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struct DialogState
{
Int32 width;
Int32 height;
const Int32 x;
const Int32 y;
const Int32 left;
const Int32 top;
const Int32 right;
const Int32 bottom;
BorderState borders [setter: if (!value.IsEmpty() && value->IsInt32())\n\ttmp->getBorders()->setAll(value->Int32Value()); ];
};
struct FieldState
{
Int32 x;
Int32 y;
Int32 width;
Int32 height;
Int32 left;
Int32 top;
Int32 right;
Int32 bottom;
Boolean visible;
const Boolean enabled;
Char toolTip[128];
Int32 hAlign | HORIZONTAL_ALIGN_LEFT "LEFT" | HORIZONTAL_ALIGN_CENTER "CENTER" | HORIZONTAL_ALIGN_RIGHT "RIGHT";
Int32 vAlign | VERTICAL_ALIGN_TOP "TOP" | VERTICAL_ALIGN_CENTER "CENTER" | VERTICAL_ALIGN_BOTTOM "BOTTOM";
BorderState borders [setter: if (!value.IsEmpty() && value->IsInt32())\n\ttmp->getBorders()->setAll(value->Int32Value()); ];
};
struct ControlFieldState : FieldState
{
Char text[1024];
FontState font;
};
struct LabelFieldState : ControlFieldState
{
};
struct ButtonFieldState : ControlFieldState
{
};
struct EditFieldState : ControlFieldState
{
};
struct IconFieldState : FieldState
{
};
struct ImageFieldState : FieldState
{
};
struct TextFieldState : FieldState
{
Char text[1024];
FontState font;
};
struct FontState
{
Char face[32];
Int32 size;
Boolean italic;
Boolean bold;
Boolean underline;
Boolean strikeOut;
Int32 color;
};
struct BorderState
{
Int32 left;
Int32 right;
Int32 top;
Int32 bottom;
};
struct SkinOption
{
Char description[128];
Int32 min;
Int32 max;
Int32 type | CHECKBOX | NUMBER | TEXT;
};
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