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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include <windows.h>
#include <commctrl.h>
#include <time.h>
#include <newpluginapi.h>
#include <m_clistint.h>
#include <m_langpack.h>
#include <m_popup.h>
#include <m_message.h>
#include <m_ignore.h>
#include <m_hotkeys.h>
#include <m_options.h>
#include <m_skin.h>
#include <m_database.h>
#include <m_protosvc.h>
#include <m_icolib.h>
#include <m_metacontacts.h>
#include <m_nudge.h>
#include "resource.h"
#include "shake.h"
#include "version.h"
#include "nudge.h"
/*
*
****************************/
int NudgeOptInit(WPARAM wParam,LPARAM lParam);
/*
*
****************************/
int Preview();
/*
*
****************************/
void Nudge_ShowPopup(CNudgeElement*, MCONTACT, wchar_t *);
/*
*
****************************/
void Nudge_ShowStatus(CNudgeElement*, MCONTACT, uint32_t timestamp);
/*
*
****************************/
void Nudge_SentStatus(CNudgeElement*, MCONTACT);
/*
*
****************************/
void Nudge_AddAccount(PROTOACCOUNT *proto);
/*
*
****************************/
void LoadPopupClass();
/*
*
****************************/
void AutoResendNudge(void *wParam) ;
///////////////////////////////////////////////////////////////////////////////
// external variables
struct CMPlugin : public PLUGIN<CMPlugin>
{
CMPlugin();
int Load() override;
int Unload() override;
};
extern int nProtocol;
extern CShake shake;
extern CNudge GlobalNudge;
extern CNudgeElement DefaultNudge;
extern OBJLIST<CNudgeElement> arNudges;
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