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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by skinedit.rc
//
#define IDD_SKINITEMEDIT 101
#define IDD_IMAGEITEMEDIT 102
#define IDC_BORDERTYPE 1017
#define IDC_3DDARKCOLOR 1018
#define IDC_3DLIGHTCOLOR 1019
#define IDC_MRGN_BOTTOM 1670
#define IDC_MRGN_LEFT 1671
#define IDC_ALPHASPIN 1682
#define IDC_ITEMS 1688
#define IDC_CORNER 1689
#define IDC_MRGN_TOP_SPIN 1693
#define IDC_MRGN_RIGHT_SPIN 1694
#define IDC_MRGN_BOTTOM_SPIN 1695
#define IDC_MRGN_LEFT_SPIN 1696
#define IDC_GRADIENT 1699
#define IDC_GRADIENT_LR 1700
#define IDC_GRADIENT_RL 1701
#define IDC_GRADIENT_TB 1702
#define IDC_BASECOLOUR 1703
#define IDC_ALPHA 1704
#define IDC_MRGN_TOP 1705
#define IDC_MRGN_RIGHT 1706
#define IDC_GRADIENT_BT 1707
#define IDC_BASECOLOUR2 1708
#define IDC_TEXTCOLOUR 1709
#define IDC_CORNER_TL 1710
#define IDC_CORNER_TR 1711
#define IDC_CORNER_BR 1712
#define IDC_CORNER_BL 1713
#define IDC_COLORLABLE 1714
#define IDC_MARGINLABLE 1715
#define IDC_ALPHALABLE 1716
#define IDC_IGNORE 1717
#define IDC_COLOR2LABLE 1718
#define IDC_COLOR2_TRANSPARENT 1719
#define IDC_TEXTCOLOURLABLE 1720
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 103
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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