainRecvMsg(handle, &pre); } } else { SendDenyInvitationPacket deny; deny.name = invite->name; client->send(&deny); } break; } case XFIRE_CLAN_PACKET: { char temp[100]; XFireClanPacket *clan = (XFireClanPacket*)content; for (int i = 0; i < clan->count; i++) { mir_snprintf(temp, SIZEOF(temp), "Clan_%d", clan->clanid[i]); db_set_s(NULL, protocolname, temp, (char*)clan->name[i].c_str()); mir_snprintf(temp, SIZEOF(temp), "ClanUrl_%d", clan->clanid[i]); db_set_s(NULL, protocolname, temp, (char*)clan->url[i].c_str()); if (!db_get_b(NULL, protocolname, "noclangroups", 0)) { CreateGroup((char*)clan->name[i].c_str(), "mainclangroup"); } } break; } case XFIRE_LOGIN_FAILED_ID: MSGBOXE(Translate("Login failed.")); SetStatus(ID_STATUS_OFFLINE, NULL); break; case XFIRE_LOGIN_SUCCESS_ID: //login war erfolgreich { LoginSuccessPacket *login = (LoginSuccessPacket*)content; char * temp = mir_utf8decode((char*)login->nick.c_str(), NULL); //nick speichern db_set_s(NULL, protocolname, "Nick", temp); //uid speichern db_set_dw(NULL, protocolname, "myuid", login->myuid); this->myuid = login->myuid; //avatar auslesen GetBuddyInfo* buddyinfo = new GetBuddyInfo(); buddyinfo->userid = login->myuid; mir_forkthread(SetAvatar2, (LPVOID)buddyinfo); break; } case XFIRE_RECV_OLDVERSION_PACKET_ID: { RecvOldVersionPacket *version = (RecvOldVersionPacket*)content; char temp[255]; if ((unsigned int)client->protocolVersion < (unsigned int)version->newversion) { db_set_b(NULL, protocolname, "protover", version->newversion); //recprotoverchg if (db_get_w(NULL, protocolname, "recprotoverchg", 0) == 0) { mir_snprintf(temp, SIZEOF(temp), Translate("The protocol version is too old. Changed current version from %d to %d. You can reconnect now."), client->protocolVersion, version->newversion); MSGBOXE(temp); } else { SetStatus(ID_STATUS_RECONNECT, NULL); return; } } else { mir_snprintf(temp, SIZEOF(temp), Translate("The protocol version is too old. Cannot detect a new version number.")); MSGBOXE(temp); SetStatus(ID_STATUS_OFFLINE, NULL); } break; } case XFIRE_OTHER_LOGIN: MSGBOXE(Translate("Someone logged in with your account. Disconnect.")); SetStatus(ID_STATUS_OFFLINE, NULL); break; //ne nachricht für mich, juhu case XFIRE_MESSAGE_ID: { string str; if (((MessagePacket*)content)->getMessageType() == 0){ BuddyListEntry *entry = client->getBuddyList()->getBuddyBySid(((MessagePacket*)content)->getSid()); if (entry != NULL) { str = ((MessagePacket*)content)->getMessage(); PROTORECVEVENT pre = { 0 }; pre.timestamp = time(NULL); pre.szMessage = (char*)str.c_str(); pre.flags = PREF_UTF; CallService(MS_PROTO_CONTACTISTYPING, (WPARAM)entry->hcontact, PROTOTYPE_CONTACTTYPING_OFF); ProtoChainRecvMsg(entry->hcontact, &pre); } } else if (((MessagePacket*)content)->getMessageType() == 3) { BuddyListEntry *entry = client->getBuddyList()->getBuddyBySid(((MessagePacket*)content)->getSid()); if (entry != NULL) CallService(MS_PROTO_CONTACTISTYPING, (WPARAM)entry->hcontact, 5); } break; } //refresh buddy's /* if (content->getPacketId()==XFIRE_RECV_STATUSMESSAGE_PACKET_ID|| content->getPacketId()==XFIRE_BUDDYS_GAMES_ID|| content->getPacketId()==XFIRE_BUDDYS_GAMES2_ID) CallService(MS_CLIST_FRAMES_UPDATEFRAME, (WPARAM)-1, (LPARAM)FU_TBREDRAW | FU_FMREDRAW);*/ } // } //===================================================== extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD) { return &pluginInfo; } //===================================================== // Unloads plugin //===================================================== extern "C" __declspec(dllexport) int Unload(void) { //urlprefix raushaun if (ServiceExists(MS_ASSOCMGR_ADDNEWURLTYPE)) CallService(MS_ASSOCMGR_REMOVEURLTYPE, 0, (LPARAM)"xfire:"); //gamedetetion das dead signal geben SetEvent(hGameDetection); #ifndef NO_PTHREAD pthread_cancel (gamedetection); pthread_win32_process_detach_np (); #endif DeleteCriticalSection(&modeMsgsMutex); DeleteCriticalSection(&connectingMutex); DeleteCriticalSection(&avatarMutex); Gdiplus::GdiplusShutdown(gdiplusToken); return 0; } void __stdcall XFireLog(const char* fmt, ...) { va_list vararg; va_start(vararg, fmt); char* str = (char*)alloca(32000); mir_vsnprintf(str, 32000, fmt, vararg); va_end(vararg); CallService(MS_NETLIB_LOG, (WPARAM)hNetlib, (LPARAM)str); } //===================================================== // WINAPI DllMain //===================================================== BOOL WINAPI DllMain(HINSTANCE hinst, DWORD fdwReason, LPVOID lpvReserved) { hinstance = hinst; //AtlAxWinInit(); return TRUE; } //suche nach ini und danach starte gamedetection thread void StartIniUpdateAndDetection(LPVOID dummy) { EnterCriticalSection(&connectingMutex); //ini/ico updater, nur wenn aktiv if (db_get_b(NULL, protocolname, "autoiniupdate", 0)) UpdateMyXFireIni(NULL); if (db_get_b(NULL, protocolname, "autoicodllupdate", 0)) UpdateMyIcons(NULL); #ifndef NO_PTHREAD void* (*func)(void*) = &inigamedetectiont; pthread_create( &gamedetection, NULL, func , NULL); #else mir_forkthread(inigamedetectiont, NULL); #endif LeaveCriticalSection(&connectingMutex); } INT_PTR UrlCall(WPARAM wparam, LPARAM lparam) { //lparam!=0? if (lparam) { //nach dem doppelpunkt suchen char*type = strchr((char*)lparam, ':'); //gefunden, dann anch fragezeichen suchen if (type) { type++; char*q = strchr(type, '?'); //gefunden? dann urltype ausschneiden if (q) { //abschneiden *q = 0; //ein addfriend url request? if (strcmp("add_friend", type) == 0) { q++; //nach = suchen char*g = strchr(q, '='); //gefunden? dann abschneiden if (g) { *g = 0; g++; //user parameter? if (strcmp("user", q) == 0) { //tempbuffer für die frage and en user char temp[100]; if (strlen(g) > 25) //zugroße abschneiden *(g + 25) = 0; mir_snprintf(temp, SIZEOF(temp), Translate("Do you really want to add %s to your friend list?"), g); //Nutzer vorher fragen, ob er wirklich user xyz adden möchte if (MessageBoxA(NULL, temp, Translate(PLUGIN_TITLE), MB_YESNO | MB_ICONQUESTION) == IDYES) { if (myClient != NULL) { if (myClient->client->connected) { InviteBuddyPacket invite; invite.addInviteName(g, Translate("Add me to your friend list.")); myClient->client->send(&invite); } else MSGBOXE(Translate("XFire is not connected.")); } else MSGBOXE(Translate("XFire is not connected.")); } } } } } } } return 0; } //wenn alle module geladen sind static int OnSystemModulesLoaded(WPARAM wParam, LPARAM lParam) { /*NETLIB***********************************/ NETLIBUSER nlu; memset(&nlu, 0, sizeof(nlu)); nlu.cbSize = sizeof(nlu); nlu.flags = NUF_OUTGOING | NUF_HTTPCONNS; nlu.szSettingsModule = protocolname; nlu.szDescriptiveName = "XFire server connection"; hNetlib = (HANDLE)CallService(MS_NETLIB_REGISTERUSER, 0, (LPARAM)& nlu); /*NETLIB***********************************/ HookEvent(ME_USERINFO_INITIALISE, OnDetailsInit); HookEvent(ME_DB_CONTACT_DELETED, ContactDeleted); //hook das queryplugin HookEvent("GameServerQuery/doneQuery", doneQuery); CreateProtoServiceFunction(protocolname, PS_SETAWAYMSG, SetAwayMsg); // Variables support if (ServiceExists(MS_VARS_REGISTERTOKEN)) { TOKENREGISTER tr = { 0 }; tr.cbSize = sizeof(TOKENREGISTER); tr.memType = TR_MEM_MIRANDA; tr.flags = TRF_FREEMEM | TRF_PARSEFUNC | TRF_FIELD; tr.szTokenString = "xfiregame"; tr.parseFunction = Varxfiregame; tr.szHelpText = LPGEN("XFire")"\t"LPGEN("Current Game"); CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM)&tr); tr.szTokenString = "myxfiregame"; tr.parseFunction = Varmyxfiregame; tr.szHelpText = LPGEN("XFire")"\t"LPGEN("My Current Game"); CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM)&tr); tr.szTokenString = "xfireserverip"; tr.parseFunction = Varxfireserverip; tr.szHelpText = LPGEN("XFire")"\t"LPGEN("ServerIP"); CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM)&tr); tr.szTokenString = "myxfireserverip"; tr.parseFunction = Varmyxfireserverip; tr.szHelpText = LPGEN("XFire")"\t"LPGEN("My Current ServerIP"); CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM)&tr); tr.szTokenString = "xfirevoice"; tr.parseFunction = Varxfirevoice; tr.szHelpText = LPGEN("XFire")"\t"LPGEN("Voice"); CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM)&tr); tr.szTokenString = "myxfirevoice"; tr.parseFunction = Varmyxfirevoice; tr.szHelpText = LPGEN("XFire")"\t"LPGEN("My Current Voice"); CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM)&tr); tr.szTokenString = "xfirevoiceip"; tr.parseFunction = Varxfirevoiceip; tr.szHelpText = LPGEN("XFire")"\t"LPGEN("Voice ServerIP"); CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM)&tr); tr.szTokenString = "myxfirevoiceip"; tr.parseFunction = Varmyxfirevoiceip; tr.szHelpText = LPGEN("XFire")"\t"LPGEN("My Voice ServerIP"); CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM)&tr); } //File Association Manager support if (ServiceExists(MS_ASSOCMGR_ADDNEWURLTYPE)) { AssocMgr_AddNewUrlType("xfire:", Translate("Xfire Link Protocol"), hinstance, IDI_TM, XFIRE_URLCALL, 0); } //sound einfügen SkinAddNewSoundEx("xfirebstartgame", protocolname, LPGEN("Buddy start a game")); //hook für mbot einfügen, nur wenn mbot option aktiv if (db_get_b(NULL, protocolname, "mbotsupport", 