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#include "globals.h"
#include "EditField.h"
#include "EditFieldState.h"
EditField::EditField(Dialog *dlg, const char *name, HWND hwnd)
: ControlField(dlg, name, hwnd)
{
}
EditField::~EditField()
{
}
FieldType EditField::getType() const
{
return CONTROL_EDIT;
}
FieldState * EditField::createState(DialogState *dialogState)
{
return new EditFieldState(dialogState, this);
}
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