/* * xfirelib - C++ Library for the xfire protocol. * Copyright (C) 2006 by * Beat Wolf / http://gfire.sf.net * Herbert Poul / http://goim.us * dufte * http://xfirelib.sphene.net * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "stdafx.h" #include "recvprefspacket.h" #include "variablevalue.h" #include "xdebug.h" namespace xfirelib { void RecvPrefsPacket::parseContent(char *buf, int, int) { int index = 0; memset(&this->config, 0, sizeof(xfire_prefitem)*XFIRE_RECVPREFSPACKET_MAXCONFIGS); XDEBUG("This packet gives us the preferences that you can set with the official client.\n"); //skip 4c,09 index += 2; //anzahl an konfigurationen welche abgestellt wurden int anz = buf[index]; XDEBUG2("%d disabled Configs\n", anz); index++; for (int i = 0; i < anz; i++) { int kid = buf[index]; XDEBUG2("Konfigid: %d\n", kid); if (kid < XFIRE_RECVPREFSPACKET_MAXCONFIGS&&kid>0) { config[kid].wasset = 1; for (int j = 0; j < 4; j++) { index++; config[kid].data[j] = buf[index]; } } XDEBUG2("Konfigval: %d\n", buf[index]); index++; } } //prefences packet vorbereiten int PrefsPacket::getPacketContent(char *buf) { int index = 0; buf[index++] = 5; buf[index++] = 'p'; buf[index++] = 'r'; buf[index++] = 'e'; buf[index++] = 'f'; buf[index++] = 's'; buf[index++] = 9; //anzahlindex zwischenspeichern int anzindex = index; index++; int anz = 0; for (int j = 0; j < XFIRE_RECVPREFSPACKET_MAXCONFIGS; j++) { if (this->config[j].wasset == 1) { buf[index++] = j; buf[index++] = this->config[j].data[0]; buf[index++] = this->config[j].data[1]; buf[index++] = this->config[j].data[2]; buf[index++] = this->config[j].data[3]; anz++; } } buf[anzindex] = anz; return index; } };