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#ifndef __IMAGE_FIELD_STATE_H__
# define __IMAGE_FIELD_STATE_H__
#include "ImageField.h"
#include "FieldState.h"
class ImageFieldState : public FieldState
{
public:
virtual ~ImageFieldState();
virtual ImageField * getField() const;
virtual Size getPreferedSize() const;
virtual HBITMAP getImage() const;
virtual bool isEmpty() const;
private:
ImageFieldState(DialogState *dialog, ImageField *field);
friend class ImageField;
};
#endif // __IMAGE_FIELD_STATE_H__
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