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#ifndef _LUA_CORE_H_ #define _LUA_CORE_H_ class CMLua { private: lua_State *L; HANDLE hLogger; CMLuaConsole *console; void Load(); void Unload(); public: CMLua(); ~CMLua(); void Reload(); static int HookEventObjParam(void *obj, WPARAM wParam, LPARAM lParam, LPARAM param); }; #endif //_LUA_CORE_H_