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#include "stdafx.h"
#include "CEventScreen.h"
#include "CConfig.h"
#include "CAppletManager.h"
//************************************************************************
// Constructor
//************************************************************************
CEventScreen::CEventScreen()
{
}
//************************************************************************
// Destructor
//************************************************************************
CEventScreen::~CEventScreen()
{
}
//************************************************************************
// Initializes the screen
//************************************************************************
bool CEventScreen::Initialize()
{
if(!CScreen::Initialize())
return false;
m_EventLog.Initialize();
m_EventLog.SetOrigin(0,0);
m_EventLog.SetSize(GetWidth()-5,GetHeight()-(CConfig::GetBoolSetting(SHOW_LABELS)?6:0));
m_EventLog.SetFont(CConfig::GetFont(FONT_LOG));
AddObject(&m_EventLog);
m_Scrollbar.Initialize();
m_Scrollbar.SetOrigin(GetWidth()-4,0);
m_Scrollbar.SetSize(4,GetHeight()-(CConfig::GetBoolSetting(SHOW_LABELS)?5:0));
m_EventLog.SetScrollbar(&m_Scrollbar);
AddObject(&m_Scrollbar);
SetButtonBitmap(0,IDB_UP);
SetButtonBitmap(1,IDB_DOWN);
SetButtonBitmap(2,IDB_CLIST);
SetButtonBitmap(3,NULL);
return true;
}
//************************************************************************
// Shutdown the screen
//************************************************************************
bool CEventScreen::Shutdown()
{
if(!CScreen::Shutdown())
return false;
return true;
}
//************************************************************************
// Updates the screen
//************************************************************************
bool CEventScreen::Update()
{
if(!CScreen::Update())
return false;
return true;
}
//************************************************************************
// Draws the screen
//************************************************************************
bool CEventScreen::Draw(CLCDGfx *pGfx)
{
if(!CScreen::Draw(pGfx))
return false;
return true;
}
//************************************************************************
// Called when the screen size has changed
//************************************************************************
void CEventScreen::OnSizeChanged()
{
CScreen::OnSizeChanged();
m_EventLog.SetFont(CConfig::GetFont(FONT_LOG));
m_EventLog.SetSize(GetWidth()-5,GetHeight()-(CConfig::GetBoolSetting(SHOW_LABELS)?6:0));
m_Scrollbar.SetOrigin(GetWidth()-4,0);
m_Scrollbar.SetSize(4,GetHeight()-(CConfig::GetBoolSetting(SHOW_LABELS)?5:0));
}
//************************************************************************
// Called when the configuration has changed
//************************************************************************
void CEventScreen::OnConfigChanged()
{
CScreen::OnConfigChanged();
m_EventLog.SetFont(CConfig::GetFont(FONT_LOG));
m_EventLog.SetSize(GetWidth()-5,GetHeight()-(CConfig::GetBoolSetting(SHOW_LABELS)?6:0));
// Update all timestamps
list<CListEntry<CEventLogEntry*>*>::iterator iter = m_EventLog.begin();
CListItem<CEventLogEntry*> *pItem = NULL;
while(iter != m_EventLog.end())
{
pItem = static_cast<CListItem<CEventLogEntry*>*>(*iter);
pItem->GetItemData()->strTimestamp = CAppletManager::GetFormattedTimestamp(&pItem->GetItemData()->Time) + _T(" ");
iter++;
}
m_Scrollbar.SetSize(4,GetHeight()-(CConfig::GetBoolSetting(SHOW_LABELS)?5:0));
}
//************************************************************************
// Called when an event is received
//************************************************************************
void CEventScreen::OnEventReceived(CEvent *pEvent)
{
// check if the event needs to be listed
if(!pEvent->bLog)
return;
// create a list entry structure
CEventLogEntry *pEntry = new CEventLogEntry();
pEntry->hContact = pEvent->hContact;
pEntry->eType = pEvent->eType;
pEntry->Time = pEvent->Time;
pEntry->strTimestamp = CAppletManager::GetFormattedTimestamp(&pEvent->Time) + _T(" ");
pEntry->strValue = pEvent->strDescription;
// add it to the list and scroll to it
m_EventLog.AddItem(pEntry);
UpdateChatButton();
}
//************************************************************************
// Updates the 4th softkey label
//************************************************************************
void CEventScreen::UpdateChatButton()
{
CListEntry<CEventLogEntry*> *pItem = m_EventLog.GetSelectedEntry();
if(!pItem || pItem->GetType() != ITEM)
return;
CEventLogEntry *pEntry = ((CListItem<CEventLogEntry*>*)pItem)->GetItemData();
if(pEntry->hContact)
SetButtonBitmap(3,IDB_CHAT);
else
SetButtonBitmap(3,NULL);
}
//************************************************************************
// Called when an LCD-button is pressed
//************************************************************************
void CEventScreen::OnLCDButtonDown(int iButton)
{
if(iButton == LGLCDBUTTON_CANCEL) {
CAppletManager::GetInstance()->ActivatePreviousScreen();
} else if(iButton == LGLCDBUTTON_BUTTON1 || iButton == LGLCDBUTTON_DOWN) {
m_EventLog.ScrollDown();
UpdateChatButton();
} else if(iButton == LGLCDBUTTON_BUTTON0 || iButton == LGLCDBUTTON_UP) {
m_EventLog.ScrollUp();
UpdateChatButton();
} else if(iButton == LGLCDBUTTON_BUTTON2 || iButton == LGLCDBUTTON_MENU) {
CAppletManager::GetInstance()->ActivateCListScreen();
} else if(iButton == LGLCDBUTTON_BUTTON3 || iButton == LGLCDBUTTON_OK)
{
CListEntry<CEventLogEntry*> *pItem = m_EventLog.GetSelectedEntry();
if(!pItem || pItem->GetType() != ITEM)
return;
CEventLogEntry *pEntry = ((CListItem<CEventLogEntry*>*)pItem)->GetItemData();
if(!pEntry->hContact)
return;
// if the contact is an irc chatroom, check if it is hidden (user left the channel)
char *szProto = (char *) CallService(MS_PROTO_GETCONTACTBASEPROTO, (WPARAM)pEntry->hContact, 0);
CIRCConnection *pIRCCon = CAppletManager::GetInstance()->GetIRCConnection(toTstring(szProto));
if(pIRCCon && db_get_b(pEntry->hContact, szProto, "ChatRoom", 0) != 0 &&
db_get_b(pEntry->hContact,"CList","Hidden",0))
return;
CAppletManager::GetInstance()->ActivateChatScreen(pEntry->hContact);
}
}
//************************************************************************
// Called when an LCD-button event is repeated
//************************************************************************
void CEventScreen::OnLCDButtonRepeated(int iButton)
{
if(iButton == LGLCDBUTTON_BUTTON1 || iButton == LGLCDBUTTON_DOWN) {
m_EventLog.ScrollDown();
UpdateChatButton();
} else if(iButton == LGLCDBUTTON_BUTTON0 || iButton == LGLCDBUTTON_UP) {
m_EventLog.ScrollUp();
UpdateChatButton();
}
}
//************************************************************************
// Called when an LCD-button is released
//************************************************************************
void CEventScreen::OnLCDButtonUp(int iButton)
{
}
//************************************************************************
// Called when the screen is activated
//************************************************************************
void CEventScreen::OnActivation()
{
}
//************************************************************************
// Called when the screen is deactivated
//************************************************************************
void CEventScreen::OnDeactivation()
{
}
//************************************************************************
// Called when the screen has expired
//************************************************************************
void CEventScreen::OnExpiration()
{
}
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