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/*
 *  xfirelib - C++ Library for the xfire protocol.
 *  Copyright (C) 2006 by
 *          Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
 *          Herbert Poul <herbert.poul@gmail.com> / http://goim.us
 *    http://xfirelib.sphene.net
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
 */ 

#include "stdafx.h"

#include "sendgameserverpacket.h"
#include "variablevalue.h"
#include <iostream>

namespace xfirelib {

  int SendGameServerPacket::getPacketContent(char *buf) {
    VariableValue val;
    val.setName( "gip" );
    val.setValue(ip);
    val.setValueLength(4);
    
    int index = 0;
    index += val.writeName(buf, index);
    buf[index++] = 02;
    index += val.writeValue(buf, index);
    val.setName("gport");
    val.setValueFromLong(port,4);
	index += val.writeName(buf, index);
    buf[index++] = 02;
    index += val.writeValue(buf, index);
    return index;
  }


};