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////////////////////////////////////////////////////////////////////////////////
// All code below is exclusively owned by author of Chess4Net - Pavel Perminov
// (packpaul@mail.ru, packpaul1@gmail.com).
// Any changes, modifications, borrowing and adaptation are a subject for
// explicit permition from the owner.
unit ManagerUnit.MI;
interface
uses
SysUtils,
//
ControlUnit, ManagerUnit, ConnectorUnit, ModalForm, NonRefInterfacedObjectUnit;
type
TManagerMIFactory = class(TNonRefInterfacedObject, IMirandaPlugin)
private
m_Connector: TConnector;
m_Manager: IMirandaPlugin;
m_Dialogs: TDialogs;
m_bOwnExceptionHandler: boolean;
FErrorDuringPluginStart: TProcedure;
procedure FDialogsHandler(modSender: TModalForm; msgDlgID: TModalFormID);
function FGetDialogs: TDialogs;
procedure FStartGaming;
procedure FStartTransmitting; overload;
procedure FStartTransmitting(ManagerForTransmition: TManager); overload;
function FCanStartTransmitting: boolean;
procedure FHandleStartException;
property Dialogs: TDialogs read FGetDialogs;
protected
procedure Start;
procedure Stop;
procedure ConnectorHandler(ce: TConnectorEvent; d1: pointer = nil; d2: pointer = nil);
public
constructor Create(Connector: TConnector; AErrorDuringPluginStart: TProcedure); reintroduce;
destructor Destroy; override;
end;
procedure StopAllPlugins;
implementation
uses
Types, StrUtils, Classes, Dialogs, Controls,
//
LocalizerUnit, TransmitGameSelectionUnit, GlobalsLocalUnit, ChessBoardUnit,
GameChessBoardUnit;
type
TManagerMI = class(TManager, IMirandaPlugin) // abstract
protected
procedure Start;
procedure Stop;
procedure RSendData(const cmd: string); override;
procedure ROnDestroy; override;
procedure ConnectorHandler(e: TConnectorEvent; d1: pointer = nil; d2: pointer = nil); override;
procedure RSetOpponentClientVersion(lwVersion: LongWord); override;
public
constructor Create(Connector: TConnector); reintroduce;
destructor Destroy; override;
end;
TTransmittingManagerMI = class;
EGamingManagerMI = class(Exception);
TGamingManagerMI = class(TManagerMI, IMirandaPlugin)
private
m_lstTransmittingManagers: TList;
procedure FAddTransmitter(ATransmitter: TTransmittingManagerMI);
function FRemoveTransmitter(ATransmitter: TTransmittingManagerMI): boolean;
procedure FSetGameContextToTransmitter(ATransmitter: TTransmittingManagerMI);
function FContainsContactIDInTransmitters(iContactID: integer): boolean;
procedure FUpdateChessBoardCaptions;
protected
procedure Start;
procedure ROnCreate; override;
procedure ROnDestroy; override;
procedure ConnectorHandler(e: TConnectorEvent; d1: pointer = nil; d2: pointer = nil); override;
procedure RSetConnectionOccured; override;
procedure RHandleConnectorDataCommand(sl: string); override;
procedure RRetransmit(const strCmd: string); override;
function RGetGameName: string; override;
end;
ETransmittingManagerMI = class(Exception);
TTransmittingManagerMI = class(TManagerMI, IMirandaPlugin) // TODO: move to separate hierarchy
private
m_GamingManager: TGamingManagerMI;
m_bReady: boolean; // ready for transmition
property Ready: boolean read m_bReady;
protected
procedure Start;
procedure ROnCreate; override;
procedure ROnDestroy; override;
procedure ConnectorHandler(e: TConnectorEvent; d1: pointer = nil; d2: pointer = nil); override;
procedure RHandleConnectorDataCommand(sl: string); override;
// procedure RWriteSettings; override; // no need because m_bConnectionOccured is always FALSE
public
constructor Create(Connector: TConnector; GamingManager: TGamingManagerMI); reintroduce;
