#ifndef LIBJSON_H #define LIBJSON_H #include "JSONDefs.h" //for typedefs of functions, strings, and nodes #ifdef _STATIC #define LIBJSON_DLL #elif LIBJSON_EXPORTS #define LIBJSON_DLL _declspec(dllexport) #else #define LIBJSON_DLL _declspec(dllimport) #endif /* This is the C interface to libJSON. This file also declares various things that are needed for C++ programming */ #ifdef JSON_LIBRARY //compiling the library, hide the interface #ifdef __cplusplus #ifdef JSON_UNIT_TEST #include "JSONNode.h" #endif extern "C" { #endif /* stuff that's in namespace libJSON */ LIBJSON_DLL void json_free(void * str); LIBJSON_DLL void json_delete(JSONNODE * node); #ifdef JSON_MEMORY_MANAGE LIBJSON_DLL void json_free_all(void); LIBJSON_DLL void json_delete_all(void); #endif LIBJSON_DLL JSONNODE * json_parse(const json_char * json); LIBJSON_DLL json_char * json_strip_white_space(const json_char * json); #ifdef JSON_VALIDATE LIBJSON_DLL JSONNODE * json_validate(const json_char * json); #endif #if defined JSON_DEBUG && !defined JSON_STDERROR //When libjson errors, a callback allows the user to know what went wrong LIBJSON_DLL void json_register_debug_callback(json_error_callback_t callback); #endif #ifdef JSON_MUTEX_CALLBACKS #ifdef JSON_MUTEX_MANAGE LIBJSON_DLL void json_register_mutex_callbacks(json_mutex_callback_t lock, json_mutex_callback_t unlock, json_mutex_callback_t destroy, void * manager_lock); #else LIBJSON_DLL void json_register_mutex_callbacks(json_mutex_callback_t lock, json_mutex_callback_t unlock, void * manager_lock); #endif LIBJSON_DLL void json_set_global_mutex(void * mutex); LIBJSON_DLL void json_set_mutex(JSONNODE * node, void * mutex); LIBJSON_DLL void json_lock(JSONNODE * node, int threadid); LIBJSON_DLL void json_unlock(JSONNODE * node, int threadid); #endif #ifdef JSON_MEMORY_CALLBACKS LIBJSON_DLL void json_register_memory_callbacks(json_malloc_t mal, json_realloc_t real, json_free_t fre); #endif /* stuff that's in class JSONNode */ //ctors LIBJSON_DLL JSONNODE * json_new_a(const json_char * name, const json_char * value); LIBJSON_DLL JSONNODE * json_new_i(const json_char * name, long value); LIBJSON_DLL JSONNODE * json_new_f(const json_char * name, json_number value); LIBJSON_DLL JSONNODE * json_new_b(const json_char * name, int value); //because C bools are ints and C++ will implicitly cast it LIBJSON_DLL JSONNODE * json_new(char type); LIBJSON_DLL JSONNODE * json_copy(const JSONNODE * orig); LIBJSON_DLL JSONNODE * json_duplicate(const JSONNODE * orig); //assignment LIBJSON_DLL void json_set_a(JSONNODE * node, const json_char * value); LIBJSON_DLL void json_set_i(JSONNODE * node, long value); LIBJSON_DLL void json_set_f(JSONNODE * node, json_number value); LIBJSON_DLL void json_set_b(JSONNODE * node, int value); //because C bools are ints ane C++ will implicit LIBJSON_DLL void json_set_n(JSONNODE * node, const JSONNODE * orig); //inspectors LIBJSON_DLL char json_type(const JSONNODE * node); LIBJSON_DLL json_index_t json_size(const JSONNODE * node); LIBJSON_DLL int json_empty(const JSONNODE * node); LIBJSON_DLL json_char * json_name(const JSONNODE * node); #ifdef JSON_COMMENTS LIBJSON_DLL json_char * json_get_comment(const JSONNODE * node); #endif LIBJSON_DLL json_char * json_as_string(const JSONNODE * node); LIBJSON_DLL long json_as_int(const JSONNODE * node); LIBJSON_DLL json_number json_as_float(const JSONNODE * node); LIBJSON_DLL int json_as_bool(const JSONNODE * node); LIBJSON_DLL JSONNODE * json_as_node(const JSONNODE * node); LIBJSON_DLL JSONNODE * json_as_array(const JSONNODE * node); #ifdef JSON_BINARY LIBJSON_DLL void * json_as_binary(const JSONNODE * node, unsigned long * size); #endif #ifdef JSON_WRITER LIBJSON_DLL json_char * json_write(const JSONNODE * node); LIBJSON_DLL json_char * json_write_formatted(const JSONNODE * node); #endif //modifiers LIBJSON_DLL void json_set_name(JSONNODE * node, const json_char * name); #ifdef JSON_COMMENTS LIBJSON_DLL void json_set_comment(JSONNODE * node, const json_char * comment); #endif LIBJSON_DLL void