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////////////////////////////////////////////////////////////////////////////////
// All code below is exclusively owned by author of Chess4Net - Pavel Perminov
// (packpaul@mail.ru, packpaul1@gmail.com).
// Any changes, modifications, borrowing and adaptation are a subject for
// explicit permition from the owner.
unit ClientQueueUnit;
interface
type
TClientName = string[25];
PClientNode = ^TClientNode;
TClientNode = record
n: word;
name: TClientName;
handler: pointer;
next: PClientNode;
end;
TClientQueue = object
Number: word;
procedure Add(const handler: pointer; const name: TClientName = '');
procedure Remove(const handler: pointer);
function GetName(const handler: pointer): TClientName;
function GetNum(const handler: pointer): word;
function GetHandler(const num: word): pointer;
{
function Contains(const handler: pointer): boolean;
}
constructor Create(const max: word);
destructor Free;
private
first: PClientNode;
MaxClientsNum: word;
end;
implementation
function TClientQueue.GetHandler(const num: word): pointer;
var
n: PClientNode;
begin
n:= first;
while n <> nil do
begin
if num = n^.n then
begin
Result:= n^.handler;
exit;
end;
n:= n^.next;
end;
Result:= nil;
end;
procedure TClientQueue.Add(const handler: pointer; const name: TClientName);
var
n: PClientNode;
p: ^PClientNode;
begin
if Number = MaxClientsNum then exit;
n:= first; p:= @first;
while n <> nil do
begin
p:= addr(n^.next);
n:= n^.next;
end;
new(n); inc(Number);
n^.name:= name;
n^.handler:= handler;
n^.next:= nil;
n^.n:= Number;
p^:= n;
end;
procedure TClientQueue.Remove(const handler: pointer);
var
n: PClientNode;
p: ^PClientNode;
begin
n:= first; p:= @first;
while n <> nil do
begin
if n^.handler = handler then
begin
n:= n^.next;
dispose(p^);
p^:= n;
break;
end;
p:= addr(n^.next);
n:= n^.next;
end;
while n <> nil do
begin
dec(n^.n);
n:= n^.next;
end;
dec(Number);
end;
function TClientQueue.GetName(const handler: pointer): TClientName;
var
n: PClientNode;
begin
n:= first;
while n <> nil do
begin
if handler = n^.handler then
begin
Result:= n^.name;
exit;
end;
n:= n^.next;
end;
Result:= '';
end;
function TClientQueue.GetNum(const handler: pointer): word;
var
n: PClientNode;
begin
n:= first;
while n <> nil do
begin
if handler = n^.handler then
begin
Result:= n^.n;
exit;
end;
n:= n^.next;
end;
Result:= 0;
end;
{
function TClientQueue.Contains(const handler: pointer): boolean;
}
constructor TClientQueue.Create(const max: word);
begin
MaxClientsNum:= max;
end;
destructor TClientQueue.Free;
var
n: PClientNode;
begin
while first <> nil do
begin
n:= first^.next;
dispose(first);
first:= n;
end;
Number:= 0;
end;
end.
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