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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by skinedit.rc
//
#define IDD_SKINITEMEDIT                101
#define IDD_IMAGEITEMEDIT               102
#define IDC_BORDERTYPE                  1017
#define IDC_3DDARKCOLOR                 1018
#define IDC_3DLIGHTCOLOR                1019
#define IDC_MRGN_BOTTOM                 1670
#define IDC_MRGN_LEFT                   1671
#define IDC_ALPHASPIN                   1682
#define IDC_ITEMS                       1688
#define IDC_CORNER                      1689
#define IDC_MRGN_TOP_SPIN               1693
#define IDC_MRGN_RIGHT_SPIN             1694
#define IDC_MRGN_BOTTOM_SPIN            1695
#define IDC_MRGN_LEFT_SPIN              1696
#define IDC_GRADIENT                    1699
#define IDC_GRADIENT_LR                 1700
#define IDC_GRADIENT_RL                 1701
#define IDC_GRADIENT_TB                 1702
#define IDC_BASECOLOUR                  1703
#define IDC_ALPHA                       1704
#define IDC_MRGN_TOP                    1705
#define IDC_MRGN_RIGHT                  1706
#define IDC_GRADIENT_BT                 1707
#define IDC_BASECOLOUR2                 1708
#define IDC_TEXTCOLOUR                  1709
#define IDC_CORNER_TL                   1710
#define IDC_CORNER_TR                   1711
#define IDC_CORNER_BR                   1712
#define IDC_CORNER_BL                   1713
#define IDC_COLORLABLE                  1714
#define IDC_MARGINLABLE                 1715
#define IDC_ALPHALABLE                  1716
#define IDC_IGNORE                      1717
#define IDC_COLOR2LABLE                 1718
#define IDC_COLOR2_TRANSPARENT          1719
#define IDC_TEXTCOLOURLABLE             1720

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        103
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1001
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif