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#include "headers.h"
void CShake::Load(void)
{
Shaking = false;
ShakingChat = false;
nScaleClist = db_get_dw(NULL, MODULENAME, "ScaleClist", 5);
nScaleChat = db_get_dw(NULL, MODULENAME, "ScaleChat", 2);
nMoveClist = db_get_dw(NULL, MODULENAME, "MoveClist", 15);
nMoveChat = db_get_dw(NULL, MODULENAME, "MoveChat", 15);
}
void CShake::Save(void)
{
db_set_dw(NULL, MODULENAME, "ScaleClist", this->nScaleClist);
db_set_dw(NULL, MODULENAME, "ScaleChat", this->nScaleChat);
db_set_dw(NULL, MODULENAME, "MoveClist", this->nMoveClist);
db_set_dw(NULL, MODULENAME, "MoveChat", this->nMoveChat);
}
DWORD WINAPI ShakeChatWindow(LPVOID Param)
{
HWND hWnd = (HWND)Param;
shake.ShakeChat(hWnd);
return 1;
}
DWORD WINAPI ShakeClistWindow(LPVOID Param)
{
HWND hWnd = (HWND)Param;
shake.ShakeClist(hWnd);
return 0;
}
INT_PTR ShakeClist(WPARAM wParam, LPARAM lParam)
{
HWND hWnd = (HWND)CallService(MS_CLUI_GETHWND, 0, 0);
DWORD tid;
CreateThread(NULL, 0, ShakeClistWindow, (LPVOID)hWnd, 0, &tid);
return 0;
}
INT_PTR ShakeChat(WPARAM wParam, LPARAM lParam)
{
if (((HANDLE)wParam) == NULL) return -1;
DWORD tid;
//char srmmName[100];
MessageWindowData mwd;
MessageWindowInputData mwid;
mwd.cbSize = sizeof(MessageWindowData);
mwd.hContact = Nudge_GethContact((HANDLE)wParam);
mwd.uFlags = MSG_WINDOW_UFLAG_MSG_BOTH;
mwid.cbSize = sizeof(MessageWindowInputData);
mwid.hContact = mwd.hContact;
mwid.uFlags = MSG_WINDOW_UFLAG_MSG_BOTH;
CallService(MS_MSG_GETWINDOWDATA, (WPARAM)&mwid, (LPARAM)&mwd);
//CallService(MS_MSG_GETWINDOWCLASS,(WPARAM)srmmName,(LPARAM)100 );
HWND parent;
HWND hWnd = mwd.hwndWindow;
while ((parent = GetParent(hWnd)) != 0) hWnd = parent; // ensure we have the top level window (need parent window for scriver & tabsrmm)
CreateThread(NULL, 0, ShakeChatWindow, (LPVOID)hWnd, 0, &tid);
return 0;
}
int CShake::ShakeChat(HWND hWnd)
{
if (!ShakingChat) {
ShakingChat = true;
RECT rect;
GetWindowRect(hWnd, &rect);
for (int i = 0; i < nMoveChat; i++) {
SetWindowPos(hWnd, 0, rect.left - nScaleChat, rect.top, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left, rect.top - nScaleChat, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left + nScaleChat, rect.top, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left, rect.top + nScaleChat, 0, 0, SWP_NOSIZE);
Sleep(10);
}
SetWindowPos(hWnd, 0, rect.left, rect.top, 0, 0, SWP_NOSIZE); //SWP_DRAWFRAME
ShakingChat = false;
}
return 0;
}
int CShake::ShakeClist(HWND hWnd)
{
if (!Shaking) {
Shaking = true;
RECT rect;
GetWindowRect(hWnd, &rect);
for (int i = 0; i < nMoveClist; i++) {
SetWindowPos(hWnd, 0, rect.left - nScaleClist, rect.top, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left, rect.top - nScaleClist, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left + nScaleClist, rect.top, 0, 0, SWP_NOSIZE);
Sleep(10);
SetWindowPos(hWnd, 0, rect.left, rect.top + nScaleClist, 0, 0, SWP_NOSIZE);
Sleep(10);
}
SetWindowPos(hWnd, 0, rect.left, rect.top, 0, 0, SWP_NOSIZE);
Shaking = false;
}
return 0;
}
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