0)) HookEvent(XFIRE_INGAMESTATUSHOOK, mBotNotify); //initialisiere teamspeak und co detection voicechat.initVoicechat(); mir_forkthread(StartIniUpdateAndDetection, NULL); return 0; } //===================================================== // Called when plugin is loaded into Miranda //===================================================== /*placebo funktionen*/ /*PROTO_INTERFACE* xfireProtoInit( const char* pszProtoName, const TCHAR* tszUserName ) { Xfire_m8 m8=new Xfire_m8(); return m8; } /*placebo funktionen*/ /*static int xfireProtoUninit( void* ppro ) { return 0; } */ int ExtraListRebuild(WPARAM wparam, LPARAM lparam) { //für alle gameicons ein neues handle setzen return xgamelist.iconmngr.resetIconHandles(); } int ExtraImageApply1(WPARAM wparam, LPARAM lparam) { MCONTACT hContact = (MCONTACT)wparam; char *szProto = GetContactProto(hContact); if (szProto != NULL && !mir_strcmpi(szProto, protocolname) && db_get_w(hContact, protocolname, "Status", ID_STATUS_OFFLINE) != ID_STATUS_OFFLINE) { int gameid = db_get_w(hContact, protocolname, "GameId", 0); if (gameid != 0) ExtraIcon_SetIcon(hExtraIcon1, hContact, xgamelist.iconmngr.getGameIconHandle(gameid)); } return 0; } int ExtraImageApply2(WPARAM wparam, LPARAM lparam) { MCONTACT hContact = (MCONTACT)wparam; // TODO: maybe need to fix extra icons char *szProto = GetContactProto(hContact); if (szProto != NULL && !mir_strcmpi(szProto, protocolname) && db_get_w(hContact, protocolname, "Status", ID_STATUS_OFFLINE) != ID_STATUS_OFFLINE) { int gameid = db_get_w(hContact, protocolname, "VoiceId", 0); if (gameid != 0) ExtraIcon_SetIcon(hExtraIcon2, hContact, xgamelist.iconmngr.getGameIconHandle(gameid)); } return 0; } extern "C" __declspec(dllexport) int Load(void) { mir_getLP(&pluginInfo); InitializeCriticalSection(&modeMsgsMutex); InitializeCriticalSection(&connectingMutex); InitializeCriticalSection(&avatarMutex); Gdiplus::GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL); //keine protoversion in der db, dann wohl der erste start von xfire if (db_get_b(NULL, protocolname, "protover", 0) == 0) { db_set_b(NULL, protocolname, "protover", 0x84); db_set_w(NULL, protocolname, "avatarloadlatency", 1000); db_set_b(NULL, protocolname, "gameico", 0); db_set_b(NULL, protocolname, "voiceico", 1); db_set_b(NULL, protocolname, "specialavatarload", 1); db_set_b(NULL, protocolname, "xfiresitegameico", 1); db_set_b(NULL, protocolname, "recprotoverchg", 1); if (MessageBox(NULL, TranslateT("It seems that is the first time you use this plugin. Do you want to automatically download the latest available xfire_games.ini and icons.dll?\r\nWithout the xfire_games.ini Xfire can't detect any games on your computer."), TranslateT(PLUGIN_TITLE), MB_YESNO | MB_ICONQUESTION) == IDYES) { db_set_b(NULL, protocolname, "autoiniupdate", 1); db_set_b(NULL, protocolname, "autoicodllupdate", 1); } } XDEBUGS("-----------------------------------------------------\n"); //statusmessages setzen strcpy(statusmessage[0], ""); mir_snprintf(statusmessage[1], SIZEOF(statusmessage[1]), "(AFK) %s", Translate("Away from Keyboard")); HookEvent(ME_OPT_INITIALISE, OptInit); HookEvent(ME_SYSTEM_MODULESLOADED, OnSystemModulesLoaded); PROTOCOLDESCRIPTOR pd = { PROTOCOLDESCRIPTOR_V3_SIZE }; pd.szName = protocolname; pd.type = PROTOTYPE_PROTOCOL; CallService(MS_PROTO_REGISTERMODULE, 0, (LPARAM)&pd); hLogEvent = CreateHookableEvent("XFireProtocol/Log"); CList_MakeAllOffline(); CreateProtoServiceFunction(protocolname, PS_GETCAPS, GetCaps); CreateProtoServiceFunction(protocolname, PS_GETNAME, GetName); CreateProtoServiceFunction(protocolname, PS_LOADICON, TMLoadIcon); CreateProtoServiceFunction(protocolname, PS_SETSTATUS, SetStatus); CreateProtoServiceFunction(protocolname, PS_GETSTATUS, GetStatus); CreateProtoServiceFunction(protocolname, PSS_ADDED, AddtoList); CreateProtoServiceFunction(protocolname, PS_ADDTOLIST, SearchAddtoList); CreateProtoServiceFunction(protocolname, PS_GETAVATARINFO, GetAvatarInfo); CreateProtoServiceFunction(protocolname, PS_GETMYAVATAR, GetMyAvatar); HookEvent(ME_CLIST_EXTRA_LIST_REBUILD, ExtraListRebuild); //erstell eine hook für andere plugins damit diese nachprüfen können, ab wann jemand ingame ist oer nicht hookgamestart = CreateHookableEvent(XFIRE_INGAMESTATUSHOOK); CreateProtoServiceFunction(protocolname, PS_BASICSEARCH, BasicSearch); CreateProtoServiceFunction(protocolname, PSS_MESSAGE, SendMessage); CreateProtoServiceFunction(protocolname, PSS_USERISTYPING, UserIsTyping); CreateProtoServiceFunction(protocolname, PSR_MESSAGE, RecvMessage); CreateProtoServiceFunction(protocolname, XFIRE_URLCALL, UrlCall); ///CreateProtoServiceFunction( protocolname, PSS_GETAWAYMSG, GetAwayMsg ); CreateProtoServiceFunction(protocolname, XFIRE_SET_NICK, SetNickName); CreateProtoServiceFunction(protocolname, XFIRE_SEND_PREFS, SendPrefs); //für mtipper, damit man das statusico übertragen kann CreateProtoServiceFunction(protocolname, PS_GETCUSTOMSTATUSICON, GetXStatusIcon); char AvatarsFolder[MAX_PATH] = ""; char CurProfileF[MAX_PATH] = ""; char CurProfile[MAX_PATH] = ""; CallService(MS_DB_GETPROFILEPATH, (WPARAM)MAX_PATH, (LPARAM)AvatarsFolder); strcat(AvatarsFolder, "\\"); CallService(MS_DB_GETPROFILENAME, (WPARAM)MAX_PATH, (LPARAM)CurProfileF); int i; for (i = MAX_PATH; 5; i--){ if (CurProfileF[i] == 't' && CurProfileF[i - 3] == '.'){ i = i - 3; break; } } memcpy(CurProfile, CurProfileF, i); strcat(AvatarsFolder, CurProfile); strcat(AvatarsFolder, "\\"); strcat(AvatarsFolder, "XFire"); XFireWorkingFolder = FoldersRegisterCustomPath(protocolname, "Working Folder", AvatarsFolder); if (!(XFireIconFolder = FoldersRegisterCustomPath(protocolname, "Game Icon Folder", AvatarsFolder))) CreateDirectoryA(AvatarsFolder, NULL); strcat(AvatarsFolder, "\\Avatars"); if (!(XFireAvatarFolder = FoldersRegisterCustomPath(protocolname, "Avatars", AvatarsFolder))) CreateDirectoryA(AvatarsFolder, NULL); //erweiterte Kontextmenüpunkte CLISTMENUITEM mi = { sizeof(mi) }; mi.ptszPopupName = _T(protocolname); mi.flags = CMIF_TCHAR; char servicefunction[100]; //gotoprofilemenüpunkt strcpy(servicefunction, protocolname); strcat(servicefunction, "GotoProfile"); CreateServiceFunction(servicefunction, GotoProfile); mi.pszService = servicefunction; mi.position = 500090000; mi.pszContactOwner = protocolname; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.ptszName = LPGENT("&XFire Online Profile"); Menu_AddContactMenuItem(&mi); //gotoxfireclansitemenüpunkt strcpy(servicefunction, protocolname); strcat(servicefunction, "GotoXFireClanSite"); CreateServiceFunction(servicefunction, GotoXFireClanSite); mi.pszService = servicefunction; mi.position = 500090000; mi.pszContactOwner = protocolname; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.ptszName = LPGENT("XFire &Clan Site"); gotoclansite = Menu_AddContactMenuItem(&mi); //kopiermenüpunkt strcpy(servicefunction, protocolname); strcat(servicefunction, "GetIPPort"); CreateServiceFunction(servicefunction, GetIPPort); mi.pszService = servicefunction; mi.position = 500090000; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner = protocolname; mi.ptszName = LPGENT("C&opy Server Address and Port"); copyipport = Menu_AddContactMenuItem(&mi); //kopiermenüpunkt strcpy(servicefunction, protocolname); strcat(servicefunction, "VoiceIPPort"); CreateServiceFunction(servicefunction, GetVIPPort); mi.pszService = servicefunction; mi.position = 500090000; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner = protocolname; mi.ptszName = LPGENT("Cop&y Voice Server Address and Port"); vipport = Menu_AddContactMenuItem(&mi); //joinmenüpunkt strcpy(servicefunction, protocolname); strcat(servicefunction, "JoinGame"); CreateServiceFunction(servicefunction, JoinGame); mi.pszService = servicefunction; mi.position = 500090000; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner = protocolname; mi.ptszName = LPGENT("Join &Game..."); joingame = Menu_AddContactMenuItem(&mi); //joinmenüpunkt strcpy(servicefunction, protocolname); strcat(servicefunction, "StartThisGame"); CreateServiceFunction(servicefunction, StartThisGame); mi.pszService = servicefunction; mi.position = 500090000; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner = protocolname; mi.ptszName = LPGENT("Play this game..."); startthisgame = Menu_AddContactMenuItem(&mi); //remove friend strcpy(servicefunction, protocolname); strcat(servicefunction, "RemoveFriend"); CreateServiceFunction(servicefunction, RemoveFriend); mi.pszService = servicefunction; mi.position = 2000070000; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner = protocolname; mi.ptszName = LPGENT("Remove F&riend..."); removefriend = Menu_AddContactMenuItem(&mi); //block user strcpy(servicefunction, protocolname); strcat(servicefunction, "BlockFriend"); CreateServiceFunction(servicefunction, BlockFriend); mi.pszService = servicefunction; mi.position = 2000070000; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner = protocolname; mi.ptszName = LPGENT("Block U&ser..."); blockfriend = Menu_AddContactMenuItem(&mi); //my fire profile