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#ifndef guard_speak_dialog_miranda_dialog_h
#define guard_speak_dialog_miranda_dialog_h
//==============================================================================
// Miranda Speak Plugin, © 2002 Ryan Winter
//==============================================================================
#include <windows.h>
#include <map>
class MirandaDialog
{
public:
// MirandaDialog(HWND window);
MirandaDialog();
virtual ~MirandaDialog() = 0;
protected:
//--------------------------------------------------------------------------
// Description : set the window the dialog events are coming from
//--------------------------------------------------------------------------
/* void setWindow(HWND window)
{
m_window = window;
}
HWND getWindow()
{
return m_window;
}*/
//--------------------------------------------------------------------------
// Description : return a pointer to the class object
//--------------------------------------------------------------------------
// MirandaDialog * instance()
// {
// return m_instance;
// }
// MirandaDialog * instance(HWND window);
//--------------------------------------------------------------------------
// Description : flag that a dialog control has changed
//--------------------------------------------------------------------------
void changed(HWND window);
// static std::map<HWND, MirandaDialog *> m_window_map;
// HWND m_window;
};
//==============================================================================
//
// Summary : Abstract base class for the dialog forms
//
// Description : Implement common code
//
//==============================================================================
#endif
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