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#include "globals.h"
#include "ButtonField.h"
#include "ButtonFieldState.h"
ButtonField::ButtonField(Dialog *dlg, const char *name, HWND hwnd) : ControlField(dlg, name, hwnd)
{
}
ButtonField::~ButtonField()
{
}
FieldType ButtonField::getType() const
{
return CONTROL_BUTTON;
}
FieldState * ButtonField::createState(DialogState *dialogState)
{
return new ButtonFieldState(dialogState, this);
}
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