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/*
Miranda IM: the free IM client for Microsoft* Windows*
Copyright 2000-2008 Miranda ICQ/IM project,
all portions of this codebase are copyrighted to the people
listed in contributors.txt.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef M_SYSTEM_CPP_H__
#define M_SYSTEM_CPP_H__ 1
#include "m_system.h"
#if defined( __cplusplus )
extern LIST_INTERFACE li;
#define NumericKeySortT -1
#define HandleKeySortT -2
#define PtrKeySortT -3
template<class T> struct LIST
{
typedef int ( *FTSortFunc )( const T* p1, const T* p2 );
__inline LIST( int aincr, FTSortFunc afunc = NULL )
{ memset( this, 0, sizeof( *this ));
increment = aincr;
sortFunc = afunc;
}
__inline LIST( int aincr, INT_PTR id )
{ memset( this, 0, sizeof( *this ));
increment = aincr;
sortFunc = FTSortFunc( id );
}
__inline T* operator[]( int idx ) const { return ( idx >= 0 && idx < count ) ? items[idx] : NULL; }
__inline int getCount( void ) const { return count; }
__inline T** getArray( void ) const { return items; }
#if defined( _STATIC )
__inline LIST( const LIST& x )
{ items = NULL;
List_Copy(( SortedList* )&x, ( SortedList* )this, sizeof( T ));
}
__inline int getIndex( T* p ) const
{ int idx;
return ( !List_GetIndex(( SortedList* )this, p, &idx )) ? -1 : idx;
}
__inline void destroy( void ) { List_Destroy(( SortedList* )this ); }
__inline T* find( T* p ) { return ( T* )List_Find(( SortedList* )this, p ); }
__inline int indexOf( T* p ) { return List_IndexOf(( SortedList* )this, p ); }
__inline int insert( T* p, int idx ) { return List_Insert(( SortedList* )this, p, idx ); }
__inline int remove( int idx ) { return List_Remove(( SortedList* )this, idx ); }
__inline int insert( T* p ) { return List_InsertPtr(( SortedList* )this, p ); }
__inline int remove( T* p ) { return List_RemovePtr(( SortedList* )this, p ); }
#else
__inline LIST( const LIST& x )
{ items = NULL;
li.List_Copy(( SortedList* )&x, ( SortedList* )this, sizeof( T ));
}
__inline int getIndex( T* p ) const
{ int idx;
return ( !li.List_GetIndex(( SortedList* )this, p, &idx )) ? -1 : idx;
}
__inline void destroy( void ) { li.List_Destroy(( SortedList* )this ); }
__inline T* find( T* p ) { return ( T* )li.List_Find(( SortedList* )this, p ); }
__inline int indexOf( T* p ) { return li.List_IndexOf(( SortedList* )this, p ); }
__inline int insert( T* p, int idx ) { return li.List_Insert(( SortedList* )this, p, idx ); }
__inline int remove( int idx ) { return li.List_Remove(( SortedList* )this, idx ); }
__inline int insert( T* p ) { return li.List_InsertPtr(( SortedList* )this, p ); }
__inline int remove( T* p ) { return li.List_RemovePtr(( SortedList* )this, p ); }
#endif
protected:
T** items;
int count, limit, increment;
FTSortFunc sortFunc;
};
template<class T> struct OBJLIST : public LIST<T>
{
typedef int ( *FTSortFunc )( const T* p1, const T* p2 );
__inline OBJLIST( int aincr, FTSortFunc afunc = NULL ) :
LIST<T>( aincr, afunc )
{}
__inline OBJLIST( int aincr, INT_PTR id ) :
LIST<T>( aincr, ( FTSortFunc ) id )
{}
__inline OBJLIST( const OBJLIST& x ) :
LIST<T>( x.increment, x.sortFunc )
{ items = NULL;
#if defined( _STATIC )
List_ObjCopy(( SortedList* )&x, ( SortedList* )this, sizeof( T ));
#else
li.List_ObjCopy(( SortedList* )&x, ( SortedList* )this, sizeof( T ));
#endif
}
__inline OBJLIST& operator=( const OBJLIST& x )
{ destroy();
#if defined( _STATIC )
List_ObjCopy(( SortedList* )&x, ( SortedList* )this, sizeof( T ));
#else
li.List_ObjCopy(( SortedList* )&x, ( SortedList* )this, sizeof( T ));
#endif
return *this;
}
~OBJLIST()
{
#if !defined( _STATIC )
if (li.cbSize != 0)
#endif
destroy();
}
__inline void destroy( void )
{
for ( int i=0; i < this->count; i++ )
delete this->items[i];
#if defined( _STATIC )
List_Destroy(( SortedList* )this );
#else
li.List_Destroy(( SortedList* )this );
#endif
}
__inline int remove( int idx ) {
delete this->items[idx];
#if defined( _STATIC )
return List_Remove(( SortedList* )this, idx );
#else
return li.List_Remove(( SortedList* )this, idx );
#endif
}
__inline int remove( T* p )
{
#if defined( _STATIC )
if ( li.List_RemovePtr(( SortedList* )this, p ) != -1 )
#else
if ( li.List_RemovePtr(( SortedList* )this, p ) != -1 )
#endif
{
delete p;
return 1;
}
return 0;
}
__inline T& operator[]( int idx ) const { return *this->items[idx]; }
};
#endif
#endif // M_SYSTEM_CPP_H
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