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path: root/plugins/StatusPlugins/AdvancedAutoAway/version.h
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// Set the version number here - it will affect the version resource and the version field of the pluginInfo structure
// (Be careful that you don't have the resource file open when you change this and rebuild, otherwise the changes may not
// take effect within the version resource)
// Do not forget to define symbol "_DEBUG" for resource compiler if you use debug configuration (in VisualStudio you can
//  find it under Project properties - Configuration properties - Resource - General - Preprocessor definitions)

// plugin version part
#define __MAJOR_VERSION				0
#define __MINOR_VERSION				8
#define __RELEASE_NUM				0
#define __BUILD_NUM					42

// stuff that will be used in PluginInfo section and in Version resource
#define __PLUGIN_NAME				"Advanced Auto Away"
#define __FILENAME					"AdvancedAutoAway.dll"
#define __DESC						"An Auto Away module with some more options than the original."
#define __AUTHOR					"P Boon"
#define __AUTHOREMAIL				"unregistered@users.sourceforge.net"
#define __AUTHORWEB					"http://nightly.miranda.im/"
#define __COPYRIGHT					"(c) 2003-08 P. Boon, 2008-11 George Hazan"

// other stuff for Version resource
#define __STRINGIFY_IMPL(x)			#x
#define __STRINGIFY(x)				__STRINGIFY_IMPL(x)

#define __FILEVERSION_STRING        __MAJOR_VERSION,__MINOR_VERSION,__RELEASE_NUM,__BUILD_NUM
#define __FILEVERSION_STRING_DOTS	__MAJOR_VERSION.__MINOR_VERSION.__RELEASE_NUM.__BUILD_NUM
#ifdef _UNICODE
#ifdef __REV_NUM
#define __VERSION_STRING			__STRINGIFY(__FILEVERSION_STRING_DOTS rev. __REV_NUM Unicode)
#else
#define __VERSION_STRING			__STRINGIFY(__FILEVERSION_STRING_DOTS Unicode)
#endif
#else
#ifdef __REV_NUM
#define __VERSION_STRING			__STRINGIFY(__FILEVERSION_STRING_DOTS rev. __REV_NUM)
#else
#define __VERSION_STRING			__STRINGIFY(__FILEVERSION_STRING_DOTS)
#endif
#endif