end;
var
g_lstGamingManagers: TList = nil;
g_Plugins: TInterfaceList = nil;
procedure AddToPlugins(Plugin: IMirandaPlugin);
begin
if (not Assigned(g_Plugins)) then
g_Plugins := TInterfaceList.Create;
g_Plugins.Add(Plugin);
end;
procedure RemoveFromPlugins(Plugin: IMirandaPlugin);
begin
if (not Assigned(g_Plugins)) then
exit;
g_Plugins.Remove(Plugin);
if (g_Plugins.Count = 0) then
FreeAndNil(g_Plugins);
end;
procedure StopAllPlugins;
var
i: integer;
Plugin: IMirandaPlugin;
begin
if (not Assigned(g_Plugins)) then
exit;
i := g_Plugins.Count - 1;
while ((i >= 0) and Assigned(g_Plugins)) do
begin
Plugin := g_Plugins[i] as IMirandaPlugin;
Plugin.Stop;
Pointer(Plugin) := nil;
dec(i);
end;
FreeAndNil(g_Plugins);
end;
////////////////////////////////////////////////////////////////////////////////
// TGamingManagerMI
procedure TGamingManagerMI.FAddTransmitter(ATransmitter: TTransmittingManagerMI);
begin
if (not Assigned(m_lstTransmittingManagers)) then
m_lstTransmittingManagers := TList.Create;
m_lstTransmittingManagers.Add(ATransmitter);
end;
function TGamingManagerMI.FRemoveTransmitter(ATransmitter: TTransmittingManagerMI): boolean;
var
i: integer;
begin
Result := FALSE;
if (not Assigned(m_lstTransmittingManagers)) then
exit;
for i := 0 to m_lstTransmittingManagers.Count - 1 do
begin
if (m_lstTransmittingManagers[i] = ATransmitter) then
begin
m_lstTransmittingManagers.Delete(i);
if (m_lstTransmittingManagers.Count = 0) then
FreeAndNil(m_lstTransmittingManagers);
Result := TRUE;
exit;
end;
end; // for
end;
procedure TGamingManagerMI.FSetGameContextToTransmitter(ATransmitter: TTransmittingManagerMI);
begin
if (not (Assigned(ATransmitter) and ATransmitter.Ready)) then
exit;
ATransmitter.RSendData(CMD_NICK_ID + ' ' + PlayerNickId + ' ' + OpponentNickId + ' ' + OpponentNick);
ATransmitter.RSendData(CMD_GAME_CONTEXT + ' ' + RGetGameContextStr);
if (ChessBoard.Mode = mGame) then
ATransmitter.RSendData(CMD_CONTINUE_GAME);
end;
function TGamingManagerMI.FContainsContactIDInTransmitters(iContactID: integer): boolean;
var
i: integer;
ATransmitter: TTransmittingManagerMI;
begin
Result := FALSE;
if (not Assigned(m_lstTransmittingManagers)) then
exit;
for i := 0 to m_lstTransmittingManagers.Count - 1 do
begin
ATransmitter := m_lstTransmittingManagers[i];
if (Assigned(ATransmitter) and (ATransmitter.Connector.ContactID = iContactID)) then
begin
Result := TRUE;
exit;
end;
end;
end;
procedure TGamingManagerMI.Start;
begin
if (Assigned(ChessBoard)) then
begin
Show;
exit;
end;
if (not Connector.Opened) then
begin
if (not Connector.Open(FALSE)) then
raise EGamingManagerMI.Create('ERROR: Cannot open connector!');
end;
RCreateChessBoardAndDialogs;
RSetChessBoardToView;
RReadPrivateSettings;
RShowConnectingForm;
end;
procedure TGamingManagerMI.ROnCreate;
begin
RCreateAndPopulateExtBaseList;
// Nicks initialization
PlayerNick := Connector.OwnerNick;
OpponentNick := Connector.ContactNick;
OpponentId := IntToStr(Connector.ContactID);
TLocalizer.Instance.AddSubscriber(self); // TODO: -> TManager.ROnCreate
RLocalize;
end;
procedure TGamingManagerMI.ROnDestroy;
procedure NRemoveFromGamings;
var
lstTmp: TList;
i: integer;
ATransmitter: TTransmittingManagerMI;
begin
if (Assigned(g_lstGamingManagers)) then
g_lstGamingManagers.Remove(self);
if (not Assigned(m_lstTransmittingManagers)) then
exit;
lstTmp := m_lstTransmittingManagers;
m_lstTransmittingManagers := nil;
for i := 0 to lstTmp.Count - 1 do
begin
ATransmitter := lstTmp[i];
if (Assigned(ATransmitter)) then
begin
lstTmp[i] := nil;
ATransmitter.Stop;
end;
end;
