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#ifndef INTERNAL_JSONNODE_H
#define INTERNAL_JSONNODE_H
#include "JSONChildren.h"
#include "JSONMemory.h"
#ifdef JSON_DEBUG
#include <climits> //to check int value
#endif
/*
This class is the work horse of libJSON, it handles all of the
functinality of JSONNode. This object is reference counted for
speed and memory reasons.
If JSON_REF_COUNT is not on, this internal structure still has an important
purpose, as it can be passed around by JSONNoders that are flagged as temporary
*/
class JSONNode; //forward declaration
#ifndef JSON_LIBRARY
#define DECL_SET_INTEGER(type) void Set(type); void Set(unsigned type);
#endif
#ifdef JSON_MUTEX_CALLBACKS
#define initializeMutex(x) ,mylock(x)
#else
#define initializeMutex(x)
#endif
#ifdef JSON_PREPARSE
#define SetFetched(b) (void)0
#define Fetch() (void)0
#define initializeFetch(x)
#else
#define initializeFetch(x) ,fetched(x)
#endif
#ifdef JSON_REF_COUNT
#define initializeRefCount(x) ,refcount(x)
#else
#define initializeRefCount(x)
#endif
#ifdef JSON_COMMENTS
#define initializeComment(x) ,_comment(x)
#else
#define initializeComment(x)
#endif
#ifndef JSON_UNIT_TEST
#define incAllocCount() (void)0
#define decAllocCount() (void)0
#define incinternalAllocCount() (void)0
#define decinternalAllocCount() (void)0
#endif
#ifdef JSON_VALIDATE
#define initializeValid(x) ,isValid(x)
#else
#define initializeValid(x)
#endif
class internalJSONNode {
public:
internalJSONNode(char mytype = JSON_NULL);
internalJSONNode(const json_string & unparsed);
internalJSONNode(const json_string & name_t, const json_string & value_t);
internalJSONNode(const internalJSONNode & orig);
internalJSONNode & operator = (const internalJSONNode &);
~internalJSONNode(void);
static internalJSONNode * newInternal(char mytype = JSON_NULL);
static internalJSONNode * newInternal(const json_string & unparsed);
static internalJSONNode * newInternal(const json_string & name_t, const json_string & value_t);
static internalJSONNode * newInternal(const internalJSONNode & orig); //not copyable, only by this class
static void deleteInternal(internalJSONNode * ptr);
json_index_t size(void) const;
bool empty(void) const;
unsigned char type(void) const;
const json_char* name(void) const;
void setname(const json_string & newname);
#ifdef JSON_COMMENTS
void setcomment(const json_string & comment);
json_string getcomment(void) const;
#endif
json_string as_string(void) const;
CMStringW as_mstring(void) const;
long as_int(void) const;
json_number as_float(void) const;
bool as_bool(void) const;
#ifndef JSON_PREPARSE
void preparse(void);
#endif
#ifdef JSON_LIBRARY
void push_back(JSONNode *node);
#else
void push_back(const JSONNode & node);
#endif
void reserve(json_index_t size);
void push_front(const JSONNode & node);
JSONNode * pop_back(json_index_t pos);
JSONNode * pop_back(const json_string & name_t);
#ifdef JSON_CASE_INSENSITIVE_FUNCTIONS
JSONNode * pop_back_nocase(const json_string & name_t);
#endif
JSONNode * at(json_index_t pos);
//These return ** because pop_back needs them
JSONNode ** at(const json_string & name_t);
#ifdef JSON_CASE_INSENSITIVE_FUNCTIONS
JSONNode ** at_nocase(const json_string & name_t);
#endif
void Set(const json_string & val);
#ifdef JSON_LIBRARY
void Set(json_number val);
void Set(long val);
#else
DECL_SET_INTEGER(char)
DECL_SET_INTEGER(short)
DECL_SET_INTEGER(int)
DECL_SET_INTEGER(long)
#ifndef JSON_ISO_STRICT
DECL_SET_INTEGER(long long)
#endif
void Set(float val);
void Set(double val);
#endif
void Set(bool val);
bool IsEqualTo(const json_string & val)const ;
bool IsEqualTo(bool val) const;
bool IsEqualTo(const internalJSONNode * val) const;
template<typename T>
bool IsEqualToNum(T val) const;
internalJSONNode * incRef(void);
#ifdef JSON_REF_COUNT
void decRef(void);
bool hasNoReferences(void);