strcpy(servicefunction, protocolname); strcat(servicefunction, "GotoProfile2"); CreateServiceFunction(servicefunction, GotoProfile2); mi.pszService = servicefunction; mi.position = 500090000; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner = protocolname; mi.ptszName = LPGENT("&My XFire Online Profile"); Menu_AddMainMenuItem(&mi); //my activity protocol strcpy(servicefunction, protocolname); strcat(servicefunction, "GotoProfileAct"); CreateServiceFunction(servicefunction, GotoProfileAct); mi.pszService = servicefunction; mi.position = 500090000; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner = protocolname; mi.ptszName = LPGENT("&Activity Report"); Menu_AddMainMenuItem(&mi); //rescan my games strcpy(servicefunction, protocolname); strcat(servicefunction, "ReScanMyGames"); CreateServiceFunction(servicefunction, ReScanMyGames); mi.pszService = servicefunction; mi.position = 500090000; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner = protocolname; mi.ptszName = LPGENT("&Rescan my games..."); Menu_AddMainMenuItem(&mi); strcpy(servicefunction, protocolname); strcat(servicefunction, "SetNick"); CreateServiceFunction(servicefunction, SetNickDlg); mi.pszService = servicefunction; mi.position = 500090000; mi.hIcon = LoadIcon(hinstance, MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner = protocolname; mi.ptszName = LPGENT("Set &Nickname"); Menu_AddMainMenuItem(&mi); HookEvent(ME_CLIST_PREBUILDCONTACTMENU, RebuildContactMenu); if (db_get_b(NULL, protocolname, "ipportdetec", 0)) { //MessageBoxA(0,"GetExtendedUdpTable not found. ServerIP/Port detection feature will be disabled.",PLUGIN_TITLE,MB_OK|MB_ICONINFORMATION); db_set_b(NULL, protocolname, "ipportdetec", 0); XFireLog("Wasn't able to get GetExtendedUdpTable function"); } Icon_Register(hinstance, LPGEN("Protocols")"/"LPGEN("XFire"), &icon, 1); hExtraIcon1 = ExtraIcon_Register("xfire_game", LPGEN("XFire game icon"), "", NULL, ExtraImageApply1); hExtraIcon2 = ExtraIcon_Register("xfire_voice", LPGEN("XFire voice icon"), "", NULL, ExtraImageApply2); return 0; } //funktion liefert für xstatusid den passenden ico zurück, für tipper zb notwendig INT_PTR GetXStatusIcon(WPARAM wParam, LPARAM lParam) { if (lParam == LR_SHARED) { if (wParam > 1) return (INT_PTR)xgamelist.iconmngr.getGameIconFromId(wParam - 2); //icocache[(int)wParam-2].hicon; } else { if (wParam > 1) return (INT_PTR)CopyIcon((HICON)xgamelist.iconmngr.getGameIconFromId(wParam - 2)/*icocache[(int)wParam-2].hicon*/); } return 0; } INT_PTR RecvMessage(WPARAM wParam, LPARAM lParam) { CCSDATA *ccs = (CCSDATA*)lParam; db_unset(ccs->hContact, "CList", "Hidden"); char *szProto = GetContactProto(ccs->hContact); if (szProto != NULL && !mir_strcmpi(szProto, protocolname)) return CallService(MS_PROTO_RECVMSG, wParam, lParam); return 1; } static void SetMeAFK(LPVOID param) { if (bpStatus == ID_STATUS_ONLINE) { SetStatus(ID_STATUS_AWAY, (LPARAM)param); } } static void SetStatusLate(LPVOID param) { Sleep(1000); if (bpStatus == ID_STATUS_OFFLINE) { SetStatus((WPARAM)param, 0); } } static void SendAck(LPVOID param) { ProtoBroadcastAck(protocolname, (MCONTACT)param, ACKTYPE_MESSAGE, ACKRESULT_SUCCESS, (HANDLE)1, 0); } static void SendBadAck(LPVOID param) { ProtoBroadcastAck(protocolname, (MCONTACT)param, ACKTYPE_MESSAGE, ACKRESULT_FAILED, (HANDLE)0, LPARAM(Translate("XFire does not support offline messaging!"))); } static INT_PTR UserIsTyping(WPARAM hContact, LPARAM lParam) { DBVARIANT dbv; if (lParam == PROTOTYPE_SELFTYPING_ON) { if (db_get_b(NULL, protocolname, "sendtyping", 1) == 1) { if (myClient != NULL) if (myClient->client->connected) if (!db_get_s(hContact, protocolname, "Username", &dbv)) { SendTypingPacket typing; typing.init(myClient->client, dbv.pszVal); myClient->client->send(&typing); db_free(&dbv); } } } else if (lParam == PROTOTYPE_SELFTYPING_OFF) { } return 0; } INT_PTR SendMessage(WPARAM wParam, LPARAM lParam) { CCSDATA *ccs = (CCSDATA *)lParam; PROTORECVEVENT* pre = (PROTORECVEVENT*)ccs->lParam; DBVARIANT dbv; int sended = 0; db_get_s(ccs->hContact, protocolname, "Username", &dbv); if (myClient != NULL) if (myClient->client->connected&&db_get_w(ccs->hContact, protocolname, "Status", -1) != ID_STATUS_OFFLINE) { myClient->sendmsg(dbv.pszVal, ptrA(mir_utf8encode((char*)ccs->lParam))); mir_forkthread(SendAck, (void*)ccs->hContact); sended = 1; } else mir_forkthread(SendBadAck, (void*)ccs->hContact); db_free(&dbv); return sended; } //======================================================= //GetCaps //======================================================= INT_PTR GetCaps(WPARAM wParam, LPARAM lParam) { if (wParam == PFLAGNUM_1) return PF1_BASICSEARCH | PF1_MODEMSG | PF1_IM/*|PF1_SERVERCLIST*/; else if (wParam == PFLAGNUM_2) return PF2_ONLINE | PF2_SHORTAWAY; // add the possible statuses here. else if (wParam == PFLAGNUM_3) return PF2_ONLINE | (db_get_b(NULL, protocolname, "nocustomaway", 0) == 1 ? 0 : PF2_SHORTAWAY); else if (wParam == PFLAGNUM_4) return PF4_SUPPORTTYPING | PF4_AVATARS; else if (wParam == PFLAG_UNIQUEIDTEXT) return (INT_PTR)Translate("Username"); else if (wParam == PFLAG_UNIQUEIDSETTING) return (INT_PTR)"Username"; else if (wParam == PFLAG_MAXLENOFMESSAGE) return 3996; //255; return 0; } //======================================================= //GetName (tray icon) //======================================================= INT_PTR GetName(WPARAM wParam, LPARAM lParam) { mir_strncpy((char*)lParam, "XFire", wParam); return 0; } //======================================================= //TMLoadIcon //======================================================= INT_PTR TMLoadIcon(WPARAM wParam, LPARAM lParam) { if (LOWORD(wParam) == PLI_PROTOCOL) { if (wParam & PLIF_ICOLIB) return (INT_PTR)Skin_GetIcon("XFIRE_main"); return (INT_PTR)CopyIcon(Skin_GetIcon("XFIRE_main")); } return NULL; } static void ConnectingThread(LPVOID params) { WPARAM wParam = (WPARAM)params; EnterCriticalSection(&connectingMutex); if (myClient != NULL&&myClient->client != NULL) myClient->run(); else { EnterCriticalSection(&connectingMutex); return; } if (myClient->client->connected) { sendonrecieve = TRUE; } else { if (db_get_w(NULL, protocolname, "noconnectfailedbox", 0) == 0) MSGBOXE(Translate("Unable to connect to XFire.")); wParam = ID_STATUS_OFFLINE; } int oldStatus; oldStatus = bpStatus; bpStatus = wParam; ProtoBroadcastAck(protocolname, NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)oldStatus, wParam); LeaveCriticalSection(&connectingMutex); } //======================================================= //SetStatus //======================================================= INT_PTR SetStatus(WPARAM wParam, LPARAM lParam) { int oldStatus; oldStatus = bpStatus; if (bpStatus == ID_STATUS_CONNECTING) return 0; if (wParam != ID_STATUS_ONLINE&&wParam != ID_STATUS_OFFLINE&&wParam != ID_STATUS_AWAY&&wParam != ID_STATUS_RECONNECT) if (db_get_b(NULL, protocolname, "oninsteadafk", 0) == 0) wParam = ID_STATUS_AWAY; //protokoll auf away schalten else wParam = ID_STATUS_ONLINE; //protokoll auf online schalten if ( (wParam == ID_STATUS_ONLINE && bpStatus != ID_STATUS_ONLINE) || // offline --> online (wParam == ID_STATUS_AWAY && bpStatus == ID_STATUS_OFFLINE) // offline --> away ) { if (bpStatus == ID_STATUS_AWAY) // away --> online { myClient->Status(statusmessage[0]); } else { // the status has been changed to online (maybe run some more code) DBVARIANT dbv; DBVARIANT dbv2; if (db_get(NULL, protocolname, "login", &dbv)) { MSGBOXE(Translate("No Login name is set!")); wParam = ID_STATUS_OFFLINE; } else if (db_get(NULL, protocolname, "password", &dbv2)) { MSGBOXE(Translate("No Password is set!")); wParam = ID_STATUS_OFFLINE; } else { if (myClient != NULL) delete myClient; myClient = new XFireClient(dbv.pszVal, dbv2.pszVal, db_get_b(NULL, protocolname, "protover", 0)); //verbindung als thread bpStatus = ID_STATUS_CONNECTING; ProtoBroadcastAck(protocolname, NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)oldStatus, ID_STATUS_CONNECTING); mir_forkthread(ConnectingThread, (LPVOID)wParam); //für die vars db_unset(NULL, protocolname, "currentgamename"); db_unset(NULL, protocolname, "currentvoicename"); db_unset(NULL, protocolname, "VServerIP"); db_unset(NULL, protocolname, "ServerIP"); db_free(&dbv); db_free(&dbv2); return 0; } } } else if (wParam == ID_STATUS_AWAY && bpStatus != ID_STATUS_AWAY) { if (bpStatus == ID_STATUS_OFFLINE) // nix { } else if (myClient != NULL&&myClient->client->connected) // online --> afk { //setze bei aktivem nocustomaway die alte awaystatusmsg zurück, bugfix if (db_get_b(NULL, protocolname, "nocustomaway", 0)) mir_snprintf(statusmessage[1], SIZEOF(statusmessage[1]), "(AFK) %s", Translate("Away from Keyboard")); myClient->Status(statusmessage[1]); } } else if ((wParam == ID_STATUS_OFFLINE || wParam == ID_STATUS_RECONNECT) && bpStatus != ID_STATUS_OFFLINE) // * --> offline { SetEvent(hConnectionClose); // the status has been changed to offline (maybe run some more code) if (myClient != NULL) if (myClient->client->connected) myClient->client->disconnect(); CList_MakeAllOffline(); //teamspeak/ventrilo pid sowie gamepid auf NULL setzen, damit bei