blob: 9592ae6fa9d44df1159614240cceac3945597c1b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
|
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
<CommonLibDir Condition="'$(VisualStudioVersion)' == '10.0'">$(ProjectDir)..\..\bin10\lib</CommonLibDir>
<CommonLibDir Condition="'$(VisualStudioVersion)' == '12.0'">$(ProjectDir)..\..\bin12\lib</CommonLibDir>
<CommonLibDir Condition="'$(VisualStudioVersion)' == '14.0'">$(ProjectDir)..\..\bin14\lib</CommonLibDir>
</PropertyGroup>
<PropertyGroup>
<RootNamespace>$(ProjectName)</RootNamespace>
<Keyword>Win32Proj</Keyword>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140_xp</PlatformToolset>
<IntDir Condition="'$(Platform)'=='Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
<IntDir Condition="'$(Platform)'=='x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
<WholeProgramOptimization Condition="'$(Configuration)'=='Release'">true</WholeProgramOptimization>
<LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;..\..\..\boost;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4995;4996;4312;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<IntrinsicFunctions>false</IntrinsicFunctions>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ExceptionHandling>false</ExceptionHandling>
</ClCompile>
<Link>
<AdditionalDependencies>Setupapi.lib;msimg32.lib;comctl32.lib;ws2_32.lib;UxTheme.lib;Iphlpapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CommonLibDir)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<GenerateMapFile>false</GenerateMapFile>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\include\msapi</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PreprocessorDefinitions>DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<LinkTimeCodeGeneration>
</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>Full</Optimization>
<OmitFramePointers>true</OmitFramePointers>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<WholeProgramOptimization>true</WholeProgramOptimization>
<StringPooling>true</StringPooling>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
</ClCompile>
<Link>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<AdditionalOptions Condition="'$(VisualStudioVersion)' == '10.0'">/PDBALTPATH:%_PDB%</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<ClCompile>
</ClCompile>
<Link>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<ClCompile>
</ClCompile>
<Link>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\stdafx.cxx">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="src\*.cpp" />
<ClCompile Include="src\*.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<ClInclude Include="src\*.hpp" />
<ClInclude Include="src\*.h" />
<ResourceCompile Include="res\*.rc" />
<None Include="src\*.def" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>
|