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#ifndef _CNOTIFICATIONSCREEN_H_
#define _CNOTIFICATIONSCREEN_H_
#include "CScreen.h"
#include "LCDFramework\CLCDLabel.h"
#include "LCDFramework\CLCDTextLog.h"
#include "LCDFramework\CLCDBar.h"
#include "LCDFramework\CLCDInput.h"
class CNotificationEntry
{
public:
bool bMessage;
tm Time;
tstring strText;
tstring strTitle;
MCONTACT hContact;
EventType eType;
};
class CNotificationScreen : public CScreen
{
public:
// Constructor
CNotificationScreen();
// Destructor
~CNotificationScreen();
// Initializes the screen
bool Initialize();
// Shutdown the scren
bool Shutdown();
// Updates the screen
bool Update();
// Draws the screen
bool Draw(CLCDGfx *pGfx);
// Called when the screen size has changed
void OnSizeChanged();
// Called when the configuration has changed
void OnConfigChanged();
// Called when an event is received
void OnEventReceived(CEvent *pEvent);
// Called when an LCD-button is pressed
void OnLCDButtonDown(int iButton);
// Called when an LCD-button event is repeated
void OnLCDButtonRepeated(int iButton);
// Called when an LCD-button is released
void OnLCDButtonUp(int iButton);
// Called when the screen is activated
void OnActivation();
// Called when the screen is deactivated
void OnDeactivation();
// Called when the screen has expired
void OnExpiration();
private:
/*
// activates the input box
void ActivateMessageMode();
// deactivates the input box
void DeactivateMessageMode();
// sends the message
void SendCurrentMessage();
// invalidates the message
void InvalidateMessageMode(tstring strMessage);
*/
// displays the specified notification
void DisplayNotification(CNotificationEntry *pEntry);
// updates all objects
void UpdateObjects();
// cached notifications
list<CNotificationEntry*> m_LNotifications;
// objects
CLCDLabel m_EventText;
CLCDTextLog m_MessageText;
CLCDLabel m_TitleText;
CLCDLabel m_Timestamp;
CLCDBar m_Scrollbar;
//CLCDInput m_Input;
// Contact off the current event
CNotificationEntry *m_pEntry;
// message mode variables
/*
bool m_bMessageMode;
enum { REPLY_STATE_NONE,REPLY_STATE_INPUT,REPLY_STATE_SENDING,REPLY_STATE_FAILED} m_eReplyState;
HANDLE m_hMessage;
*/
};
#endif
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