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/*
Popup Plus plugin for Miranda IM
Copyright © 2002 Luca Santarelli,
© 2004-2007 Victor Pavlychko
© 2010 MPK
© 2010 Merlin_de
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
===============================================================================
File name : $HeadURL: http://svn.miranda.im/mainrepo/popup/trunk/src/skin.h $
Revision : $Revision: 1620 $
Last change on : $Date: 2010-06-23 21:31:05 +0300 (Ср, 23 июн 2010) $
Last change by : $Author: Merlin_de $
===============================================================================
*/
#ifndef __skin_h__
#define __skin_h__
#include <stdio.h>
#include <fstream>
class MyBitmap;
class PopupWnd2;
class PopupSkin
{
public:
enum
{
ST_TYPEMASK = 0x07,
ST_NOTHING = 0x00,
ST_ICON = 0x01,
ST_TEXT = 0x02,
ST_TITLE = 0x03,
ST_BITMAP = 0x04,
ST_MYBITMAP = 0x05,
ST_AVATAR = 0x06,
ST_CLOCK = 0x07,
ST_STRETCH = 0x08,
ST_MONO = 0x10,
ST_BLEND = 0x20,
ST_BADPOS = 0x40
};
enum
{
DF_STATIC = 0x01,
DF_ANIMATE = 0x02,
DF_ALL = 0xff
};
enum
{
// left, separator, digits, am/pm, right
CLOCK_LEFT = 0,
CLOCK_SEPARATOR = 1,
CLOCK_DIGITS = 2,
CLOCK_AM = 12,
CLOCK_PM = 13,
CLOCK_RIGHT = 14,
CLOCK_ITEMS = 1+1+10+2+1
};
struct SKINELEMENT
{
int type;
union
{
HICON hic;
HBITMAP hbm;
MyBitmap *myBmp;
struct
{
COLORREF textColor;
HFONT hfn;
// int textw;
};
};
unsigned long flags;
unsigned long flag_mask;
Formula fx, fy, fw, fh;
int clocksize[CLOCK_ITEMS];
int clockstart[CLOCK_ITEMS];
int proportional;
SKINELEMENT *next;
};
struct RenderInfo
{
bool hasAvatar;
int titlew, textw;
int realtextw, texth;
int actw;
RECT textRect;
};
private:
LPTSTR m_name;
int m_bottom_gap, m_right_gap;
int m_legacy_region_opacity, m_shadow_region_opacity;
int m_popup_version;
bool m_internalClock;
Formula m_fw, m_fh;
SKINELEMENT *m_elements;
char *m_flag_names[32];
mutable unsigned long m_flags;
void loadOptions(std::istream &f);
SKINELEMENT *loadObject(std::istream &f);
void loadSkin(std::istream &f);
void loadSkin(LPCTSTR fn);
void loadSkin(LPCTSTR lpName, LPCTSTR lpType);
void freeSkin(SKINELEMENT *head);
SIZE measureAction(HDC hdc, POPUPACTION *act) const;
SIZE measureActionBar(HDC hdc, PopupWnd2 *wnd) const;
void drawAction(MyBitmap *bmp, POPUPACTION *act, int x, int y, bool hover) const;
void drawActionBar(MyBitmap *bmp, PopupWnd2 *wnd, int x, int y) const;
public:
PopupSkin(LPCTSTR aName = 0);
~PopupSkin();
void measure(HDC hdc, PopupWnd2 *wnd, int maxw, POPUPOPTIONS *options) const;
void display(MyBitmap *bmp, PopupWnd2 *wnd, int maxw, POPUPOPTIONS *options, DWORD drawFlags=DF_ALL) const;
bool onMouseMove(PopupWnd2 *wnd, int x, int y) const;
bool onMouseLeave(PopupWnd2 *wnd) const;
bool load(LPCTSTR dir); // load skin from current directory
SKINELEMENT *getSubSkin() { return m_elements; }
int getBottomGap() const { return m_bottom_gap; }
int getRightGap() const { return m_right_gap; }
int useInternalClock() const { return m_internalClock; }
int getLegacyRegionOpacity() const { return m_legacy_region_opacity; }
int getShadowRegionOpacity() const { return m_shadow_region_opacity; }
bool isCompatible() const { return (DWORD) m_popup_version <= (DWORD) pluginInfoEx.version; }
const LPTSTR getName() const { return m_name; }
const char *getFlagName(int id) const { return m_flag_names[id-1]; }
bool getFlag(int id) const { return (m_flags & (1 << (id-1))) != 0; }
void setFlag(int id, bool val) const
{
if (val)
m_flags |= 1 << (id-1);
else
m_flags &= ~(1 << (id-1));
}
void saveOpts() const;
void loadOpts() const;
};
class Skins
{
public:
struct SKINLIST
{
PopupSkin *skin;
LPTSTR dir;
LPTSTR name;
SKINLIST *next;
};
private:
SKINLIST *m_skins;
public:
Skins();
~Skins();
bool load(LPCTSTR dir);
const PopupSkin *getSkin(LPCTSTR name);
const SKINLIST *getSkinList() const { return m_skins; }
void loadActiveSkin();
void freeAllButActive();
};
extern Skins skins;
#endif
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