#endif
internalJSONNode * makeUnique(void);
JSONNode ** begin(void) const;
JSONNode ** end(void) const;
#ifdef JSON_REF_COUNT
size_t refcount BITS(20);
#endif
bool Fetched(void) const;
#ifdef JSON_MUTEX_CALLBACKS
void * mylock;
void _set_mutex(void * mutex, bool unset = true);
void _unset_mutex(void);
#endif
#ifdef JSON_UNIT_TEST
static void incinternalAllocCount(void);
static void decinternalAllocCount(void);
#endif
#ifdef JSON_WRITER
json_string WriteName(bool formatted, bool arrayChild) const;
json_string WriteChildren(unsigned int indent);
json_string WriteComment(unsigned int indent) const;
json_string Write(unsigned int indent, bool arrayChild);
#endif
#ifdef JSON_DEBUG
#ifndef JSON_LIBRARY
JSONNode Dump(size_t & totalmemory) const;
JSONNode DumpMutex(void) const;
#endif
#endif
//json parts
mutable unsigned char _type BITS(3);
mutable bool _name_encoded BITS(1); //must be above name due to initialization list order
json_string _name;
mutable json_string _string; //these are both mutable because the string can change when it's fetched
mutable bool _string_encoded BITS(1);
//the value of the json
union value_union_t {
bool _bool;
json_number _number;
};
mutable value_union_t _value; //internal structure changes depending on type
jsonChildren Children; //container that holds all of my children
#ifdef JSON_VALIDATE
mutable bool isValid BITS(1); //this does not need to be initialized, it's only used if it's null
void Nullify(bool validation = true) const;
bool validate(void);
#else
void Nullify(void) const;
#endif
//Fetching and such
#ifndef JSON_PREPARSE
mutable bool fetched BITS(1);
void SetFetched(bool val) const;
void Fetch(void) const; //it's const because it doesn't change the VALUE of the function
#endif
#ifdef JSON_COMMENTS
json_string _comment;
#endif
void FetchString(void) const;
void FetchNode(void) const;
void FetchArray(void) const;
void FetchNumber(void) const;
#ifdef JSON_CASE_INSENSITIVE_FUNCTIONS
static bool AreEqualNoCase(const json_char * ch_one, const json_char * ch_two);
#endif
};
inline internalJSONNode::internalJSONNode(char mytype) : _type(mytype), Children(), _name(), _name_encoded(), _string(), _string_encoded(), _value()
initializeMutex(0)
initializeRefCount(1)
initializeFetch(true)
initializeComment(0)
initializeValid(true){
incinternalAllocCount();
}
inline internalJSONNode * internalJSONNode::incRef(void){
#ifdef JSON_REF_COUNT
++refcount;
return this;
#else
return makeUnique();
#endif
}
inline json_index_t internalJSONNode::size(void) const {
Fetch();
return Children.size();
}
inline bool internalJSONNode::empty(void) const {
if (type() != JSON_NODE && type() != JSON_ARRAY) return true;
Fetch();
return Children.empty();
}
inline unsigned char internalJSONNode::type(void) const {
#ifdef JSON_LESS_MEMORY
return _type & 0xF;
#else
return _type;
#endif
}
inline const json_char* internalJSONNode::name(void) const {
return _name.c_str();
}
inline void internalJSONNode::setname(const json_string & newname){
_name = newname;
#ifdef JSON_LESS_MEMORY
_type |= 0x10;
#else
_name_encoded = true;
#endif
}
#ifdef JSON_COMMENTS
inline void internalJSONNode::setcomment(const json_string & comment){
_comment = comment;
}
inline json_string internalJSONNode::getcomment(void) const {
return _comment;
}
#endif
inline json_string internalJSONNode::as_string(void) const {
Fetch();
if (_type == JSON_NULL)
return json_string();
return _string;
}
inline CMStringW internalJSONNode::as_mstring(void) const {
Fetch();
if (_type == JSON_NULL)
return CMStringW();
return CMStringW(ptrW(mir_utf8decodeW(_string.c_str())));
}
inline long internalJSONNode::as_int(void) const {
Fetch();
switch(type()) {
case JSON_NULL:
return 0;
case JSON_BOOL:
return _value._bool ? 1 : 0;
}
JSON_ASSERT(type() == JSON_NUMBER, JSON_TEXT("as_int returning undefined results"));
