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#include "session.h"
#include <glib.h>
HANDLE sessionThread = 0;
DWORD session_thread_id = 0;
CRITICAL_SECTION session_cs;
HANDLE server_connection = 0;
mwSession *session = 0;
HANDLE hSessionSyncEvent = 0;
int idle_timerid = 0;
bool idle_status = false;
int login_status;
bool first_online = true; // set our status after the first online status comes from the server
#define MS_SAMETIME_MENUANNOUNCESESSION "/SessionAnnounce"
HICON hIconProto, hIconAnnounce;
HANDLE hSessionAnnounceMenuItem;
struct {
char *szOnline;
char *szAway;
char *szDND;
} AwayMessages;
void CALLBACK sttMainThreadStatusCallback( ULONG dwParam ) {
if(current_status != dwParam) {
previous_status = current_status;
current_status = dwParam;
ProtoBroadcastAck(PROTO,NULL,ACKTYPE_STATUS,ACKRESULT_SUCCESS, (HANDLE)previous_status, current_status);
}
}
void __cdecl SessionClear(struct mwSession *) {
}
int __cdecl SessionWrite(mwSession *, const unsigned char *buf, gsize len) {
if(!server_connection) return 1;
if(Netlib_Send(server_connection, (const char *)buf, len, 0) == SOCKET_ERROR)
return 1;
return 0;
}
void __cdecl SessionClose(mwSession *) {
Netlib_CloseHandle(server_connection);
server_connection = 0;
}
void SessionStarted() {
//PUShowMessage("Session started", SM_NOTIFY);
UserListCreate();
if(options.get_server_contacts) UserListAddStored();
}
void SessionStopping() {
UserListDestroy();
}
void InitMeanwhileServices() {
if(options.encrypt_session) {
mwSession_addCipher(session, mwCipher_new_RC2_128(session));
mwSession_addCipher(session, mwCipher_new_RC2_40(session));
}
InitUserList(session);
InitMessaging(session);
InitFiles(session);
InitConference(session);
}
void DeinitMeanwhileServices() {
DeinitConference(session);
DeinitFiles(session);
DeinitMessaging(session);
DeinitUserList(session);
mwCipher_free(mwSession_getCipher(session, mwCipher_RC2_40));
mwCipher_free(mwSession_getCipher(session, mwCipher_RC2_128));
}
void __cdecl SessionStateChange(mwSession *s, mwSessionState state, gpointer info) {
switch(state) {
case mwSession_STARTING:
break;
case mwSession_HANDSHAKE:
break;
case mwSession_HANDSHAKE_ACK:
break;
case mwSession_STARTED:
SessionStarted();
break;
case mwSession_STOPPING:
if((int)info) {// & ERR_FAILURE) {
char *msg = mwError((int)info);
//MessageBoxA(0, Translate(msg), Translate("Sametime Error"), MB_OK | MB_ICONWARNING);
TCHAR *ts = u2t(msg);
ShowError(TranslateTS(ts));
g_free(msg);
free(ts);
}
SessionStopping();
break;
case mwSession_STOPPED:
break;
case mwSession_LOGIN_REDIR:
//options.server_name = str((char *)info);
strcpy(options.server_name, (char *)info);
LogOut();
LogIn(login_status, hNetlibUser);
break;
case mwSession_LOGIN_CONT:
break;
case mwSession_LOGIN:
break;
case mwSession_LOGIN_ACK:
break;
case mwSession_UNKNOWN:
break;
}
}
void __cdecl SessionAdmin(struct mwSession *, const char *text) {
TCHAR *tt = u2t(text);
MessageBox(0, tt, TranslateT("Sametime Administrator Message"), MB_OK);
free(tt);
}
void __cdecl SessionAnnounce(struct mwSession *, struct mwLoginInfo *from, gboolean may_reply, const char *text) {
TCHAR buff[256], *tt1, *tt2;
#ifdef _UNICODE
_snwprintf(buff, 256, TranslateT("Session Announcement - from '%s'"), tt1 = u2t(from->user_name));
#else
_snprintf(buff, 256, TranslateT("Session Announcement - from '%s'"), tt1 = u2t(from->user_name));
#endif
MessageBox(0, TranslateTS(tt2 = u2t(text)), buff, MB_OK);
free(tt1); free(tt2);
}
void __cdecl SessionSetPrivacyInfo(struct mwSession *) {
}
void __cdecl SessionSetUserStatus(struct mwSession *session) {
int new_status;
struct mwUserStatus us;
mwUserStatus_clone(&us, mwSession_getUserStatus(session));
switch(us.status) {
