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#ifndef _LUA_CORE_H_ #define _LUA_CORE_H_ class CMLua { private: lua_State *L; HANDLE hConsole; int luaopen_m(lua_State *L); void Preload(const char *name, lua_CFunction func); public: CMLua(); ~CMLua(); void Load(const char *name); }; #endif //_LUA_CORE_H_