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# Microsoft Developer Studio Project File - Name="FlashAvatars_6" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=FlashAvatars_6 - Win32 Debug Unicode
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "FlashAvatars_6.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "FlashAvatars_6.mak" CFG="FlashAvatars_6 - Win32 Debug Unicode"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "FlashAvatars_6 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "FlashAvatars_6 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "FlashAvatars_6 - Win32 Debug Unicode" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "FlashAvatars_6 - Win32 Release Unicode" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "FlashAvatars_6 - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FlashAvatars_6_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /Zi /O1 /I "../include" /I "../ExternalAPI" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FlashAvatars_6_EXPORTS" /FR /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x417 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib version.lib /nologo /dll /map /debug /machine:I386 /out:"Release/FlashAvatars.dll" /ALIGN:4096 /ignore:4108
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "FlashAvatars_6 - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FlashAvatars_6_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../miranda/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FlashAvatars_6_EXPORTS" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /base:"0x25000000" /dll /map /debug /debugtype:both /machine:I386 /out:"../../bin/debug/plugins/ICQ.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none /incremental:no

!ELSEIF  "$(CFG)" == "FlashAvatars_6 - Win32 Debug Unicode"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "FlashAvatars_6___Win32_Debug_Unicode"
# PROP BASE Intermediate_Dir "FlashAvatars_6___Win32_Debug_Unicode"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug_Unicode"
# PROP Intermediate_Dir "Debug_Unicode"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../miranda/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FlashAvatars_6_EXPORTS" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../miranda/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "UNICODE" /D "_USRDLL" /D "FlashAvatars_6_EXPORTS" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /base:"0x25000000" /dll /map /debug /debugtype:both /machine:I386 /out:"../../bin/debug/plugins/ICQ.dll" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none /incremental:no
# ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /base:"0x25000000" /dll /map /debug /debugtype:both /machine:I386 /out:"../../bin/debug Unicode/plugins/ICQ.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none /incremental:no

!ELSEIF  "$(CFG)" == "FlashAvatars_6 - Win32 Release Unicode"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "FlashAvatars_6___Win32_Release_Unicode"
# PROP BASE Intermediate_Dir "FlashAvatars_6___Win32_Release_Unicode"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release_Unicode"
# PROP Intermediate_Dir "Release_Unicode"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /Zi /O1 /I "../miranda/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FlashAvatars_6_EXPORTS" /FR /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /Gi /GX /Zi /O1 /I "../include" /I "../ExternalAPI" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "UNICODE" /D "_USRDLL" /D "FlashAvatars_6_EXPORTS" /FR /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x417 /d "NDEBUG"
# ADD RSC /l 0x417 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /dll /map /debug /machine:I386 /out:"../../bin/release/plugins/ICQ.dll" /ALIGN:4096 /ignore:4108
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib version.lib /nologo /dll /map /debug /machine:I386 /out:"Release_Unicode/FlashAvatars.dll" /ALIGN:4096 /ignore:4108
# SUBTRACT LINK32 /pdb:none /incremental:yes

!ENDIF 

# Begin Target

# Name "FlashAvatars_6 - Win32 Release"
# Name "FlashAvatars_6 - Win32 Debug"
# Name "FlashAvatars_6 - Win32 Debug Unicode"
# Name "FlashAvatars_6 - Win32 Release Unicode"
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\criticalsection.h
# End Source File
# Begin Source File

SOURCE=.\m_flash.h
# End Source File
# Begin Source File

SOURCE=.\resource.h
# End Source File
# Begin Source File

SOURCE=.\stdafx.h
# End Source File
# Begin Source File

SOURCE=.\TigerHash.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\FlashAvatars.rc
# End Source File
# End Group
# Begin Source File

SOURCE=.\cflash.cpp
# End Source File
# Begin Source File

SOURCE=.\stdafx.cpp
# End Source File
# Begin Source File

SOURCE=.\TigerHash.cpp
# End Source File
# End Target
# End Project