case mwStatus_ACTIVE:
new_status = ID_STATUS_ONLINE;
break;
case mwStatus_AWAY:
new_status = ID_STATUS_AWAY;
if(idle_status) {
// ignore setting to away by idle module, after we've set ourselves idle
// most standard clients represent idle and away the same way anyway,
// but this allows miranda users to make use of the idle timestamp
// but show our status in clist as away
QueueUserAPC(sttMainThreadStatusCallback, mainThread, new_status);
mwUserStatus_clear(&us);
return;
}
break;
case mwStatus_BUSY:
new_status = ID_STATUS_DND;
break;
case mwStatus_IDLE:
new_status = ID_STATUS_AWAY;
if(!first_online && !options.idle_as_away) { // show our status in clist as away if idle when going online or treating idle as away
mwUserStatus_clear(&us);
return;
}
break;
case 8: // new 'in a meeting' status, not handled by meanwhile lib
new_status = ID_STATUS_OCCUPIED;
break;
default:
{
char buff[512];
sprintf(buff, "Unknown user status: %d", us.status);
PUShowMessage(buff, SM_WARNING);
}
mwUserStatus_clear(&us);
// just go online...to prevent us getting stuck 'connecting'
new_status = ID_STATUS_ONLINE;
break;
}
if(first_online) {
first_online = false;
//PUShowMessage("Setting login status", SM_NOTIFY);
SetSessionStatus(login_status);
} else
QueueUserAPC(sttMainThreadStatusCallback, mainThread, new_status);
mwUserStatus_clear(&us);
}
void UpdateSelfStatus() {
EnterCriticalSection(&session_cs);
if(session) SessionSetUserStatus(session);
LeaveCriticalSection(&session_cs);
}
int SetSessionStatus(int status) {
struct mwUserStatus us;
if(idle_timerid) KillTimer(0, idle_timerid);
us.time = (DWORD)time(0);
//us.time = 0;
switch(status) {
case ID_STATUS_FREECHAT:
case ID_STATUS_ONLINE:
us.desc = AwayMessages.szOnline; us.status = mwStatus_ACTIVE;
break;
case ID_STATUS_NA:
case ID_STATUS_INVISIBLE:
case ID_STATUS_ONTHEPHONE:
case ID_STATUS_OUTTOLUNCH:
case ID_STATUS_AWAY:
us.desc = AwayMessages.szAway; us.status = mwStatus_AWAY;
break;
case ID_STATUS_OCCUPIED:
case ID_STATUS_DND:
us.desc = AwayMessages.szDND; us.status = mwStatus_BUSY;
break;
default:
// act as online for unsupported status
us.desc = AwayMessages.szOnline; us.status = mwStatus_ACTIVE; break;
}
mwSession_setUserStatus(session, &us);
return 0;
}
VOID CALLBACK IdleTimerProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime) {
KillTimer(0, idle_timerid);
idle_timerid = 0;
if(idle_status) {
struct mwUserStatus us;
us.time = (DWORD)time(0);
us.status = mwStatus_IDLE;
us.desc = 0;
mwSession_setUserStatus(session, &us);
} else
SetSessionStatus(current_status);
}
int SetIdle(bool idle) {
// set a timer, to wait for any autoaway module which might set our status
if(idle && !idle_status) {
idle_status = true;
if(!idle_timerid)
idle_timerid = SetTimer(0, 0, 200, IdleTimerProc);
} else if(idle_status) {
idle_status = false;
if(!idle_timerid)
idle_timerid = SetTimer(0, 0, 200, IdleTimerProc);
}
return 0;
}
void SetSessionAwayMessage(int status, char *msg) {
if(status == ID_STATUS_ONLINE) {
if(AwayMessages.szOnline) free(AwayMessages.szOnline);
if(msg) {
AwayMessages.szOnline = _strdup(msg);
} else AwayMessages.szOnline = 0;
} else if(status == ID_STATUS_AWAY) {
if(AwayMessages.szAway) free(AwayMessages.szAway);
if(msg) {
AwayMessages.szAway = _strdup(msg);
} else AwayMessages.szAway = 0;
} else if(status == ID_STATUS_DND) {
if(AwayMessages.szDND) free(AwayMessages.szDND);
if(msg) {
AwayMessages.szDND = _strdup(msg);
} else AwayMessages.szDND = 0;
} else
return; // unsupported status
SetSessionStatus(status); // update current away message
}
void WINAPI NullAPC (DWORD dwData) {
// This function intentionally left blank
}
void WakeThread(HANDLE hThread) {
QueueUserAPC(NullAPC, hThread, 0);
}