JSON_ASSERT(_value._number > LONG_MIN, _string + JSON_TEXT(" is outside the lower range of long"));
JSON_ASSERT(_value._number < LONG_MAX, _string + JSON_TEXT(" is outside the upper range of long"));
JSON_ASSERT(_value._number == (json_number)((int)_value._number), json_string(JSON_TEXT("as_int will truncate ")) + _string);
return (int)_value._number;
}
inline json_number internalJSONNode::as_float(void) const {
Fetch();
switch(type()) {
case JSON_NULL:
return (json_number)0.0;
case JSON_BOOL:
return (json_number)(_value._bool ? 1.0 : 0.0);
}
JSON_ASSERT(type() == JSON_NUMBER, JSON_TEXT("as_float returning undefined results"));
return _value._number;
}
inline bool internalJSONNode::as_bool(void) const {
Fetch();
switch(type()) {
case JSON_NUMBER:
return _value._number != 0.0f;
case JSON_NULL:
return false;
}
JSON_ASSERT(type() == JSON_BOOL, JSON_TEXT("as_bool returning undefined results"));
return _value._bool;
}
inline bool internalJSONNode::IsEqualTo(const json_string & val) const {
if (type() != JSON_STRING) return false;
Fetch();
return val == _string;
}
inline bool internalJSONNode::IsEqualTo(bool val) const {
if (type() != JSON_BOOL) return false;
Fetch();
return val == _value._bool;
}
template<typename T>
inline bool internalJSONNode::IsEqualToNum(T val) const {
if (type() != JSON_NUMBER) return false;
Fetch();
return (json_number)val == _value._number;
}
#ifdef JSON_REF_COUNT
inline void internalJSONNode::decRef(void){
JSON_ASSERT(refcount != 0, JSON_TEXT("decRef on a 0 refcount internal"));
--refcount;
}
inline bool internalJSONNode::hasNoReferences(void){
return refcount == 0;
}
#endif
inline internalJSONNode * internalJSONNode::makeUnique(void){
#ifdef JSON_REF_COUNT
if (refcount > 1){
decRef();
return newInternal(*this);
}
JSON_ASSERT(refcount == 1, JSON_TEXT("makeUnique on a 0 refcount internal"));
return this;
#else
return newInternal(*this);
#endif
}
#ifndef JSON_PREPARSE
inline void internalJSONNode::SetFetched(bool val) const {
fetched = val;
}
#endif
inline bool internalJSONNode::Fetched(void) const {
#ifndef JSON_PREPARSE
return fetched;
#else
return true;
#endif
}
inline JSONNode ** internalJSONNode::begin(void) const {
Fetch();
return Children.begin();
}
inline JSONNode ** internalJSONNode::end(void) const {
Fetch();
return Children.end();
}
inline JSONNode * internalJSONNode::at(json_index_t pos){
Fetch();
return Children[pos];
}
inline void internalJSONNode::reserve(json_index_t size){
Fetch();
Children.reserve2(size);
}
/*
These functions are to allow allocation to be completely controlled by the callbacks
*/
inline void internalJSONNode::deleteInternal(internalJSONNode * ptr){
#ifdef JSON_MEMORY_CALLBACKS
ptr -> ~internalJSONNode();
libjson_free<internalJSONNode>(ptr);
#else
delete ptr;
#endif
}
inline internalJSONNode * internalJSONNode::newInternal(char mytype){
#ifdef JSON_MEMORY_CALLBACKS
return new(json_malloc<internalJSONNode>(1)) internalJSONNode(mytype);
#else
return new internalJSONNode(mytype);
#endif
}
inline internalJSONNode * internalJSONNode::newInternal(const json_string & unparsed){
#ifdef JSON_MEMORY_CALLBACKS
return new(json_malloc<internalJSONNode>(1)) internalJSONNode(unparsed);
#else
return new internalJSONNode(unparsed);
#endif
}
inline internalJSONNode * internalJSONNode::newInternal(const json_string & name_t, const json_string & value_t){
#ifdef JSON_MEMORY_CALLBACKS
return new(json_malloc<internalJSONNode>(1)) internalJSONNode(name_t, value_t);
#else
return new internalJSONNode(name_t, value_t);
#endif
}
inline internalJSONNode * internalJSONNode::newInternal(const internalJSONNode & orig){
#ifdef JSON_MEMORY_CALLBACKS
return new(json_malloc<internalJSONNode>(1)) internalJSONNode(orig);
#else
return new internalJSONNode(orig);
#endif
}
#endif
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