/* * xfirelib - C++ Library for the xfire protocol. * Copyright (C) 2006 by * Beat Wolf / http://gfire.sf.net * Herbert Poul / http://goim.us * dufte * * http://xfirelib.sphene.net * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "stdafx.h" #include "sendgamestatus2packet.h" #include "variablevalue.h" #include "xdebug.h" #include //packet vervollständigt namespace xfirelib { SendGameStatus2Packet::SendGameStatus2Packet() { ip[0] = ip[1] = ip[2] = ip[3] = 0; port = 0; } int SendGameStatus2Packet::getPacketContent(char *buf) { VariableValue val; val.setName( getGameAttributeName() ); val.setValueFromLong(gameid,4); int index = 0; index += val.writeName(buf, index); buf[index++] = 02; index += val.writeValue(buf, index); val.setName( getIPAttributeName() ); //BUG: hab ,4 hinzugefügt, führte und vista zum crash - dufte val.setValue(ip,4); val.setValueLength(4); index += val.writeName(buf, index); buf[index++] = 02; index += val.writeValue(buf, index); val.setName( getPortAttributeName() ); val.setValueFromLong(port,4); index += val.writeName(buf, index); buf[index++] = 02; index += val.writeValue(buf, index); return index; } };