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#include "globals.h"
#include "LabelField.h"
#include "LabelFieldState.h"
LabelField::LabelField(Dialog *dlg, const char *name, HWND hwnd)
: ControlField(dlg, name, hwnd)
{
}
LabelField::~LabelField()
{
}
FieldType LabelField::getType() const
{
return CONTROL_LABEL;
}
FieldState * LabelField::createState(DialogState *dialogState)
{
return new LabelFieldState(dialogState, this);
}
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