1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
#include "stdafx.h"
static int lua_AddSound(lua_State *L)
{
ptrA name(mir_utf8decodeA(luaL_checkstring(L, 1)));
ptrT description(mir_utf8decodeT(luaL_checkstring(L, 2)));
ptrT section(mir_utf8decodeT(luaL_optstring(L, 3, MODULE)));
ptrT filePath(mir_utf8decodeT(lua_tostring(L, 4)));
SKINSOUNDDESCEX ssd = { sizeof(SKINSOUNDDESCEX) };
ssd.pszName = name;
ssd.dwFlags = SSDF_TCHAR;
ssd.ptszDescription = description;
ssd.ptszSection = section;
ssd.ptszDefaultFile = filePath;
int hScriptLangpack = CMLuaScript::GetScriptIdFromEnviroment(L);
INT_PTR res = CallService("Skin/Sounds/AddNew", hScriptLangpack, (LPARAM)&ssd);
lua_pushboolean(L, res == 0);
return 1;
}
static int lua_PlaySound(lua_State *L)
{
const char *name = luaL_checkstring(L, 1);
INT_PTR res = SkinPlaySound(name);
lua_pushboolean(L, res == 0);
return 1;
}
static int lua_PlayFile(lua_State *L)
{
ptrT filePath(mir_utf8decodeT(luaL_checkstring(L, 1)));
INT_PTR res = SkinPlaySoundFile(filePath);
lua_pushboolean(L, res == 0);
return 1;
}
static luaL_Reg soundApi[] =
{
{ "AddSound", lua_AddSound },
{ "PlaySound", lua_PlaySound },
{ "PlayFile", lua_PlayFile },
{ NULL, NULL }
};
LUAMOD_API int luaopen_m_sounds(lua_State *L)
{
luaL_newlib(L, soundApi);
return 1;
}
|