lstTmp.Free;
end;
begin // TGamingManagerMI.ROnDestroy
NRemoveFromGamings;
FUpdateChessBoardCaptions;
inherited ROnDestroy;
end;
procedure TGamingManagerMI.ConnectorHandler(e: TConnectorEvent;
d1: pointer = nil; d2: pointer = nil);
begin
case e of
ceError:
begin
Connector.Close;
end;
end; // case
inherited ConnectorHandler(e, d1, d2);
end;
procedure TGamingManagerMI.RSetConnectionOccured;
var
iIndex: integer;
begin
inherited RSetConnectionOccured;
if (not Assigned(g_lstGamingManagers)) then
g_lstGamingManagers := TList.Create;
iIndex := g_lstGamingManagers.IndexOf(self);
if (iIndex < 0) then
g_lstGamingManagers.Add(self);
FUpdateChessBoardCaptions;
end;
procedure TGamingManagerMI.FUpdateChessBoardCaptions;
var
i: integer;
GM: TGamingManagerMI;
begin
if (not Assigned(g_lstGamingManagers)) then
exit;
for i := 0 to g_lstGamingManagers.Count - 1 do
begin
GM := g_lstGamingManagers[i];
if (Assigned(GM)) then
GM.RUpdateChessBoardCaption;
end;
end;
procedure TGamingManagerMI.RRetransmit(const strCmd: string);
var
i: integer;
ATransmitter: TTransmittingManagerMI;
begin
if (Transmittable or (not Assigned(m_lstTransmittingManagers))) then
exit;
for i := 0 to m_lstTransmittingManagers.Count - 1 do
begin
ATransmitter := m_lstTransmittingManagers[i];
if (Assigned(ATransmitter) and (ATransmitter.Ready)) then
ATransmitter.RSendData(strCmd);
end;
end;
function TGamingManagerMI.RGetGameName: string;
var
i: integer;
iIndex: integer;
iWithSameConnectorCount: integer;
GM: TGamingManagerMI;
begin
Result := inherited RGetGameName;
if (not Assigned(g_lstGamingManagers)) then
exit;
iWithSameConnectorCount := 0;
iIndex := 0;
for i := 0 to g_lstGamingManagers.Count - 1 do
begin
GM := g_lstGamingManagers[i];
if (Assigned(GM) and (GM.Connector.ContactID = self.Connector.ContactID)) then
begin
inc(iWithSameConnectorCount);
if (GM = self) then
iIndex := iWithSameConnectorCount;
end; // if
end; // for
if (iWithSameConnectorCount > 1) then
Result := Result + ' (' + IntToStr(iIndex) + ')';
end;
procedure TGamingManagerMI.RHandleConnectorDataCommand(sl: string);
var
strCmdSaved, sr: string;
begin
strCmdSaved := sl;
RSplitStr(sl, sl, sr);
if (sl = CMD_TRANSMITTING) then
begin
Transmittable := TRUE;
exit;
end;
if (not Transmittable) then
begin
inherited RHandleConnectorDataCommand(strCmdSaved);
exit;
end;
if (sl = CMD_WELCOME) then
begin
if (Assigned(ChessBoard)) then
ChessBoard.InitPosition;
RSetConnectionOccured;
end
else if (sl = CMD_NICK_ID) then
begin
// sr ::= <PlayerNickId><OpponentNickId><OpponentNick>
PlayerNick := OpponentNick; // change for transmittion
RSplitStr(sr, sl, sr);
PlayerNickId := sl;
RSplitStr(sr, sl, sr);
OpponentNickId := sl;
RSplitStr(sr, sl, sr);
OpponentNick := sl;
ChessBoard.Caption := RGetGameName;
end
else if (sl = CMD_GAME_CONTEXT) then
begin
RSetGameContext(sr);
end
else
inherited RHandleConnectorDataCommand(strCmdSaved);
end;
////////////////////////////////////////////////////////////////////////////////
// TManagerMIFactory
constructor TManagerMIFactory.Create(Connector: TConnector; AErrorDuringPluginStart: TProcedure);
begin
inherited Create;
m_Connector := Connector;
FErrorDuringPluginStart := AErrorDuringPluginStart;
AddToPlugins(self);
end;
destructor TManagerMIFactory.Destroy;
begin
RemoveFromPlugins(self);
m_Dialogs.Free;
inherited;
end;
procedure TManagerMIFactory.Start;
begin
if (FCanStartTransmitting) then
begin
Dialogs.MessageDlg(TLocalizer.Instance.GetMessage(28), mtCustom,
[mbYes, mbNo], mfTransmitting); // You are currently playing some games. Do you want to start broadcasting?
