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//***********************************************************
// Copyright © 2008 Valentin Pavlyuchenko
//
// This file is part of Boltun.
//
// Boltun is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 2 of the License, or
// (at your option) any later version.
//
// Boltun is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Boltun. If not, see <http://www.gnu.org/licenses/>.
//
//***********************************************************
#ifndef CriticalSectionH
#define CriticalSectionH
class CriticalSection
{
CRITICAL_SECTION csQueue;
public:
inline CriticalSection()
{
InitializeCriticalSection(&csQueue);
}
inline ~CriticalSection()
{
DeleteCriticalSection(&csQueue);
}
inline void Enter()
{
EnterCriticalSection(&csQueue);
}
inline void Leave()
{
LeaveCriticalSection(&csQueue);
}
inline bool TryEnter()
{
return TryEnterCriticalSection(&csQueue) != 0;
}
};
#endif /* CriticalSectionH */
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