unsigned long __stdcall KeepAliveThread(LPVOID param) {
CallService(MS_SYSTEM_THREAD_PUSH, 0, 0);
//PUShowMessage("KA Thread start", SM_NOTIFY);
while(1) {// && !mwSession_isStopped(session)) {
SleepEx(30000, TRUE);
EnterCriticalSection(&session_cs);
if(!session) {
LeaveCriticalSection(&session_cs);
break;
}
if(mwSession_isStarted(session) && !Miranda_Terminated() && session) {
mwSession_sendKeepalive(session);
//PUShowMessage("KA", SM_NOTIFY);
}
LeaveCriticalSection(&session_cs);
}
//PUShowMessage("KA Thread end", SM_NOTIFY);
CallService(MS_SYSTEM_THREAD_POP, 0, 0);
return 0;
}
bool continue_connect;
int waitcallback(unsigned int *timeout) {
return continue_connect ? 1 : 0;
}
unsigned long __stdcall SessionThread(LPVOID param) {
HANDLE hNetlibUser = (HANDLE)param;
CallService(MS_SYSTEM_THREAD_PUSH, 0, 0);
continue_connect = true;
//setup
NETLIBOPENCONNECTION conn_data = {0};
conn_data.cbSize = sizeof(NETLIBOPENCONNECTION);
conn_data.flags = NLOCF_V2;
conn_data.szHost = options.server_name;
conn_data.wPort = options.port;
conn_data.timeout = 20;
conn_data.waitcallback = waitcallback;
QueueUserAPC(sttMainThreadStatusCallback, mainThread, ID_STATUS_CONNECTING);
server_connection = (HANDLE)CallService(MS_NETLIB_OPENCONNECTION, (WPARAM)hNetlibUser, (LPARAM)&conn_data);
if(!server_connection) {
QueueUserAPC(sttMainThreadStatusCallback, mainThread, ID_STATUS_OFFLINE);
if(continue_connect) { // real timeout - not user cancelled
//MessageBox(0, "No server connection!", "Error", MB_OK);
ShowError(TranslateT("No server connection!"));
}
CallService(MS_SYSTEM_THREAD_POP, 0, 0);
return 1;
}
mwSessionHandler handler = {0};
handler.clear = SessionClear;
handler.io_write = SessionWrite;
handler.io_close = SessionClose;
handler.on_stateChange = SessionStateChange;
handler.on_admin = SessionAdmin;
handler.on_announce = SessionAnnounce;
handler.on_setPrivacyInfo = SessionSetPrivacyInfo;
handler.on_setUserStatus = SessionSetUserStatus;
EnterCriticalSection(&session_cs);
session = mwSession_new(&handler);
InitMeanwhileServices();
mwSession_setProperty(session, mwSession_AUTH_USER_ID, options.id, NULL);
mwSession_setProperty(session, mwSession_AUTH_PASSWORD, options.pword, NULL);
mwSession_setProperty(session, mwSession_CLIENT_TYPE_ID, (void *)options.client_id, NULL);
if(options.use_old_default_client_ver) {
mwSession_setProperty(session, mwSession_CLIENT_VER_MAJOR, GUINT_TO_POINTER(DBGetContactSettingWord(0, PROTO, "ClientVersionMajor", MW_PROTOCOL_VERSION_MAJOR)), 0);
mwSession_setProperty(session, mwSession_CLIENT_VER_MINOR, GUINT_TO_POINTER(DBGetContactSettingWord(0, PROTO, "ClientVersionMinor", MW_PROTOCOL_VERSION_MINOR)), 0);
} else {
mwSession_setProperty(session, mwSession_CLIENT_VER_MAJOR, GUINT_TO_POINTER(DBGetContactSettingWord(0, PROTO, "ClientVersionMajor", 0x001e)), 0);
mwSession_setProperty(session, mwSession_CLIENT_VER_MINOR, GUINT_TO_POINTER(DBGetContactSettingWord(0, PROTO, "ClientVersionMinor", 0x196f)), 0);
}
mwSession_start(session);
LeaveCriticalSection(&session_cs);
DWORD tid;
HANDLE hKAThread = CreateThread(0, 0, KeepAliveThread, 0, 0, &tid);
//SetEvent(hSessionSyncEvent);
unsigned char *recv_buffer = new unsigned char[1024 * 32];
int bytes;
//while(session && server_connection && mwSession_getState(session) != mwSession_STOPPED) {
while(server_connection) {// && session) {// && !mwSession_isStopped(session)) { // break on error
bytes = Netlib_Recv(server_connection, (char *)recv_buffer, 1024 * 32, 0);
if(bytes == 0) {
break;
} else if(bytes == SOCKET_ERROR) {
// this is normal - e.g. socket closed due to log off, during blocking read above
break;
} else {
EnterCriticalSection(&session_cs);
mwSession_recv(session, recv_buffer, bytes);
