/* * xfirelib - C++ Library for the xfire protocol. * Copyright (C) 2006 by * Beat Wolf / http://gfire.sf.net * Herbert Poul / http://goim.us * http://xfirelib.sphene.net * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _SENDGAMESTATUS2PACKET_H_ #define _SENDGAMESTATUS2PACKET_H_ #include "sendgamestatuspacket.h" #define XFIRE_GAME_STATUS2_PACKET 15 namespace xfirelib { class SendGameStatus2Packet : public SendGameStatusPacket { public: virtual ~SendGameStatus2Packet() { } SendGameStatus2Packet(); int getPacketId() { return XFIRE_GAME_STATUS2_PACKET; } int getPacketContent(char *buf); int getPacketAttributeCount() { return 3; } int getPacketSize() { return 1024; } //gamestatus2 packet ready gemacht long gameid; char ip[4]; long port; protected: virtual std::string getGameAttributeName() { return "vid"; } virtual std::string getIPAttributeName() { return "vip"; } virtual std::string getPortAttributeName() { return "vport"; } }; }; #endif