einem reconnect die neuerkannt werden pid = NULL; ts2pid = NULL; db_set_w(NULL, protocolname, "currentgame", 0); db_set_w(NULL, protocolname, "currentvoice", 0); db_unset(NULL, protocolname, "VServerIP"); db_unset(NULL, protocolname, "ServerIP"); if (wParam == ID_STATUS_RECONNECT) { mir_forkthread(SetStatusLate, (LPVOID)oldStatus); wParam = ID_STATUS_OFFLINE; } } else { // the status has been changed to unknown (maybe run some more code) } //broadcast the message bpStatus = wParam; ProtoBroadcastAck(protocolname, NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)oldStatus, wParam); return 0; } //======================================================= //GetStatus //======================================================= INT_PTR GetStatus(WPARAM wParam, LPARAM lParam) { if (bpStatus == ID_STATUS_ONLINE) return ID_STATUS_ONLINE; else if (bpStatus == ID_STATUS_AWAY) return ID_STATUS_AWAY; else if (bpStatus == ID_STATUS_CONNECTING) return ID_STATUS_CONNECTING; else return ID_STATUS_OFFLINE; } MCONTACT CList_AddContact(XFireContact xfc, bool InList, bool SetOnline, int clan) { MCONTACT hContact; if (xfc.username == NULL) return 0; // here we create a new one since no one is to be found hContact = (MCONTACT)CallService(MS_DB_CONTACT_ADD, 0, 0); if (hContact) { CallService(MS_PROTO_ADDTOCONTACT, hContact, (LPARAM)protocolname); if (InList) db_unset(hContact, "CList", "NotOnList"); else db_set_b(hContact, "CList", "NotOnList", 1); db_unset(hContact, "CList", "Hidden"); if (strlen(xfc.nick) > 0) { db_set_utf(hContact, protocolname, "Nick", xfc.nick); } else if (strlen(xfc.username) > 0) { db_set_s(hContact, protocolname, "Nick", xfc.username); } db_set_s(hContact, protocolname, "Username", xfc.username); //db_set_s(hContact, protocolname, "Screenname", xfc.nick); db_set_dw(hContact, protocolname, "UserId", xfc.id); if (clan > 0) db_set_dw(hContact, protocolname, "Clan", clan); db_set_w(hContact, protocolname, "Status", SetOnline ? ID_STATUS_ONLINE : ID_STATUS_OFFLINE); if (db_get_b(NULL, protocolname, "noavatars", -1) == 0) { if (!db_get_b(NULL, protocolname, "specialavatarload", 0)) { XFire_SetAvatar* xsa = new XFire_SetAvatar; xsa->hContact = hContact; xsa->username = new char[strlen(xfc.username) + 1]; strcpy(xsa->username, xfc.username); mir_forkthread(SetAvatar, (LPVOID)xsa); } else { /* scheinbar unterpricht xfire bei zu agressiven nachfragen der buddyinfos die verbindung , deshalb erstmal auskommentiert getestet mit clanbuddy's >270 members mit hilfe der buddyinfos kann man den avatar laden und screenshot infos etc bekommt man auch */ GetBuddyInfo* buddyinfo = new GetBuddyInfo(); buddyinfo->userid = xfc.id; mir_forkthread(SetAvatar2, (LPVOID)buddyinfo); } } if (xfc.id == 0) { db_set_b(hContact, "CList", "NotOnList", 1); db_set_b(hContact, "CList", "Hidden", 1); } return hContact; } return false; } BOOL IsXFireContact(MCONTACT hContact) { char *szProto = GetContactProto(hContact); if (szProto != NULL && !mir_strcmpi(szProto, protocolname)) return TRUE; return FALSE; } MCONTACT CList_FindContact(int uid) { for (MCONTACT hContact = db_find_first(protocolname); hContact; hContact = db_find_next(hContact, protocolname)) if (db_get_dw(hContact, protocolname, "UserId", -1) == uid) return hContact; return 0; } void CList_MakeAllOffline() { vector fhandles; for (MCONTACT hContact = db_find_first(protocolname); hContact; hContact = db_find_next(hContact, protocolname)) { //freunde von freunden in eine seperate liste setzen //nur wenn das nicht abgestellt wurde if (db_get_b(hContact, protocolname, "friendoffriend", 0) == 1 && db_get_b(NULL, protocolname, "fofdbremove", 0) == 1) fhandles.push_back(hContact); db_unset(hContact, "CList", "StatusMsg"); db_unset(hContact, protocolname, "ServerIP"); db_unset(hContact, protocolname, "Port"); db_unset(hContact, protocolname, "ServerName"); db_unset(hContact, protocolname, "GameType"); db_unset(hContact, protocolname, "Map"); db_unset(hContact, protocolname, "Players"); db_unset(hContact, protocolname, "Passworded"); db_unset(hContact, protocolname, "XStatusMsg"); db_unset(hContact, protocolname, "XStatusId"); db_unset(hContact, protocolname, "XStatusName"); if (db_get_b(NULL, protocolname, "noavatars", -1) == 1) { db_unset(hContact, "ContactPhoto", "File"); db_unset(hContact, "ContactPhoto", "RFile"); db_unset(hContact, "ContactPhoto", "Backup"); db_unset(hContact, "ContactPhoto", "Format"); db_unset(hContact, "ContactPhoto", "ImageHash"); db_unset(hContact, "ContactPhoto", "XFireAvatarId"); db_unset(hContact, "ContactPhoto", "XFireAvatarMode"); } else { //prüf ob der avatar noch existiert DBVARIANT dbv; if (!db_get_s(hContact, "ContactPhoto", "File", &dbv)) { FILE*f = fopen(dbv.pszVal, "r"); if (f == NULL) { db_unset(hContact, "ContactPhoto", "File"); db_unset(hContact, "ContactPhoto", "RFile"); db_unset(hContact, "ContactPhoto", "Backup"); db_unset(hContact, "ContactPhoto", "Format"); db_unset(hContact, "ContactPhoto", "ImageHash"); db_unset(hContact, "ContactPhoto", "XFireAvatarId"); db_unset(hContact, "ContactPhoto", "XFireAvatarMode"); } else fclose(f); db_free(&dbv); } } db_set_w(hContact, protocolname, "Status", ID_STATUS_OFFLINE); } //alle gefundenen handles lsöchen for (uint i = 0; i < fhandles.size(); i++) CallService(MS_DB_CONTACT_DELETE, (WPARAM)fhandles.at(i), 0); } void SetAvatar2(LPVOID lparam) { static int lasttime = 0; int sleep = db_get_w(NULL, protocolname, "avatarloadlatency", 1000); lasttime += sleep; if (mySleep(lasttime, hConnectionClose)) { delete lparam; lasttime -= sleep; return; } GetBuddyInfo* buddyinfo = (GetBuddyInfo*)lparam; if (myClient != NULL) if (myClient->client->connected) myClient->client->send(buddyinfo); delete lparam; lasttime -= sleep; } void SetAvatar(LPVOID lparam) //void SetAvatar(MCONTACT hContact, char* username) { //EnterCriticalSection(&avatarMutex); //WaitForSingleObject(hMutex, INFINITE); static int lasttime = 0; int sleep = db_get_w(NULL, protocolname, "avatarloadlatency", 250); if (bpStatus == ID_STATUS_OFFLINE) return; lasttime += sleep; //Sleep(lasttime); if (mySleep(lasttime, hConnectionClose)) { delete lparam; lasttime -= sleep; return; } if (bpStatus == ID_STATUS_OFFLINE) return; XFireAvatar av; XFire_SetAvatar* xsa = (XFire_SetAvatar*)lparam; if (xsa->hContact == NULL) return; if (GetAvatar(xsa->username, &av)) { PROTO_AVATAR_INFORMATIONT AI; AI.cbSize = sizeof(AI); AI.format = av.type; AI.hContact = xsa->hContact; mir_tstrcpy(AI.filename, _A2T(av.file)); ProtoBroadcastAck(protocolname, xsa->hContact, ACKTYPE_AVATAR, ACKRESULT_SUCCESS, (HANDLE)&AI, 0); } delete(xsa); //ReleaseMutex(hMutex); lasttime -= sleep; } BOOL GetAvatar(char* username, XFireAvatar* av) { BOOL status = FALSE; if (av == NULL || username == NULL) return FALSE; char address[256] = "http://www.xfire.com/profile/"; strcat_s(address, 256, username); strcat_s(address, 256, "/"); //netlib request NETLIBHTTPREQUEST nlhr = { 0 }, *nlhrReply; nlhr.cbSize = sizeof(nlhr); nlhr.requestType = REQUEST_GET; nlhr.flags = NLHRF_NODUMP | NLHRF_GENERATEHOST | NLHRF_SMARTAUTHHEADER; nlhr.szUrl = address; nlhrReply = (NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION, (WPARAM)hNetlib, (LPARAM)&nlhr); if (nlhrReply) { //nicht auf dem server if (nlhrReply->resultCode != 200) { CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT, 0, (LPARAM)nlhrReply); return FALSE; } //keine daten für mich else if (nlhrReply->dataLength < 1 || nlhrReply->pData == NULL) { CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT, 0, (LPARAM)nlhrReply); return FALSE; } else { //fwrite(nlhrReply->pData,nlhrReply->dataLength,1,f); //id wo angefangen wird, die adresse "rauszuschneiden" char avatarid[] = "m_user_avatar_img_wrapper"; char* pointer_av = avatarid; //ende des datenbuffers char* deathend = nlhrReply->pData + nlhrReply->dataLength; char* pointer = nlhrReply->pData; //status ob gefunden oder nich BOOL found = FALSE; while (pointer < deathend&&*pointer_av != 0) { if (*pointer_av == *pointer) { pointer_av++; if (pointer_av - avatarid > 4) found = TRUE; } else pointer_av = avatarid; pointer++; } //was gefunden, nun das bild raustrennen if (*pointer_av == 0) { char * pos = NULL; pos = strchr(pointer, '/'); pos -= 5; pointer = pos; pos = strchr(pointer, ' '); if (pos) { pos--; *pos = 0; //analysieren, welchent typ das bild hat pos = strrchr(pointer, '.'); if (pos) { char filename[512]; strcpy(filename, XFireGetFoldersPath("Avatar")); strcat(filename, username); pos++; //gif?!?! if (*pos == 'g'&& *(pos + 1) == 'i'&& *(pos + 2) == 'f') { av->type = PA_FORMAT_GIF; strcat(filename, ".gif"); } else//dann kanns nur jpg sein { av->type = PA_FORMAT_JPEG; strcat(filename, ".jpg"); } //verusch das bild runterladen if (GetWWWContent2(pointer, filename, FALSE)) { strcpy_s(av->file, 256, filename); //setzte dateinamen status = TRUE; //avatarladen hat geklappt, cool :) } } } } } CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT, 0, (LPARAM)nlhrReply); } return status; } static INT_PTR GetIPPort(WPARAM hContact, LPARAM lParam) { if (db_get_w(hContact, protocolname, "Port", -1) == 0) return 0; DBVARIANT