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#include "JSONMemory.h"
#include "JSONNode.h"
#ifdef JSON_MEMORY_MANAGE
void auto_expand::purge(void){
for(std::map<void *, void *>::iterator i = mymap.begin(), en = mymap.end(); i != en; ++i){
#if defined(JSON_DEBUG) || defined(JSON_SAFE)
void * temp = (void*)i -> first; //because its pass by reference
libjson_free<void>(temp);
#else
libjson_free<void>((void*)i -> first);
#endif
}
}
void auto_expand_node::purge(void){
for(std::map<void *, JSONNode *>::iterator i = mymap.begin(), en = mymap.end(); i != en; ++i){
JSONNode::deleteJSONNode((JSONNode *)i -> second);
}
}
#endif
#ifdef JSON_MEMORY_CALLBACKS
json_malloc_t mymalloc = 0;
json_realloc_t myrealloc = 0;
json_free_t myfree = 0;
void * JSONMemory::json_malloc(size_t siz){
if (mymalloc){
#ifdef JSON_DEBUG //in debug mode, see if the malloc was successful
void * result = mymalloc(siz);
JSON_ASSERT(result, JSON_TEXT("out of memory"));
return result;
#else
return mymalloc(siz);
#endif
}
#ifdef JSON_DEBUG //in debug mode, see if the malloc was successful
void * result = malloc(siz);
JSON_ASSERT(result, JSON_TEXT("out of memory"));
return result;
#else
return malloc(siz);
#endif
}
void * JSONMemory::json_realloc(void * ptr, size_t siz){
if (myrealloc){
#ifdef JSON_DEBUG //in debug mode, see if the malloc was successful
void * result = myrealloc(ptr, siz);
JSON_ASSERT(result, JSON_TEXT("out of memory"));
return result;
#else
return myrealloc(ptr, siz);
#endif
}
#ifdef JSON_DEBUG //in debug mode, see if the malloc was successful
void * result = realloc(ptr, siz);
JSON_ASSERT(result, JSON_TEXT("out of memory"));
return result;
#else
return realloc(ptr, siz);
#endif
}
void JSONMemory::json_free(void * ptr){
if (myfree){
myfree(ptr);
} else {
free(ptr);
}
}
void JSONMemory::registerMemoryCallbacks(json_malloc_t mal, json_realloc_t real, json_free_t fre){
mymalloc = mal;
myrealloc = real;
myfree = fre;
}
#endif
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