json_clear(JSONNODE * node); LIBJSON_DLL void json_nullify(JSONNODE * node); LIBJSON_DLL void json_swap(JSONNODE * node, JSONNODE * node2); LIBJSON_DLL void json_merge(JSONNODE * node, JSONNODE * node2); #ifndef JSON_PREPARSE LIBJSON_DLL void json_preparse(JSONNODE * node); #endif #ifdef JSON_BINARY LIBJSON_DLL void json_set_binary(JSONNODE * node, const void * data, unsigned long length); #endif LIBJSON_DLL void json_cast(JSONNODE * node, char type); //children access LIBJSON_DLL void json_reserve(JSONNODE * node, json_index_t siz); LIBJSON_DLL JSONNODE * json_at(JSONNODE * node, json_index_t pos); LIBJSON_DLL JSONNODE * json_get(JSONNODE * node, const json_char * name); #ifdef JSON_CASE_INSENSITIVE_FUNCTIONS LIBJSON_DLL JSONNODE * json_get_nocase(JSONNODE * node, const json_char * name); LIBJSON_DLL JSONNODE * json_pop_back_nocase(JSONNODE * node, const json_char * name); #endif LIBJSON_DLL void json_push_back(JSONNODE * node, JSONNODE * node2); LIBJSON_DLL JSONNODE * json_pop_back_at(JSONNODE * node, json_index_t pos); LIBJSON_DLL JSONNODE * json_pop_back(JSONNODE * node, const json_char * name); #ifdef JSON_ITERATORS LIBJSON_DLL JSONNODE_ITERATOR json_find(JSONNODE * node, const json_char * name); #ifdef JSON_CASE_INSENSITIVE_FUNCTIONS LIBJSON_DLL JSONNODE_ITERATOR json_find_nocase(JSONNODE * node, const json_char * name); #endif LIBJSON_DLL JSONNODE_ITERATOR json_erase(JSONNODE * node, JSONNODE_ITERATOR it); LIBJSON_DLL JSONNODE_ITERATOR json_erase_multi(JSONNODE * node, JSONNODE_ITERATOR start, JSONNODE_ITERATOR end); LIBJSON_DLL JSONNODE_ITERATOR json_insert(JSONNODE * node, JSONNODE_ITERATOR it, JSONNODE * node2); LIBJSON_DLL JSONNODE_ITERATOR json_insert_multi(JSONNODE * node, JSONNODE_ITERATOR it, JSONNODE_ITERATOR start, JSONNODE_ITERATOR end); //iterator functions LIBJSON_DLL JSONNODE_ITERATOR json_begin(JSONNODE * node); LIBJSON_DLL JSONNODE_ITERATOR json_end(JSONNODE * node); #endif //comparison LIBJSON_DLL int json_equal(JSONNODE * node, JSONNODE * node2); #ifdef __cplusplus } #endif #else #ifndef __cplusplus #error Using the non-library requires C++ #endif #include "JSONNode.h" //not used in this file, but libJSON.h should be the only file required to use it embedded #include "JSONWorker.h" #include //some methods throw exceptions namespace libJSON { //if json is invalid, it throws a std::invalid_argument exception inline static JSONNode parse(const json_string & json){ return JSONWorker::parse(json); } //useful if you have json that you don't want to parse, just want to strip to cut down on space inline static json_string strip_white_space(const json_string & json){ return JSONWorker::RemoveWhiteSpaceAndComments(json); } //if json is invalid, it throws a std::invalid_argument exception (differs from parse because this checks the entire tree) #ifdef JSON_VALIDATE inline static JSONNode validate(const json_string & json){ return JSONWorker::validate(json); } #endif //When libjson errors, a callback allows the user to know what went wrong #if defined JSON_DEBUG && !defined JSON_STDERROR inline static void register_debug_callback(json_error_callback_t callback){ JSONDebug::register_callback(callback); } #endif #ifdef JSON_MUTEX_CALLBACKS #ifdef JSON_MUTEX_MANAGE inline static void register_mutex_callbacks(json_mutex_callback_t lock, json_mutex_callback_t unlock, json_mutex_callback_t destroy, void * manager_lock){ JSONNode::register_mutex_callbacks(lock, unlock, manager_lock); JSONNode::register_mutex_destructor(destroy); } #else inline static void register_mutex_callbacks(json_mutex_callback_t lock, json_mutex_callback_t unlock, void * manager_lock){ SONNode::register_mutex_callbacks(lock, unlock, manager_lock); } #endif inline static void set_global_mutex(void * mutex){ JSONNode::set_global_mutex(mutex); } #endif #ifdef JSON_MEMORY_CALLBACKS inline static void register_memory_callbacks(json_malloc_t mal, json_realloc_t real, json_free_t fre){ JSONMemory::registerMemoryCallbacks(mal, real, fre); } #endif } #endif //JSON_LIBRARY #endif //LIBJSON_H