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#ifndef __BUTTON_FIELD_STATE_H__
# define __BUTTON_FIELD_STATE_H__
#include "ControlFieldState.h"
class ButtonFieldState : public ControlFieldState
{
public:
virtual ~ButtonFieldState();
virtual Size getPreferedSize() const;
virtual bool isEmpty() const;
private:
ButtonFieldState(DialogState *dialog, ControlField *field);
friend class ButtonField;
};
#endif // __BUTTON_FIELD_STATE_H__
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