dbv; if (db_get_s(hContact, protocolname, "ServerIP", &dbv)) return 0; char temp[XFIRE_MAX_STATIC_STRING_LEN]; mir_snprintf(temp, SIZEOF(temp), "%s:%d", dbv.pszVal, db_get_w(hContact, protocolname, "Port", -1)); db_free(&dbv); if (OpenClipboard(NULL)) { EmptyClipboard(); HGLOBAL clipbuffer = GlobalAlloc(GMEM_DDESHARE, strlen(temp) + 1); char *buffer = (char*)GlobalLock(clipbuffer); strcpy(buffer, LPCSTR(temp)); GlobalUnlock(clipbuffer); SetClipboardData(CF_TEXT, clipbuffer); CloseClipboard(); } return 0; } static INT_PTR GetVIPPort(WPARAM hContact, LPARAM lParam) { if (db_get_w(hContact, protocolname, "VPort", -1) == 0) return 0; DBVARIANT dbv; if (db_get_s(hContact, protocolname, "VServerIP", &dbv)) return 0; char temp[XFIRE_MAX_STATIC_STRING_LEN]; mir_snprintf(temp, SIZEOF(temp), "%s:%d", dbv.pszVal, db_get_w(hContact, protocolname, "VPort", -1)); db_free(&dbv); if (OpenClipboard(NULL)) { EmptyClipboard(); HGLOBAL clipbuffer = GlobalAlloc(GMEM_DDESHARE, strlen(temp) + 1); char *buffer = (char*)GlobalLock(clipbuffer); strcpy(buffer, LPCSTR(temp)); GlobalUnlock(clipbuffer); SetClipboardData(CF_TEXT, clipbuffer); CloseClipboard(); } return 0; } static INT_PTR GotoProfile(WPARAM hContact, LPARAM lParam) { DBVARIANT dbv; if (db_get_s(hContact, protocolname, "Username", &dbv)) return 0; char temp[64]; strcpy(temp, "http://xfire.com/profile/"); strcat_s(temp, 64, dbv.pszVal); db_free(&dbv); CallService(MS_UTILS_OPENURL, OUF_NEWWINDOW, (LPARAM)temp); return 0; } static INT_PTR GotoXFireClanSite(WPARAM hContact, LPARAM lParam) { DBVARIANT dbv; char temp[64] = ""; int clanid = db_get_dw(hContact, protocolname, "Clan", -1); mir_snprintf(temp, SIZEOF(temp), "ClanUrl_%d", clanid); if (db_get_s(NULL, protocolname, temp, &dbv)) return 0; strcpy(temp, "http://xfire.com/clans/"); strcat_s(temp, 64, dbv.pszVal); db_free(&dbv); CallService(MS_UTILS_OPENURL, OUF_NEWWINDOW, (LPARAM)temp); return 0; } static INT_PTR GotoProfile2(WPARAM wParam, LPARAM lParam) { DBVARIANT dbv; if (db_get_s(NULL, protocolname, "login", &dbv)) return 0; char temp[64]; strcpy(temp, "http://xfire.com/profile/"); strcat_s(temp, 64, dbv.pszVal); db_free(&dbv); CallService(MS_UTILS_OPENURL, OUF_NEWWINDOW, (LPARAM)temp); return 0; } static INT_PTR GotoProfileAct(WPARAM wParam, LPARAM lParam) { DBVARIANT dbv; char temp[64] = ""; if (db_get_s(NULL, protocolname, "login", &dbv)) return 0; strcpy(temp, "http://www.xfire.com/?username="); strcat_s(temp, 64, dbv.pszVal); db_free(&dbv); CallService(MS_UTILS_OPENURL, OUF_NEWWINDOW, (LPARAM)temp); return 0; } int RebuildContactMenu(WPARAM hContact, LPARAM lParam) { bool bEnabled = true, bEnabled2 = true; DBVARIANT dbv; if (db_get_s(hContact, protocolname, "ServerIP", &dbv)) bEnabled = false; else db_free(&dbv); Menu_ShowItem(copyipport, bEnabled); //kopieren von voice port und ip nur erlauben, wenn verfügbar bEnabled = true; if (db_get_s(hContact, protocolname, "VServerIP", &dbv)) bEnabled = false; else db_free(&dbv); Menu_ShowItem(vipport, bEnabled); //clansite nur bei clanmembern anbieten Menu_ShowItem(gotoclansite, db_get_dw(hContact, protocolname, "Clan", 0) != 0); //NotOnList Menu_ShowItem(blockfriend, db_get_dw(hContact, "CList", "NotOnList", 0) != 0); //speichere gameid ab int gameid = db_get_w(hContact, protocolname, "GameId", 0); //spiel in xfirespieliste? bEnabled = bEnabled2 = true; if (!xgamelist.Gameinlist(gameid)) { //nein, dann start und join auf unsichbar schalten bEnabled = bEnabled2 = false; } else { //gameobject holen Xfire_game* game = xgamelist.getGamebyGameid(gameid); //hat das spiel netzwerkparameter? if (game) { if (game->networkparams) { //is beim buddy ein port hinterlegt, also spielt er im internet? if (!db_get_dw(hContact, protocolname, "Port", 0)) { //nein, dann join button auch ausblenden bEnabled = false; } } else bEnabled = false; } else bEnabled = false; } Menu_ShowItem(joingame, bEnabled); Menu_ShowItem(startthisgame, bEnabled2); //remove freind nur bei noramlen buddies Menu_ShowItem(removefriend, db_get_b(hContact, protocolname, "friendoffriend", 0) != 1); return 0; } //wird beim miranda start ausgeführt, lädt spiele und startet gamedetection #ifndef NO_PTHREAD void *inigamedetectiont(void *ptr) #else void inigamedetectiont(LPVOID lParam) #endif { Scan4Games(NULL); #ifndef NO_PTHREAD return gamedetectiont(ptr); #else gamedetectiont(NULL); #endif } void SetXFireGameStatusMsg(Xfire_game* game) { char inipath[XFIRE_MAX_STATIC_STRING_LEN] = ""; static char statusmsg[100] = ""; //kein gameobject, dann abbrechen if (!game) return; if (!game->statusmsg) xgamelist.getIniValue(game->id, "XUSERStatusMsg", statusmsg, 100); else strcpy_s(statusmsg, 100, game->statusmsg); if (statusmsg[0] != 0) if (myClient != NULL) if (myClient->client->connected) myClient->Status(statusmsg); } #ifndef NO_PTHREAD void *gamedetectiont(void *ptr) #else void gamedetectiont(LPVOID lparam) #endif { DWORD ec; //exitcode der processid int ts2port = 0; int vid = 0; char ts2ip[4] = { 0, 0, 0, 0 }; char temp[200]; Xfire_game* currentgame = NULL; BOOL disabledsound = FALSE; BOOL disabledpopups = FALSE; //vaiable zum spielzeit messen time_t t1; if (db_get_b(NULL, protocolname, "nogamedetect", 0)) #ifndef NO_PTHREAD return ptr; #else return; #endif DWORD lowpids = db_get_b(NULL, protocolname, "skiplowpid", 100); //XFireLog("XFire Gamedetectionthread started...",""); while (1) { //Sleep(12000); //XFireLog("12 Sek warten...",""); if (mySleep(12000, hGameDetection)) { #ifndef NO_PTHREAD return ptr; #else return; #endif } #ifndef NO_PTHREAD pthread_testcancel(); #else if (Miranda_Terminated()) return; #endif if (myClient != NULL) if (!myClient->client->connected) { //XFireLog("PID und TSPID resett...",""); ts2pid = pid = 0; //voicechat internen status zurücksetzen voicechat.resetCurrentvoicestatus(); } /* else*/ { //erstmal nach TS2 suchen //XFireLog("Teamspeak detection...",""); if (db_get_b(NULL, protocolname, "ts2detection", 0)) { SendGameStatus2Packet *packet = new SendGameStatus2Packet(); if (voicechat.checkVoicechat(packet)) { if (myClient != NULL) { XFireLog("Send voicechat infos..."); myClient->client->send(packet); } } delete packet; //nach ts3 mapfile suchen //HANDLE hMapObject = OpenFileMappingA(FILE_MAP_READ, FALSE, "$ts3info4xfire$"); //if (hMapObject) { //} //wenn remote feature aktiviert, darüber ip erkennen /*if (db_get_b(NULL,protocolname,"ts2useremote",0)) { //ipholen SendGameStatus2Packet *packet = new SendGameStatus2Packet(); if (TSSetupPacket(packet,&ts2pid,&ts2port)) { db_set_w(NULL,protocolname,"currentvoice",packet->gameid); if (packet->ip[3]!=0) { mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d:%d", (unsigned char)packet->ip[3], (unsigned char)packet->ip[2], (unsigned char)packet->ip[1], (unsigned char)packet->ip[0],packet->port); db_set_s(NULL, protocolname, "VServerIP", temp); db_set_s(NULL, protocolname, "currentvoicename", "Teamspeak"); } else { db_unset(NULL,protocolname, "VServerIP"); db_unset(NULL,protocolname, "currentvoicename"); } if (myClient!=NULL) myClient->client->send( packet ); } delete packet; } else { if (!ts2pid) { if (FindTeamSpeak(&ts2pid,&vid)) { //gefunden, serverdaten scannen SendGameStatus2Packet *packet = new SendGameStatus2Packet(); if (myClient!=NULL) if (GetServerIPPort2(ts2pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port)) { if (packet->port!=0) { packet->gameid=vid; if (vid==32) db_set_s(NULL, protocolname, "currentvoicename", "Teamspeak"); else if (vid==33) db_set_s(NULL, protocolname, "currentvoicename", "Ventrilo"); else if (vid==34) db_set_s(NULL, protocolname, "currentvoicename", "Mumble"); db_set_w(NULL,protocolname,"currentvoice",vid); mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d:%d", (unsigned char)packet->ip[3], (unsigned char)packet->ip[2], (unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port); db_set_s(NULL, protocolname, "VServerIP", temp); if (myClient!=NULL) myClient->client->send( packet ); } } delete packet; } } else { //HANDLE op=OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, ts2pid); //if (op!=NULL) GetExitCodeProcess(op,&ec); //if (ec!=STILL_ACTIVE) //nicht mehr offen if (GetProcessVersion(ts2pid) == 0) { SendGameStatus2Packet *packet = new SendGameStatus2Packet(); packet->gameid=0; db_set_w(NULL,protocolname,"currentvoice",0); db_unset(NULL,protocolname, "VServerIP"); db_unset(NULL,protocolname, "currentvoicename"); if (myClient!=NULL) myClient->client->send( packet ); ts2pid=0; delete packet; } else { SendGameStatus2Packet *packet = new SendGameStatus2Packet(); if (myClient!=NULL) if (GetServerIPPort2(ts2pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port)) { if (packet->port!=0) { packet->gameid=vid; db_set_w(NULL,protocolname,"currentvoice",vid); mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d:%d", (unsigned char)packet->ip[3], (unsigned char)packet->ip[2], (unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port); db_set_s(NULL, protocolname, "VServerIP", temp); if (myClient!=NULL) myClient->client->send( packet ); } } delete packet; } //if (op!