m_bOwnExceptionHandler := TRUE;
exit;
end;
FStartGaming;
end;
function TManagerMIFactory.FCanStartTransmitting: boolean;
var
i: integer;
GM: TGamingManagerMI;
begin
Result := FALSE;
if (not (Assigned(g_lstGamingManagers) and Assigned(m_Connector))) then
exit;
for i := 0 to g_lstGamingManagers.Count - 1 do
begin
GM := g_lstGamingManagers[i];
Result := (Assigned(GM) and (not GM.Transmittable) and
(m_Connector.ContactID <> GM.Connector.ContactID) and
(not GM.FContainsContactIDInTransmitters(m_Connector.ContactID)));
if (Result) then
exit;
end; // for
end;
procedure TManagerMIFactory.FStartGaming;
begin
m_Manager := TGamingManagerMI.Create(m_Connector);
m_Connector.SetPlugin(m_Manager);
m_Connector := nil;
try
m_Manager.Start;
Pointer(m_Manager) := nil;
except
if (m_bOwnExceptionHandler) then
FHandleStartException
else
raise;
end;
Stop;
end;
procedure TManagerMIFactory.FHandleStartException;
begin
if (Assigned(FErrorDuringPluginStart)) then
FErrorDuringPluginStart;
end;
procedure TManagerMIFactory.FStartTransmitting(ManagerForTransmition: TManager);
begin
m_Manager := TTransmittingManagerMI.Create(m_Connector, ManagerForTransmition as TGamingManagerMI);
m_Connector.SetPlugin(m_Manager);
m_Connector := nil;
try
m_Manager.Start;
Pointer(m_Manager) := nil;
except
if (m_bOwnExceptionHandler) then
FHandleStartException
else
raise;
end;
Stop;
end;
procedure TManagerMIFactory.FStartTransmitting;
var
strlGames: TStringList;
i: integer;
GM: TGamingManagerMI;
ATransmitGameSelectionForm: TTransmitGameSelectionForm;
begin
if (not Assigned(g_lstGamingManagers)) then
begin
Stop; // Don't do anything
exit;
end;
strlGames := TStringList.Create;
try
for i := 0 to g_lstGamingManagers.Count - 1 do
begin
GM := g_lstGamingManagers[i];
if (Assigned(GM) and (not GM.Transmittable) and
(m_Connector.ContactID <> GM.Connector.ContactID) and
(not GM.FContainsContactIDInTransmitters(m_Connector.ContactID))) then
strlGames.AddObject(GM.RGetGameName, GM);
end;
if (strlGames.Count > 1) then
begin
ATransmitGameSelectionForm :=
Dialogs.CreateDialog(TTransmitGameSelectionForm) as TTransmitGameSelectionForm;
ATransmitGameSelectionForm.SetGames(strlGames);
ATransmitGameSelectionForm.Show;
end
else if (strlGames.Count = 1) then
begin
GM := strlGames.Objects[0] as TGamingManagerMI;
FStartTransmitting(GM);
end
else // = 0
Stop;
finally
strlGames.Free;
end;
end;
procedure TManagerMIFactory.Stop;
begin
if (Assigned(m_Connector)) then
begin
m_Connector.SetPlugin(nil);
m_Connector.Free;
end;
if (Assigned(m_Manager)) then
begin
m_Manager.Stop;
Pointer(m_Manager) := nil;
end;
Free;
end;
procedure TManagerMIFactory.ConnectorHandler(ce: TConnectorEvent;
d1: pointer = nil; d2: pointer = nil);
begin
end;
function TManagerMIFactory.FGetDialogs: TDialogs;
begin
if (not Assigned(m_Dialogs)) then
m_Dialogs := TDialogs.Create(nil, FDialogsHandler);
Result := m_Dialogs;
end;
procedure TManagerMIFactory.FDialogsHandler(modSender: TModalForm; msgDlgID: TModalFormID);
var
modRes: TModalResult;
GM: TGamingManagerMI;
begin
modRes := modSender.ModalResult;
case msgDlgID of
mfNone:
;
mfTransmitting:
begin
if (modRes = mrYes) then
FStartTransmitting
else // mrNo
FStartGaming;
end;
mfTransmitGame:
begin
if (modRes = mrOk) then
begin
with modSender as TTransmitGameSelectionForm do
begin
GM := GetSelected as TGamingManagerMI;
FStartTransmitting(GM);
end;
end
else
Stop;
end;
end; // case
end;
////////////////////////////////////////////////////////////////////////////////
// TTransmittingManagerMI