LeaveCriticalSection(&session_cs);
}
}
delete recv_buffer;
EnterCriticalSection(&session_cs);
DeinitMeanwhileServices();
mwSession *old_session = session;
session = 0; // kills keepalive thread, if awake
mwSession_free(old_session);
LeaveCriticalSection(&session_cs);
// wake alive thread
WakeThread(hKAThread);
WaitForSingleObject(hKAThread, INFINITE);
CloseHandle(hKAThread);
QueueUserAPC(sttMainThreadStatusCallback, mainThread, ID_STATUS_OFFLINE);
SetAllOffline();
first_online = true;
CallService(MS_SYSTEM_THREAD_POP, 0, 0);
return 0;
}
WORD GetClientVersion() {
if(!session) return 0;
WORD retval = 0;
retval = (int)mwSession_getProperty(session, mwSession_CLIENT_VER_MAJOR) << 8;
retval |= (int)mwSession_getProperty(session, mwSession_CLIENT_VER_MINOR);
return retval;
}
WORD GetServerVersion() {
if(!session) return 0;
WORD retval = 0;
retval = (int)mwSession_getProperty(session, mwSession_SERVER_VER_MAJOR) << 8;
retval |= (int)mwSession_getProperty(session, mwSession_SERVER_VER_MINOR);
return retval;
}
int LogIn(int ls, HANDLE hNetlibUser) {
EnterCriticalSection(&session_cs);
if(session) {
LeaveCriticalSection(&session_cs);
return 0;
}
LeaveCriticalSection(&session_cs);
login_status = ls;
//hSessionSyncEvent = CreateEvent(NULL, true, false, NULL);
sessionThread = CreateThread(0, 0, SessionThread, (void *)hNetlibUser, 0, &session_thread_id);
// we can't wait for the thread - critical section (csHooks) from core is locked during call to this function,
// and hooks are created in the individual init sections...
CloseHandle(sessionThread);
//WaitForSingleObject(hSessionSyncEvent, INFINITE);
//CloseHandle(hSessionSyncEvent);
//hSessionSyncEvent = 0;
return 0;
}
int LogOut() {
continue_connect = false;
EnterCriticalSection(&session_cs);
if(session && server_connection && current_status != ID_STATUS_OFFLINE && !mwSession_isStopped(session) && !mwSession_isStopping(session))
mwSession_stop(session, 0);
LeaveCriticalSection(&session_cs);
return 0;
}
void InitAwayMsg() {
AwayMessages.szOnline = 0;
AwayMessages.szAway = 0;
AwayMessages.szDND = 0;
}
void DeinitAwayMsg() {
if(AwayMessages.szOnline) free(AwayMessages.szOnline);
if(AwayMessages.szAway) free(AwayMessages.szAway);
if(AwayMessages.szDND) free(AwayMessages.szDND);
}
void SendAnnouncement(AnnouncementData *ad) {
char *utfs = t2u(ad->msg);
if(session && ad && ad->recipients) mwSession_sendAnnounce(session, false , utfs, ad->recipients);
free(utfs);
}
int SessionAnnounce(WPARAM wParam, LPARAM lParam) {
CreateDialogParam(hInst, MAKEINTRESOURCE(IDD_SESSIONANNOUNCE), GetDesktopWindow(), SessionAnnounceDialogProc, (LPARAM)SendAnnouncement);
return 0;
}
void InitSessionMenu() {
CreateProtoServiceFunction(PROTO, MS_SAMETIME_MENUANNOUNCESESSION, SessionAnnounce);
hIconAnnounce = LoadIcon(hInst, MAKEINTRESOURCE(IDI_ANNOUNCE));
hIconProto = LoadIcon(hInst, MAKEINTRESOURCE(IDI_ICON_PROTO));
char service_function[128];
strcpy(service_function, PROTO);
char *d = service_function + strlen(service_function);
CLISTMENUITEM mi = {0};
mi.cbSize = sizeof(mi);
mi.popupPosition = 500085001;
mi.pszPopupName = PROTO;
mi.position = 2000060000;
mi.pszName = Translate("Send Announcement...");
strcpy(d, MS_SAMETIME_MENUANNOUNCESESSION);
mi.pszService = service_function;
mi.hIcon = hIconProto;
//mi.hIcon = hIconAnnounce; // first submenu icon is used as icon for main menu popup...
hSessionAnnounceMenuItem = (HANDLE)CallService(MS_CLIST_ADDMAINMENUITEM, 0, (LPARAM)&mi);
}
void DeinitSessionMenu() {
DestroyIcon(hIconProto);
DestroyIcon(hIconAnnounce);
}
void InitCritSection() {
InitializeCriticalSection(&session_cs);
}
void DeinitCritSection() {
DeleteCriticalSection(&session_cs);
}
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