=NULL) CloseHandle(op); } }*/ } if (currentgame != NULL) { //XFireLog("XFire Gamedetection - Game still running...",""); //prüf ob das spiel noch offen ec = 0; //HANDLE op=OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, pid); //if (op!=NULL) GetExitCodeProcess(op,&ec); //if (GetLastError()==5) //anwendung ist noch offen und der zugriff wird noch darauf blockiert //{ // //} //else if (ec!=STILL_ACTIVE) //nicht mehr offen if (!xgamelist.isValidPid(pid)) { //XFireLog("XFire Gamedetection - Game was closed ID: %i",currentgame); SendGameStatusPacket *packet = new SendGameStatusPacket(); packet->gameid = 0; if (db_get_b(NULL, protocolname, "sendgamestatus", 1)) if (myClient != NULL) myClient->client->send(packet); //spielzeit messen time_t t2 = time(NULL); time_t t3 = t2 - t1; tm * mytm = gmtime(&t3); //statusmsg von xfire zurücksetzen if (currentgame->setstatusmsg) { if (myClient != NULL) if (myClient->client->connected) if (bpStatus == ID_STATUS_ONLINE) myClient->Status(statusmessage[0]); else if (bpStatus == ID_STATUS_AWAY) myClient->Status(statusmessage[1]); } mir_snprintf(temp, SIZEOF(temp), Translate("Last game: %s playtime: %.2d:%.2d:%.2d"), currentgame->name, mytm->tm_hour, mytm->tm_min, mytm->tm_sec); db_set_s(NULL, protocolname, "LastGame", temp); if (currentgame->noicqstatus != TRUE&&db_get_b(NULL, protocolname, "autosetstatusmsg", 0)) SetOldStatusMsg(); db_set_w(NULL, protocolname, "currentgame", 0); db_unset(NULL, protocolname, "currentgamename"); //popup wieder aktivieren, menuservice funk aufrufen, nur wenn popups vorher abgestellt wurden if (disabledpopups) if (db_get_b(NULL, protocolname, "nopopups", 0)) { if (ServiceExists("Popup/EnableDisableMenuCommand")) { CallService("Popup/EnableDisableMenuCommand", NULL, NULL); } disabledpopups = FALSE; } //sound wieder aktivieren, nur wenn es vorher abgestellt wurde if (disabledsound) if (db_get_b(NULL, protocolname, "nosoundev", 0)) { db_set_b(NULL, "Skin", "UseSound", 1); disabledsound = FALSE; } //bug beseitigt, wenn spiel beendet, alte ip entfernen db_unset(NULL, protocolname, "ServerIP"); pid = NULL; currentgame = NULL; xgamelist.SetGameStatus(FALSE); NotifyEventHooks(hookgamestart, 0, 0); delete packet; } else //noch offen { //XFireLog("Spiel noch offen...",""); //nur nwspiele nach ip/port scannen if (db_get_b(NULL, protocolname, "ipportdetec", 0)) if (currentgame->networkparams != NULL&¤tgame->send_gameid > 0) { SendGameStatusPacket *packet = new SendGameStatusPacket(); //verscueh serverip und port zu scannen XFireLog("IPPort detection...", ""); if (GetServerIPPort(pid, myClient->client->localaddr, myClient->client->llocaladdr, &packet->ip[3], &packet->ip[2], &packet->ip[1], &packet->ip[0], &packet->port)) { if (packet->ip[3] != 0) { mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d:%d", (unsigned char)packet->ip[3], (unsigned char)packet->ip[2], (unsigned char)packet->ip[1], (unsigned char)packet->ip[0], packet->port); db_set_s(NULL, protocolname, "ServerIP", temp); XFireLog("Got IPPort: %s", temp); } else { db_unset(NULL, protocolname, "ServerIP"); XFireLog("NO IPPort", ""); } packet->gameid = currentgame->send_gameid; if (db_get_b(NULL, protocolname, "sendgamestatus", 1)) if (myClient != NULL) myClient->client->send(packet); if (currentgame->noicqstatus != TRUE&&db_get_b(NULL, protocolname, "autosetstatusmsg", 0)) SetGameStatusMsg(); } else { XFireLog("GetServerIPPort failed", ""); } delete packet; } //XFireLog("fertig...",""); //packet->=xf[currentgame].gameid2; } //if (op!=NULL) CloseHandle(op); } else { //XFireLog("nach spiel suchen...",""); //hardcoded game detection HANDLE hSnapShot = CreateToolhelp32Snapshot(TH32CS_SNAPALL, 0); PROCESSENTRY32* processInfo = new PROCESSENTRY32; processInfo->dwSize = sizeof(PROCESSENTRY32); XFireLog("XFire Gamedetection - Suche laufende Spiele..."); //gamelist blocken xgamelist.Block(TRUE); while (Process32Next(hSnapShot, processInfo) != FALSE && currentgame == NULL) { //überspringe niedrige pids if (processInfo->th32ProcessID < lowpids) continue; Xfire_game* nextgame; while (xgamelist.getnextGame(&nextgame)) { if (nextgame->checkpath(processInfo)) { SendGameStatusPacket *packet = new SendGameStatusPacket(); XFireLog("XFire Gamedetection - Spiel gefunden: %i", nextgame->id); if (myClient != NULL) if (myClient->client->connected) { currentgame = nextgame; pid = processInfo->th32ProcessID; db_set_w(NULL, protocolname, "currentgame", currentgame->id); db_set_s(NULL, protocolname, "currentgamename", currentgame->name); packet->gameid = currentgame->send_gameid; t1 = time(NULL); if (db_get_b(NULL, protocolname, "sendgamestatus", 1)) { XFireLog("XFire Gamedetection - Sendgame-ID: %i", currentgame->send_gameid); if (currentgame->send_gameid > 0) { XFireLog("XFire Gamedetection - Setzte Status für XFire"); myClient->client->send(packet); } } xgamelist.SetGameStatus(TRUE); //eventhook triggern NotifyEventHooks(hookgamestart, 1, 0); //statusmsg für xfire setzen if (currentgame->setstatusmsg) { SetXFireGameStatusMsg(currentgame); } if (currentgame->noicqstatus != TRUE&&db_get_b(NULL, protocolname, "autosetstatusmsg", 0)) { BackupStatusMsg(); SetGameStatusMsg(); } //popup abschalten, menuservice funk aufrufen if (db_get_b(NULL, protocolname, "nopopups", 0)) { if (ServiceExists("Popup/EnableDisableMenuCommand") && db_get_b(NULL, "Popup", "ModuleIsEnabled", 0) == 1) /**/ { disabledpopups = TRUE; CallService("Popup/EnableDisableMenuCommand", NULL, NULL); } } //sound abschalten if (db_get_b(NULL, protocolname, "nosoundev", 0) && db_get_b(NULL, "Skin", "UseSound", 0) == 1) { db_set_b(NULL, "Skin", "UseSound", 0); disabledsound = TRUE; } } delete packet; break; } } } CloseHandle(hSnapShot); //gamelist unblocken xgamelist.Block(FALSE); } } } } static INT_PTR ReScanMyGames(WPARAM wParam, LPARAM lParam) { db_unset(NULL, protocolname, "foundgames"); mir_forkthread(Scan4Games, NULL); return 0; } static INT_PTR CustomGameSetup(WPARAM wParam, LPARAM lParam) { //DialogBox(hinstance,MAKEINTRESOURCE(IDD_GAMELIST),NULL,DlgAddGameProc); return 0; } void setBuddyStatusMsg(BuddyListEntry *entry) { if (entry == NULL) return; if (IsContactMySelf(entry->username)) return; if (entry->game) { ostringstream xstatus; DBVARIANT dbv; if (!db_get_s(entry->hcontact, protocolname, "RGame", &dbv)) { xstatus << dbv.pszVal << " "; db_free(&dbv); } if (!db_get_b(NULL, protocolname, "noipportinstatus", 0)) { if (!db_get_s(entry->hcontact, protocolname, "ServerName", &dbv)) { xstatus << dbv.pszVal; db_free(&dbv); } else if (!db_get_s(entry->hcontact, protocolname, "ServerIP", &dbv)) { xstatus << "(" << dbv.pszVal << ":" << db_get_w(entry->hcontact, protocolname, "Port", 0) << ")"; db_free(&dbv); } } db_set_utf(entry->hcontact, protocolname, "XStatusMsg", xstatus.str().c_str()); } else { //db_set_b(entry->hcontact, protocolname, "XStatusId", 1); db_unset(entry->hcontact, protocolname, "XStatusId"); db_unset(entry->hcontact, protocolname, "XStatusName"); db_unset(entry->hcontact, protocolname, "XStatusMsg"); } string afk = entry->statusmsg.substr(0, 5); int status_id = (afk == "(AFK)" || afk == "(ABS)") ? ID_STATUS_AWAY : ID_STATUS_ONLINE; db_set_w(entry->hcontact, protocolname, "Status", status_id); if (!entry->statusmsg.empty()) db_set_utf(entry->hcontact, "CList", "StatusMsg", entry->statusmsg.c_str()); else db_unset(entry->hcontact, "CList", "StatusMsg"); } /*void CheckAvatar(void *ventry) { BuddyListEntry* entry=(BuddyListEntry*)ventry; DBVARIANT dbv; if (entry==NULL) return; if (db_get_b(NULL,protocolname,"noavatars",-1)==0) { if (db_get_b(entry->hcontact, "ContactPhoto", "Locked", -1)!=1) { if (!db_get_b(NULL,protocolname,"specialavatarload",0)) { if (db_get(entry->hcontact,"ContactPhoto", "File",&dbv)) { XFire_SetAvatar* xsa=new XFire_SetAvatar; xsa->hContact=entry->hcontact; xsa->username=new char[strlen(entry->username.c_str())+1]; strcpy(xsa->username,entry->username.c_str()); mir_forkthread(SetAvatar,(LPVOID)xsa); } } else { /* scheinbar unterpricht xfire bei zu agressiven nachfragen der buddyinfos die verbindung , deshalb erstmal auskommentiert getestet mit clanbuddy's >270 members mit hilfe der buddyinfos kann man den avatar laden und screenshot infos etc bekommt man auch */ /* GetBuddyInfo* buddyinfo=new GetBuddyInfo(); buddyinfo->userid=entry->userid; mir_forkthread(SetAvatar2,(LPVOID)buddyinfo); } } } }*/ MCONTACT handlingBuddys(BuddyListEntry *entry, int clan, char*group, BOOL dontscan) { MCONTACT hContact; string game; if (entry == NULL) return NULL; //wenn der buddy ich selbst ist, dann ignorieren if (IsContactMySelf(entry->username)) return NULL; if (entry->hcontact == NULL) { entry->hcontact = CList_FindContact(entry->userid); if (entry->hcontact&&clan == -1) { db_set_w(entry->hcontact, protocolname, "Status", ID_STATUS_ONLINE); db_set_s(entry->hcontact, protocolname, "MirVer", "xfire"); } } if (entry->hcontact == NULL) { XFireContact xfire_newc; xfire_newc.username = (char*)entry->username.c_str(); xfire_newc.nick = (char*)entry->nick.c_str(); xfire_newc.id = entry->userid; entry->hcontact = CList_AddContact(xfire_newc, TRUE, entry->isOnline() ? TRUE : FALSE, clan); } hContact = entry->hcontact; if (hContact != 0) { if (!entry->nick.empty() && db_get_b(NULL, protocolname, "shownicks", 1)) { db_set_utf(hContact, protocolname, "Nick", entry->nick.c_str()); } else { db_set_s(hContact, protocolname, "Nick", entry->username.c_str()); } if (!entry->isOnline()) { db_set_w(hContact, protocolname, "Status", ID_STATUS_OFFLINE); db_unset(hContact, protocolname, "XStatusMsg"); db_unset(hContact, protocolname, "XStatusId"); db_unset(hContact, protocolname, "XStatusName"); db_unset(hContact, "CList", "StatusMsg"); //db_set_utf(hContact, protocolname, "XStatusName", ""); db_unset(hContact, protocolname, "ServerIP"); db_unset(hContact, protocolname, "Port"); db_unset(hContact, protocolname, "VServerIP"); db_unset(hContact, protocolname, "VPort"); db_unset(hContact, protocolname, "RVoice"); db_unset(hContact, protocolname, "RGame"); db_unset(hContact, protocolname, "GameId"); db_unset(hContact, protocolname, "VoiceId"); db_unset(hContact, protocolname, "GameInfo"); } else if (entry->game > 0 || entry->game2 > 0) { char temp[XFIRE_MAX_STATIC_STRING_LEN] = ""; char gname[255] = ""; DummyXFireGame *gameob; if (strlen(entry->gameinfo.c_str()) > 0) db_set_s(hContact, protocolname, "GameInfo", entry->gameinfo.c_str()); //beim voicechat foglendes machn if (entry->game2 > 0) { gameob = (DummyXFireGame*)entry->game2Obj; //obj wo ip und port sind auslesen xgamelist.getGamename(entry->game2, gname, 255); db_set_s(hContact, protocolname, "RVoice", gname); if (gameob) { if ((unsigned char)gameob->ip[3] != 0) // wenn ip, dann speichern { mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d", (unsigned char)gameob->ip[3], (unsigned char)gameob->ip[2], (unsigned char)gameob->ip[1], (unsigned char)gameob->ip[0]); db_set_s(hContact, protocolname, "VServerIP", temp); db_set_w(hContact, protocolname, "VPort", (unsigned long)gameob->port); } else { db_unset(hContact, protocolname, "VServerIP"); db_unset(hContact, protocolname, "VPort"); } } db_set_w(hContact, protocolname, "VoiceId", entry->game2); ExtraIcon_SetIcon(hExtraIcon2, hContact, xgamelist.iconmngr.getGameIconHandle(entry->game2)); } else { db_unset(hContact, protocolname, "VServerIP"); db_unset(hContact, protocolname, "VPort"); db_unset(hContact, protocolname, "RVoice"); db_unset(hContact, protocolname, "VoiceId"); ExtraIcon_SetIcon(hExtraIcon2, hContact, INVALID_HANDLE_VALUE); } //beim game folgendes machen if (entry->game > 0) { HICON hicongame = xgamelist.iconmngr.getGameIcon(entry->game); xgamelist.getGamename(entry->game, gname, 255); db_set_s(hContact, protocolname, "RGame", gname); //beinhaltet ip und port gameob = (DummyXFireGame*)entry->gameObj; //popup, wenn jemand was spielt if (db_get_b(NULL, protocolname, "gamepopup", 0) == 1) { char temp[256] = ""; mir_snprintf(temp, SIZEOF(temp), Translate("%s is playing %s."), //ist ein nick gesetzt? (entry->nick.length() == 0 ? //nein dann username entry->username.c_str() : //klar, dann nick nehmen entry->nick.c_str()) , gname); if (gameob) { if ((unsigned char)gameob->ip[3] != 0) { mir_snprintf(temp, SIZEOF(temp), Translate("%s is playing %s on server %d.%d.%d.%d:%d."), //ist ein nick gesetzt? (entry->nick.length() == 0 ? //nein dann username entry->username.c_str() : //klar, dann nick nehmen entry->nick.c_str()) , gname, (unsigned char)gameob->ip[3], (unsigned char)gameob->ip[2], (unsigned char)gameob->ip[1], (unsigned char)gameob->ip[0], (unsigned long)gameob->port); } } /* POPUP-Filter Nur Popups anzeigen die noch nicht angezeigt wurden */ if (entry->lastpopup == NULL) { //größe des popupstrings int size = strlen(temp) + 1; //popup darstellen displayPopup(NULL, temp, PLUGIN_TITLE, 0, hicongame); //letzten popup definieren entry->lastpopup = new char[size]; //string kopieren strcpy_s(entry->lastpopup, size, temp); } else { if (strcmp(entry->lastpopup, temp) != 0) { delete[] entry->lastpopup; entry->lastpopup = NULL; //größe des popupstrings int size = strlen(temp) + 1; //popup darstellen displayPopup(NULL, temp, PLUGIN_TITLE, 0, hicongame); //letzten popup definieren entry->lastpopup = new char[size]; //string kopieren strcpy_s(entry->lastpopup, size, temp); } } } if (gameob) { if ((unsigned char)gameob->ip[3] != 0) { //ip und port in kontakt speichern mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d", (unsigned char)gameob->ip[3], (unsigned char)gameob->ip[2], (unsigned char)gameob->ip[1], (unsigned char)gameob->ip[0]); db_set_s(hContact, protocolname, "ServerIP", temp); db_set_w(hContact, protocolname, "Port", (unsigned long)gameob->port); //lass das query arbeiten if (dontscan == FALSE) if (ServiceExists("GameServerQuery/Query") && db_get_b(NULL, protocolname, "gsqsupport", 0)) { GameServerQuery_query gsqq = { 0 }; gsqq.port = gameob->port; gsqq.xfiregameid = entry->game; strcpy(gsqq.ip, temp); CallService("GameServerQuery/Query", (WPARAM)entry, (LPARAM)&gsqq); } } else { db_unset(hContact, protocolname, "ServerName"); db_unset(hContact, protocolname, "ServerIP"); db_unset(hContact, protocolname, "Port"); } } ExtraIcon_SetIcon(hExtraIcon1, hContact, xgamelist.iconmngr.getGameIconHandle(entry->game)); //db_unset(hContact, "CList", "StatusMsg"); db_set_w(hContact, protocolname, "Status", ID_STATUS_ONLINE); db_set_utf(hContact, protocolname, "XStatusName", Translate("Playing")); setBuddyStatusMsg(entry); db_set_b(hContact, protocolname, "XStatusId", xgamelist.iconmngr.getGameIconId(entry->game) + 2); //buddy vorher ein spielgestartet, wenn nicht sound spielen? if (!db_get_w(hContact, protocolname, "GameId", 0)) SkinPlaySound("xfirebstartgame"); db_set_w(hContact, protocolname, "GameId", entry->game); } else { ExtraIcon_SetIcon(hExtraIcon1, hContact, INVALID_HANDLE_VALUE); db_unset(hContact, protocolname, "ServerIP"); db_unset(hContact, protocolname, "Port"); db_unset(hContact, protocolname, "XStatusMsg"); db_unset(hContact, protocolname, "XStatusId"); db_unset(hContact, protocolname, "XStatusName"); db_unset(hContact, protocolname, "RGame"); db_unset(hContact, protocolname, "GameId"); setBuddyStatusMsg(entry); } } else if (!entry->statusmsg.empty()) { setBuddyStatusMsg(entry); ExtraIcon_SetIcon(hExtraIcon1, hContact, INVALID_HANDLE_VALUE); ExtraIcon_SetIcon(hExtraIcon2, hContact, INVALID_HANDLE_VALUE); // RM: test fix to remove xstatus when finished playing... db_unset(hContact, protocolname, "XStatusMsg"); db_unset(hContact, protocolname, "XStatusId"); db_unset(hContact, protocolname, "XStatusName"); // --- db_unset(hContact, protocolname, "ServerIP"); db_unset(hContact, protocolname, "Port"); db_unset(hContact, protocolname, "VServerIP"); db_unset(hContact, protocolname, "VPort"); db_unset(hContact, protocolname, "RVoice"); db_unset(hContact, protocolname, "RGame"); db_unset(hContact, protocolname, "GameId"); db_unset(hContact, protocolname, "VoiceId"); } else { if (db_get_w(entry->hcontact, protocolname, "Status", -1) == ID_STATUS_OFFLINE) { if (db_get_b(NULL, protocolname, "noclanavatars", 0) == 1 && clan > 0) ; else if (myClient) myClient->CheckAvatar(entry); } ExtraIcon_SetIcon(hExtraIcon1, hContact, INVALID_HANDLE_VALUE); ExtraIcon_SetIcon(hExtraIcon2, hContact, INVALID_HANDLE_VALUE); db_set_w(hContact, protocolname, "Status", ID_STATUS_ONLINE); db_set_s(entry->hcontact, protocolname, "MirVer", "xfire"); if (clan > 0) db_set_dw(hContact, protocolname, "Clan", clan); //db_set_utf(hContact, "CList", "StatusMsg", ""); db_unset(hContact, protocolname, "XStatusMsg"); db_unset(hContact, protocolname, "XStatusId"); db_unset(hContact, protocolname, "XStatusName"); db_unset(hContact, "CList", "StatusMsg"); db_unset(hContact, protocolname, "ServerIP"); db_unset(hContact, protocolname, "Port"); db_unset(hContact, protocolname, "VServerIP"); db_unset(hContact, protocolname, "VPort"); db_unset(hContact, protocolname, "RVoice"); db_unset(hContact, protocolname, "RGame"); db_unset(hContact, protocolname, "GameId"); db_unset(hContact, protocolname, "VoiceId"); } } if (group != NULL) { if (!db_get_b(NULL, protocolname, "noclangroups", 0)) { if (clan > 0) { int val = db_get_b(NULL, protocolname, "mainclangroup", 0); if (db_get_b(NULL, protocolname, "skipfriendsgroups", 0) == 0 || (db_get_b(NULL, protocolname, "skipfriendsgroups", 0) == 1 && db_get_b(entry->hcontact, protocolname, "isfriend", 0) == 0) ) { if (val == 0) { db_set_s(entry->hcontact, "CList", "Group", group); } else { char temp[256]; DBVARIANT dbv; mir_snprintf(temp, SIZEOF(temp), "%d", val - 1); db_get_s(NULL, "CListGroups", temp, &dbv); if (dbv.pszVal != NULL) { mir_snprintf(temp, SIZEOF(temp), "%s\\%s", &dbv.pszVal[1], group); db_set_s(entry->hcontact, "CList", "Group", temp); db_free(&dbv); } } } } else if (clan == -1)//hauptgruppe für fof { int val = db_get_b(NULL, protocolname, "fofgroup", 0); if (val == 0) { db_set_s(entry->hcontact, "CList", "Group", group); } else { char temp[256]; DBVARIANT dbv; mir_snprintf(temp, SIZEOF(temp), "%d", val - 1); db_get_s(NULL, "CListGroups", temp, &dbv); if (dbv.pszVal != NULL) { mir_snprintf(temp, SIZEOF(temp), "%s\\%s", &dbv.pszVal[1], group); db_set_s(entry->hcontact, "CList", "Group", temp); db_free(&dbv); } } } } } else { db_set_b(entry->hcontact, protocolname, "isfriend", 1); } return hContact; } INT_PTR AddtoList(WPARAM wParam, LPARAM lParam) { CCSDATA* ccs = (CCSDATA*)lParam; if (ccs->hContact) { DBVARIANT dbv2; if (!db_get(ccs->hContact, protocolname, "Username", &dbv2)) { if (myClient != NULL) if (myClient->client->connected) { SendAcceptInvitationPacket accept; accept.name = dbv2.pszVal; myClient->client->send(&accept); } //temporären buddy entfernen, da eh ein neues packet kommt db_set_b(ccs->hContact, protocolname, "DontSendDenyPacket", 1); CallService(MS_DB_CONTACT_DELETE, (WPARAM)ccs->hContact, 0); } } return 0; } static void __cdecl AckBasicSearch(void * pszNick) { if (pszNick != NULL) { if (myClient != NULL) if (myClient->client->connected) { SearchBuddy search; search.searchfor((char*)pszNick); myClient->client->send(&search); } } } INT_PTR BasicSearch(WPARAM wParam, LPARAM lParam) { static char buf[50]; if (lParam) { if (myClient != NULL) if (myClient->client->connected) { mir_strncpy(buf, (const char *)lParam, 50); mir_forkthread(AckBasicSearch, &buf); return 1; } } return 0; } INT_PTR SearchAddtoList(WPARAM wParam, LPARAM lParam) { PROTOSEARCHRESULT *psr = (PROTOSEARCHRESULT*)lParam; if (psr->cbSize != sizeof(PROTOSEARCHRESULT)) return 0; if ((int)wParam == 0) if (myClient != NULL) if (myClient->client->connected) { InviteBuddyPacket invite; invite.addInviteName(std::string(_T2A(psr->nick)), Translate("Add me to your friend list.")); myClient->client->send(&invite); } return -1; } void CreateGroup(char*grpn, char*field) { DBVARIANT dbv; char grp[255]; int val = db_get_b(NULL, protocolname, field, 0); if (val == 0) { strcpy_s(grp, SIZEOF(grp), grpn);//((char*)clan->name[i].c_str()); } else { char temp[255]; DBVARIANT dbv; mir_snprintf(temp, SIZEOF(temp), "%d", val - 1); db_get_s(NULL, "CListGroups", temp, &dbv); if (dbv.pszVal != NULL) { mir_snprintf(grp, SIZEOF(grp), "%s\\%s", &dbv.pszVal[1], grpn); db_free(&dbv); } else //gruppe existiert nciht mehr, auf root alles legen { strcpy_s(grp, SIZEOF(grp), grpn); db_set_b(NULL, protocolname, field, 0); } } char group[255] = ""; char temp[10]; int i = 0; for (i = 0;; i++) { mir_snprintf(temp, SIZEOF(temp), "%d", i); if (db_get_s(NULL, "CListGroups", temp, &dbv)) { i--; break; } if (dbv.pszVal[0] != '\0' && !mir_strcmp(dbv.pszVal + 1, (char*)grp)) { db_free(&dbv); return; } db_free(&dbv); } strcpy_s(group, 255, "D"); strcat_s(group, 255, grp); group[0] = 1 | GROUPF_EXPANDED; mir_snprintf(temp, SIZEOF(temp), "%d", i + 1); db_set_s(NULL, "CListGroups", temp, group); CallServiceSync(MS_CLUI_GROUPADDED, i + 1, 0); } INT_PTR SetAwayMsg(WPARAM wParam, LPARAM lParam) { EnterCriticalSection(&modeMsgsMutex); if ((char*)lParam == NULL) { if (wParam == ID_STATUS_ONLINE) { strcpy(statusmessage[0], ""); } else if (wParam != ID_STATUS_OFFLINE/*&&db_get_b(NULL,protocolname,"nocustomaway",0)==0*/) { mir_snprintf(statusmessage[1], SIZEOF(statusmessage[1]), "(AFK) %s", Translate("Away from Keyboard")); } } else { if (wParam == ID_STATUS_ONLINE) { strcpy(statusmessage[0], (char*)lParam); } else if (wParam != ID_STATUS_OFFLINE) { if (db_get_b(NULL, protocolname, "nocustomaway", 0) == 0 && strlen((char*)lParam) > 0) { mir_snprintf(statusmessage[1], SIZEOF(statusmessage[1]), "(AFK) %s", (char*)lParam); //strcpy(statusmessage[1],( char* )lParam); } else mir_snprintf(statusmessage[1], SIZEOF(statusmessage[1]), "(AFK) %s", Translate("Away from Keyboard")); } } if (myClient != NULL) { if (myClient->client->connected) { if (bpStatus == ID_STATUS_ONLINE) myClient->Status(statusmessage[0]); else if (wParam != ID_STATUS_ONLINE&&wParam != ID_STATUS_OFFLINE) myClient->Status(statusmessage[1]); } } LeaveCriticalSection(&modeMsgsMutex); return 0; } /*static void SendAMAck( LPVOID param ) { ptrT statusMsg( db_get_tsa((HANDLE)param, protocolname, "XStatusMsg")); ProtoBroadcastAck(protocolname, (HANDLE)param, ACKTYPE_AWAYMSG, ACKRESULT_SUCCESS, (HANDLE)1, (LPARAM)statusMsg); }*/ INT_PTR SetNickName(WPARAM newnick, LPARAM lparam) { if (newnick == NULL) { return FALSE; } if (myClient != NULL) if (myClient->client->connected) { myClient->setNick((char*)newnick); db_set_s(NULL, protocolname, "Nick", (char*)newnick); return TRUE; } return FALSE; } //sendet neue preferencen zu xfire INT_PTR SendPrefs(WPARAM wparam, LPARAM lparam) { if (myClient != NULL) if (myClient->client->connected) { PrefsPacket prefs; for (int i = 0; i < XFIRE_RECVPREFSPACKET_MAXCONFIGS; i++) prefs.config[i] = xfireconfig[i]; myClient->client->send(&prefs); return TRUE; } return FALSE; } int ContactDeleted(WPARAM hContact, LPARAM lParam) { if (!db_get_b(hContact, protocolname, "DontSendDenyPacket", 0)) if (db_get_b(hContact, "CList", "NotOnList", 0)) { if (myClient != NULL) if (myClient->client->connected) { DBVARIANT dbv2; if (!db_get(hContact, protocolname, "Username", &dbv2)) { SendDenyInvitationPacket deny; deny.name = dbv2.pszVal; myClient->client->send(&deny); } } } return 0; } INT_PTR StartGame(WPARAM wParam, LPARAM lParam, LPARAM fParam) { //gamelist blocken xgamelist.Block(TRUE); Xfire_game*game = xgamelist.getGamebyGameid(fParam); //starte das spiel if (game) game->start_game(); //gamelist blocken xgamelist.Block(FALSE); return 0; } INT_PTR RemoveFriend(WPARAM hContact, LPARAM lParam) { char temp[256]; DBVARIANT dbv; if (!db_get_s(hContact, protocolname, "Username", &dbv)) { mir_snprintf(temp, SIZEOF(temp), Translate("Do you really want to delete your friend %s?"), dbv.pszVal); if (MessageBoxA(NULL, temp, Translate("Confirm Delete"), MB_YESNO | MB_ICONQUESTION) == IDYES) { if (myClient != NULL) { if (myClient->client->connected) { SendRemoveBuddyPacket removeBuddy; removeBuddy.userid = db_get_dw(hContact, protocolname, "UserId", 0); if (removeBuddy.userid != 0) { myClient->client->send(&removeBuddy); } } } } db_free(&dbv); } return 0; } INT_PTR BlockFriend(WPARAM hContact, LPARAM lParam) { DBVARIANT dbv; if (!db_get_s(hContact, protocolname, "Username", &dbv)) { if (MessageBox(NULL, TranslateT("Block this user from ever contacting you again?"), TranslateT("Block Confirmation"), MB_YESNO | MB_ICONQUESTION) == IDYES) { if (myClient != NULL) { if (myClient->client->connected) { db_set_b(NULL, "XFireBlock", dbv.pszVal, 1); SendDenyInvitationPacket deny; deny.name = dbv.pszVal; myClient->client->send(&deny); } } } CallService(MS_DB_CONTACT_DELETE, hContact, 1); db_free(&dbv); } return 0; } INT_PTR StartThisGame(WPARAM wParam, LPARAM lParam) { //gamelist blocken xgamelist.Block(TRUE); //hole die gameid des spiels int id = db_get_w(wParam, protocolname, "GameId", 0); //hole passendes spielobjekt Xfire_game*game = xgamelist.getGamebyGameid(id); //starte das spiel if (game) game->start_game(); //gamelist blocken xgamelist.Block(FALSE); return 0; } INT_PTR JoinGame(WPARAM hContact, LPARAM lParam) { //gamelist blocken xgamelist.Block(TRUE); //hole die gameid des spiels int id = db_get_w(hContact, protocolname, "GameId", 0); //hole passendes spielobjekt Xfire_game *game = xgamelist.getGamebyGameid(id); if (game) { DBVARIANT dbv; //dbv.pszVal int port = db_get_w(hContact, protocolname, "Port", 0); if (!db_get_s(hContact, protocolname, "ServerIP", &dbv)) { //starte spiel mit netzwerk parametern game->start_game(dbv.pszVal, port); db_free(&dbv); } } //gamelist unblocken xgamelist.Block(FALSE); return 0; } int doneQuery(WPARAM wParam, LPARAM lParam) { char temp[256]; BuddyListEntry* bud = (BuddyListEntry*)wParam; gServerstats* gameinfo = (gServerstats*)lParam; db_set_s(bud->hcontact, protocolname, "ServerName", gameinfo->name); db_set_s(bud->hcontact, protocolname, "GameType", gameinfo->gametype); db_set_s(bud->hcontact, protocolname, "Map", gameinfo->map); mir_snprintf(temp, SIZEOF(temp), "(%d/%d)", gameinfo->players, gameinfo->maxplayers); db_set_s(bud->hcontact, protocolname, "Players", temp); db_set_b(bud->hcontact, protocolname, "Passworded", gameinfo->password); if (myClient != NULL) handlingBuddys(bud, 0, NULL, TRUE); return 0; } static INT_PTR SetNickDlg(WPARAM wParam, LPARAM lParam) { return ShowSetNick(); } int IconLibChanged(WPARAM wParam, LPARAM lParam) { /*int x=0; char temp[255]; for(int i=0;i<1024;i++) { if (icocache[i].hicon>0) { //ImageList_ReplaceIcon(hAdvancedStatusIcon,(int)icocache[i].handle,icocache[i].hicon); HANDLE before=icocache[i].handle; icocache[i].handle=(HANDLE)CallService(MS_CLIST_EXTRA_ADD_ICON, (WPARAM)icocache[i].hicon, 0); mir_snprintf(temp, SIZEOF(temp), "before: %d after: %d", before, icocache[i].handle); MessageBoxA(NULL,temp,temp,0); DrawIcon(GetDC(NULL),x,0,(HICON)CallService(MS_SKIN2_GETICONBYHANDLE,0,(LPARAM)icocache[i].handle)); x+=32; } }*/ return 0; } INT_PTR GetAvatarInfo(WPARAM wParam, LPARAM lParam) { PROTO_AVATAR_INFORMATION* pai = (PROTO_AVATAR_INFORMATION*)lParam; if (db_get_b(NULL, protocolname, "noavatars", -1) != 0) return GAIR_NOAVATAR; pai->format = db_get_w(pai->hContact, "ContactPhoto", "Format", 0); if (pai->format == 0) return GAIR_NOAVATAR; DBVARIANT dbv; if (!db_get(pai->hContact, "ContactPhoto", "File", &dbv)) { strcpy(pai->filename, dbv.pszVal); db_free(&dbv); } else return GAIR_NOAVATAR; return GAIR_SUCCESS; }