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#ifndef __LABEL_FIELD_STATE_H__
# define __LABEL_FIELD_STATE_H__
#include "ControlFieldState.h"
#include "LabelField.h"
class LabelFieldState : public ControlFieldState
{
public:
virtual ~LabelFieldState();
virtual Size getPreferedSize() const;
virtual bool isEmpty() const;
private:
LabelFieldState(DialogState *dialog, LabelField *field);
friend class LabelField;
};
#endif // __LABEL_FIELD_STATE_H__
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