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#ifndef _COMMON_INC
#define _COMMON_INC
#define _WIN32_WINNT 0x0500
#define _WIN32_IE 0x0400
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define VC_EXTRALEAN
#include <windows.h>
#include <shellapi.h>
#include <stdio.h>
#include <stdlib.h>
#include <commctrl.h>
#include "resource.h"
#include <newpluginapi.h>
#include <m_system.h>
#include <m_database.h>
#include <m_options.h>
#include <m_skin.h>
#include <m_contacts.h>
#include <m_protomod.h>
#include <m_protosvc.h>
#include <m_langpack.h>
#include <m_popup.h>
#include <m_utils.h>
#include <m_idle.h>
#include <m_clist.h>
#include <m_clui.h>
#include <m_clc.h>
#include <m_cluiframes.h>
#include <m_genmenu.h>
#include <m_toptoolbar.h>
#include <m_trigger.h>
#include <m_fontservice.h>
#include <m_updater.h>
#include <m_alarms.h>
#include <m_icolib.h>
#define MODULE "Alarm"
extern HINSTANCE hInst;
extern PLUGINLINK *pluginLink;
extern HANDLE hTopToolbarButton;
typedef struct ALARM_tag {
unsigned short id;
char *szTitle;
char *szDesc;
Occurrence occurrence;
BOOL snoozer;
SYSTEMTIME time;
unsigned short action;
char *szCommand;
char *szCommandParams;
BYTE sound_num;
int flags;
DWORD trigger_id;
} ALARM;
#ifndef MIID_ALARMS
#define MIID_ALARMS {0x60ebaad1, 0x8d95, 0x4966, { 0x8b, 0xe3, 0xb1, 0xed, 0xaf, 0xa2, 0x11, 0xab}}
#endif
#endif
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