constructor TTransmittingManagerMI.Create(Connector: TConnector; GamingManager: TGamingManagerMI);
begin
inherited Create(Connector);
m_GamingManager := GamingManager;
end;
procedure TTransmittingManagerMI.Start;
begin
if (not Connector.Opened) then
begin
if (not Connector.Open(FALSE)) then
raise ETransmittingManagerMI.Create('ERROR: Cannot open connector!');
end;
m_GamingManager.FAddTransmitter(self);
end;
procedure TTransmittingManagerMI.ROnDestroy;
procedure NRemoveFromTransmittings;
var
i: integer;
GM: TGamingManagerMI;
begin
if (not Assigned(g_lstGamingManagers)) then
exit;
for i := 0 to g_lstGamingManagers.Count - 1 do
begin
GM := g_lstGamingManagers[i];
if (Assigned(GM) and GM.FRemoveTransmitter(self)) then
break;
end;
end;
begin // TTransmittingManagerMI.ROnDestroy
NRemoveFromTransmittings;
inherited ROnDestroy;
end;
procedure TTransmittingManagerMI.ROnCreate;
begin
// PlayerNick := m_GamingManager.PlayerNick;
// OpponentNick := m_GamingManager.OpponentNick;
// OpponentId := m_GamingManager.OpponentId;
end;
procedure TTransmittingManagerMI.ConnectorHandler(e: TConnectorEvent; d1: pointer = nil; d2: pointer = nil);
begin
case e of
ceConnected:
begin
RSendData(CMD_VERSION + ' ' + IntToStr(CHESS4NET_VERSION));
RSendData(CMD_TRANSMITTING);
end;
ceError, ceDisconnected:
begin
Connector.Close;
Stop;
end;
else
inherited ConnectorHandler(e, d1, d2);
end; // case
end;
procedure TTransmittingManagerMI.RHandleConnectorDataCommand(sl: string);
var
sr: string;
lwOpponentClientVersion: Longword;
begin
RSplitStr(sl, sl, sr);
if (sl = CMD_VERSION) then
begin
RSplitStr(sr, sl, sr);
lwOpponentClientVersion := StrToIntDef(sl, CHESS4NET_VERSION);
if (lwOpponentClientVersion < 201000) then
begin
RSendData(CMD_GOODBYE);
RReleaseWithConnectorGracefully;
end;
RSetOpponentClientVersion(lwOpponentClientVersion);
end
else if (sl = CMD_TRANSMITTING) then
begin
RSendData(CMD_GOODBYE); // TODO: some message or output to log
RReleaseWithConnectorGracefully;
end
else if (sl = CMD_GOODBYE) then
begin
Stop;
end
else if (sl = CMD_WELCOME) then
begin
RSendData(CMD_WELCOME);
m_bReady := TRUE;
m_GamingManager.FSetGameContextToTransmitter(self);
end;
end;
////////////////////////////////////////////////////////////////////////////////
// TManagerMI
constructor TManagerMI.Create(Connector: TConnector);
begin
self.Connector := Connector;
RCreate;
AddToPlugins(self);
end;
destructor TManagerMI.Destroy;
begin
RemoveFromPlugins(self);
inherited;
end;
procedure TManagerMI.Start;
begin
Assert(FALSE);
end;
procedure TManagerMI.Stop;
begin
Release;
end;
procedure TManagerMI.RSendData(const cmd: string);
begin
Connector.SendData(cmd);
end;
procedure TManagerMI.ROnDestroy;
begin
if (Assigned(Connector)) then
begin
Connector.Free;
Connector := nil;
end;
inherited ROnDestroy;
end;
procedure TManagerMI.ConnectorHandler(e: TConnectorEvent; d1: pointer = nil; d2: pointer = nil);
var
iData: integer;
strCmd: string;
strLeft: string;
begin
case e of
ceData:
begin
Assert(High(TStringDynArray(d1)) >= 0);
iData := 0;
repeat
strLeft := TStringDynArray(d1)[iData];
inc(iData);
strCmd := IfThen((iData <= High(TStringDynArray(d1))), '*');
RHandleConnectorDataCommand(strLeft);
until (strCmd = '');
end; // ceData
else
inherited ConnectorHandler(e, d1, d2);
end; // case
end;
procedure TManagerMI.RSetOpponentClientVersion(lwVersion: LongWord);
begin
inherited RSetOpponentClientVersion(lwVersion);
if (lwVersion >= 200901) then
Connector.MultiSession := TRUE;
end;
initialization
finalization
FreeAndNil(g_lstGamingManagers);
end.
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