blob: e27fc929da9972ea27c1e68d86c413182dde104e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
#ifndef __DIALOG_STATE_H__
# define __DIALOG_STATE_H__
#include "Dialog.h"
#include "FieldState.h"
#include "BorderState.h"
/// This have to be deleted before the owning dialog
/// It is responsible for freeing the FieldStates
class DialogState
{
public:
~DialogState();
Dialog * getDialog() const;
std::vector<FieldState *> fields;
FieldState * getField(const char *name) const;
// Used inside script
virtual int getX() const;
virtual int getY() const;
virtual int getLeft() const;
virtual int getTop() const;
virtual int getRight() const;
virtual int getBottom() const;
int getWidth() const;
void setWidth(int width);
int getHeight() const;
void setHeight(int height);
BorderState * getBorders();
const BorderState * getBorders() const;
// Results
RECT getInsideRect() const;
RECT getRect() const;
private:
DialogState(Dialog *dialog);
Dialog *dialog;
Size size;
BorderState borders;
int getHorizontalBorders() const;
int getVerticalBorders() const;
friend class Dialog;
};
#endif // __DIALOG_STATE_H__
|