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/**
* CyrTranslit: the Cyrillic transliteration plug-in for Miranda IM.
* Copyright 2005 Ivan Krechetov.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "plugin.h"
#include "MirandaContact.h"
HINSTANCE hInst;
PLUGINLINK *pluginLink;
struct UTF8_INTERFACE utfi;
struct MM_INTERFACE mmi;
int hLangpack = 0;
PLUGININFOEX pluginInfoEx={
sizeof(PLUGININFOEX),
PLG_SHORTNAME,
PLG_VERSION,
PLG_DESCRIPTION,
PLG_AUTHOR,
PLG_AUTHOREMAIL,
PLG_COPYRIGHT,
PLG_HOMEPAGE,
PLG_FLAGS,
PLG_REPLACESDEFMODULE,
MIID_V_CYRTRANSLIT,
};
//------------------------------------------------------------------------------
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
hInst = hinstDLL;
return TRUE;
}
//------------------------------------------------------------------------------
extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD mirandaVersion)
{
return &pluginInfoEx;
}
//------------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Load(PLUGINLINK *link)
{
//system inits:
pluginLink = link;
mir_getUTFI(&utfi);
mir_getMMI(&mmi);
mir_getLP(&pluginInfoEx);
//plugin inits: PLACE IT ONLY AFTER THIS LINE
CyrTranslit::MirandaContact::initialize();
return 0;
}
//------------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Unload(void)
{
return 0;
}
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